JsNumber.cs 7.8 KB

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  1. using System.Diagnostics;
  2. using System.Globalization;
  3. using System.Numerics;
  4. using System.Runtime.CompilerServices;
  5. using Jint.Native.Number;
  6. using Jint.Runtime;
  7. namespace Jint.Native;
  8. [DebuggerDisplay("{_value}", Type = "string")]
  9. public sealed class JsNumber : JsValue, IEquatable<JsNumber>
  10. {
  11. // .NET double epsilon and JS epsilon have different values
  12. internal const double JavaScriptEpsilon = 2.2204460492503130808472633361816E-16;
  13. [DebuggerBrowsable(DebuggerBrowsableState.Never)]
  14. internal readonly double _value;
  15. // how many decimals to check when determining if double is actually an int
  16. internal const double DoubleIsIntegerTolerance = double.Epsilon * 100;
  17. internal static readonly long NegativeZeroBits = BitConverter.DoubleToInt64Bits(-0.0);
  18. // we can cache most common values, doubles are used in indexing too at times so we also cache
  19. // integer values converted to doubles
  20. private const int NumbersMax = 1024 * 10;
  21. private static readonly JsNumber[] _intToJsValue;
  22. internal static readonly JsNumber DoubleNaN = new JsNumber(double.NaN);
  23. internal static readonly JsNumber DoubleNegativeOne = new JsNumber((double) -1);
  24. internal static readonly JsNumber DoublePositiveInfinity = new JsNumber(double.PositiveInfinity);
  25. internal static readonly JsNumber DoubleNegativeInfinity = new JsNumber(double.NegativeInfinity);
  26. internal static readonly JsNumber IntegerNegativeOne = new JsNumber(-1);
  27. internal static readonly JsNumber NegativeZero = new JsNumber(-0d);
  28. internal static readonly JsNumber PositiveZero = new JsNumber(+0);
  29. internal static readonly JsNumber PositiveOne = new JsNumber(1);
  30. internal static readonly JsNumber PositiveTwo = new JsNumber(2);
  31. internal static readonly JsNumber PositiveThree = new JsNumber(3);
  32. internal static readonly JsNumber PI = new JsNumber(System.Math.PI);
  33. static JsNumber()
  34. {
  35. var integers = new JsNumber[NumbersMax];
  36. for (uint i = 0; i < (uint) integers.Length; i++)
  37. {
  38. integers[i] = new JsNumber(i);
  39. }
  40. _intToJsValue = integers;
  41. }
  42. public JsNumber(double value) : base(Types.Number)
  43. {
  44. _value = value;
  45. }
  46. public JsNumber(int value) : base(InternalTypes.Integer)
  47. {
  48. _value = value;
  49. }
  50. public JsNumber(uint value) : base(value <= int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  51. {
  52. _value = value;
  53. }
  54. public JsNumber(ulong value) : base(value <= int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  55. {
  56. _value = value;
  57. }
  58. public JsNumber(long value) : base(value is <= int.MaxValue and >= int.MinValue ? InternalTypes.Integer : InternalTypes.Number)
  59. {
  60. _value = value;
  61. }
  62. public override object ToObject() => _value;
  63. internal override bool ToBoolean()
  64. {
  65. if (_type == InternalTypes.Integer)
  66. {
  67. return (int) _value != 0;
  68. }
  69. return _value != 0 && !double.IsNaN(_value);
  70. }
  71. internal static JsNumber Create(object value)
  72. {
  73. var underlyingType = System.Type.GetTypeCode(value.GetType());
  74. return underlyingType switch
  75. {
  76. TypeCode.Int64 => Create(Convert.ToInt64(value, CultureInfo.InvariantCulture)),
  77. TypeCode.UInt32 => Create(Convert.ToUInt64(value, CultureInfo.InvariantCulture)),
  78. TypeCode.UInt64 => Create(Convert.ToUInt64(value, CultureInfo.InvariantCulture)),
  79. _ => Create(Convert.ToInt32(value, CultureInfo.InvariantCulture))
  80. };
  81. }
  82. public static JsNumber Create(decimal value)
  83. {
  84. return Create((double) value);
  85. }
  86. public static JsNumber Create(double value)
  87. {
  88. // we expect zero to be on the fast path of integer mostly
  89. if (TypeConverter.IsIntegralNumber(value) && value is > long.MinValue and < long.MaxValue && !NumberInstance.IsNegativeZero(value))
  90. {
  91. var longValue = (long) value;
  92. return longValue == -1 ? IntegerNegativeOne : Create(longValue);
  93. }
  94. return CreateNumberUnlikely(value);
  95. }
  96. [MethodImpl(MethodImplOptions.NoInlining)]
  97. private static JsNumber CreateNumberUnlikely(double value)
  98. {
  99. if (value is <= double.MaxValue and >= double.MinValue)
  100. {
  101. return new JsNumber(value);
  102. }
  103. if (double.IsNegativeInfinity(value))
  104. {
  105. return DoubleNegativeInfinity;
  106. }
  107. if (double.IsPositiveInfinity(value))
  108. {
  109. return DoublePositiveInfinity;
  110. }
  111. if (double.IsNaN(value))
  112. {
  113. return DoubleNaN;
  114. }
  115. return new JsNumber(value);
  116. }
  117. public static JsNumber Create(byte value)
  118. {
  119. return _intToJsValue[value];
  120. }
  121. internal static JsNumber Create(sbyte value)
  122. {
  123. var temp = _intToJsValue;
  124. if ((uint) value < (uint) temp.Length)
  125. {
  126. return temp[value];
  127. }
  128. return new JsNumber(value);
  129. }
  130. public static JsNumber Create(int value)
  131. {
  132. var temp = _intToJsValue;
  133. if ((uint) value < (uint) temp.Length)
  134. {
  135. return temp[value];
  136. }
  137. if (value == -1)
  138. {
  139. return IntegerNegativeOne;
  140. }
  141. return new JsNumber(value);
  142. }
  143. internal static JsNumber Create(uint value)
  144. {
  145. var temp = _intToJsValue;
  146. if (value < (uint) temp.Length)
  147. {
  148. return temp[value];
  149. }
  150. return new JsNumber(value);
  151. }
  152. internal static JsNumber Create(ulong value)
  153. {
  154. if (value < (ulong) _intToJsValue.Length)
  155. {
  156. return _intToJsValue[value];
  157. }
  158. return new JsNumber(value);
  159. }
  160. public static JsNumber Create(long value)
  161. {
  162. if ((ulong) value < (ulong) _intToJsValue.Length)
  163. {
  164. return _intToJsValue[value];
  165. }
  166. return new JsNumber(value);
  167. }
  168. public static JsNumber Create(JsValue jsValue)
  169. {
  170. if (jsValue is JsNumber number)
  171. {
  172. return number;
  173. }
  174. return Create(TypeConverter.ToNumber(jsValue));
  175. }
  176. public override string ToString()
  177. {
  178. return TypeConverter.ToString(_value);
  179. }
  180. internal bool IsNaN()
  181. {
  182. return double.IsNaN(_value);
  183. }
  184. /// <summary>
  185. /// Either positive or negative zero.
  186. /// </summary>
  187. internal bool IsZero()
  188. {
  189. return IsNegativeZero() || IsPositiveZero();
  190. }
  191. internal bool IsNegativeZero()
  192. {
  193. return NumberInstance.IsNegativeZero(_value);
  194. }
  195. internal bool IsPositiveZero()
  196. {
  197. return NumberInstance.IsPositiveZero(_value);
  198. }
  199. internal bool IsPositiveInfinity()
  200. {
  201. return double.IsPositiveInfinity(_value);
  202. }
  203. internal bool IsNegativeInfinity()
  204. {
  205. return double.IsNegativeInfinity(_value);
  206. }
  207. protected internal override bool IsLooselyEqual(JsValue value)
  208. {
  209. if (value is JsNumber jsNumber)
  210. {
  211. return Equals(jsNumber);
  212. }
  213. if (value.IsBigInt())
  214. {
  215. return TypeConverter.IsIntegralNumber(_value) && new BigInteger(_value) == value.AsBigInt();
  216. }
  217. return base.IsLooselyEqual(value);
  218. }
  219. public override bool Equals(object? obj) => Equals(obj as JsNumber);
  220. public override bool Equals(JsValue? other) => Equals(other as JsNumber);
  221. public bool Equals(JsNumber? other)
  222. {
  223. if (other is null)
  224. {
  225. return false;
  226. }
  227. if (double.IsNaN(_value) || double.IsNaN(other._value))
  228. {
  229. return false;
  230. }
  231. if (ReferenceEquals(this, other))
  232. {
  233. return true;
  234. }
  235. return _value == other._value;
  236. }
  237. public override int GetHashCode() => _value.GetHashCode();
  238. }