JsSharedArrayBuffer.cs 1.2 KB

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  1. using Jint.Runtime;
  2. namespace Jint.Native;
  3. /// <summary>
  4. /// https://tc39.es/ecma262/#sec-sharedarraybuffer-objects
  5. /// </summary>
  6. internal sealed class JsSharedArrayBuffer : JsArrayBuffer
  7. {
  8. private readonly int _arrayBufferByteLengthData;
  9. internal JsSharedArrayBuffer(
  10. Engine engine,
  11. byte[] data,
  12. uint? arrayBufferMaxByteLength,
  13. uint arrayBufferByteLengthData) : base(engine, data, arrayBufferMaxByteLength)
  14. {
  15. if (arrayBufferByteLengthData > int.MaxValue)
  16. {
  17. Throw.RangeError(engine.Realm, "arrayBufferByteLengthData cannot be larger than int32.MaxValue");
  18. }
  19. this._arrayBufferByteLengthData = (int) arrayBufferByteLengthData;
  20. }
  21. internal override int ArrayBufferByteLength => _arrayBufferByteLengthData;
  22. /// <summary>
  23. /// https://tc39.es/ecma262/#sec-createsharedbytedatablock
  24. /// </summary>
  25. internal static byte[] CreateSharedByteDataBlock(Realm realm, ulong byteLength)
  26. {
  27. if (byteLength > int.MaxValue)
  28. {
  29. Throw.RangeError(realm, "Array buffer allocation failed");
  30. }
  31. return new byte[byteLength];
  32. }
  33. internal override bool IsSharedArrayBuffer => true;
  34. }