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- using Jint.Native.Object;
- using Jint.Native.Symbol;
- using Jint.Runtime;
- using Jint.Runtime.Descriptors;
- using Jint.Runtime.Interop;
- namespace Jint.Native.WeakRef;
- /// <summary>
- /// https://tc39.es/ecma262/#sec-properties-of-the-weak-ref-prototype-object
- /// </summary>
- internal sealed class WeakRefPrototype : Prototype
- {
- private readonly WeakRefConstructor _constructor;
- internal WeakRefPrototype(
- Engine engine,
- Realm realm,
- WeakRefConstructor constructor,
- ObjectPrototype prototype) : base(engine, realm)
- {
- _prototype = prototype;
- _constructor = constructor;
- }
- protected override void Initialize()
- {
- const PropertyFlag propertyFlags = PropertyFlag.Configurable | PropertyFlag.Writable;
- var properties = new PropertyDictionary(5, checkExistingKeys: false)
- {
- ["constructor"] = new(_constructor, PropertyFlag.NonEnumerable),
- ["deref"] = new(new ClrFunction(Engine, "deref", Deref, 0, PropertyFlag.Configurable), propertyFlags)
- };
- SetProperties(properties);
- var symbols = new SymbolDictionary(1)
- {
- [GlobalSymbolRegistry.ToStringTag] = new("WeakRef", false, false, true)
- };
- SetSymbols(symbols);
- }
- private JsValue Deref(JsValue thisObject, JsCallArguments arguments)
- {
- if (thisObject is JsWeakRef weakRef)
- {
- return weakRef.WeakRefDeref();
- }
- Throw.TypeError(_realm, "object must be a WeakRef");
- return default;
- }
- }
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