JsNumber.cs 7.4 KB

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  1. using System.Numerics;
  2. using System.Runtime.CompilerServices;
  3. using Jint.Native.Number;
  4. using Jint.Runtime;
  5. namespace Jint.Native;
  6. public sealed class JsNumber : JsValue, IEquatable<JsNumber>
  7. {
  8. // .NET double epsilon and JS epsilon have different values
  9. internal const double JavaScriptEpsilon = 2.2204460492503130808472633361816E-16;
  10. internal readonly double _value;
  11. // how many decimals to check when determining if double is actually an int
  12. internal const double DoubleIsIntegerTolerance = double.Epsilon * 100;
  13. internal static readonly long NegativeZeroBits = BitConverter.DoubleToInt64Bits(-0.0);
  14. // we can cache most common values, doubles are used in indexing too at times so we also cache
  15. // integer values converted to doubles
  16. private const int NumbersMax = 1024 * 10;
  17. private static readonly JsNumber[] _intToJsValue;
  18. internal static readonly JsNumber DoubleNaN = new JsNumber(double.NaN);
  19. internal static readonly JsNumber DoubleNegativeOne = new JsNumber((double) -1);
  20. internal static readonly JsNumber DoublePositiveInfinity = new JsNumber(double.PositiveInfinity);
  21. internal static readonly JsNumber DoubleNegativeInfinity = new JsNumber(double.NegativeInfinity);
  22. internal static readonly JsNumber IntegerNegativeOne = new JsNumber(-1);
  23. internal static readonly JsNumber NegativeZero = new JsNumber(-0d);
  24. internal static readonly JsNumber PositiveZero = new JsNumber(+0);
  25. internal static readonly JsNumber PositiveOne = new JsNumber(1);
  26. internal static readonly JsNumber PositiveTwo = new JsNumber(2);
  27. internal static readonly JsNumber PositiveThree = new JsNumber(3);
  28. internal static readonly JsNumber PI = new JsNumber(System.Math.PI);
  29. static JsNumber()
  30. {
  31. var integers = new JsNumber[NumbersMax];
  32. for (uint i = 0; i < (uint) integers.Length; i++)
  33. {
  34. integers[i] = new JsNumber(i);
  35. }
  36. _intToJsValue = integers;
  37. }
  38. public JsNumber(double value) : base(Types.Number)
  39. {
  40. _value = value;
  41. }
  42. public JsNumber(int value) : base(InternalTypes.Integer)
  43. {
  44. _value = value;
  45. }
  46. public JsNumber(uint value) : base(value <= int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  47. {
  48. _value = value;
  49. }
  50. public JsNumber(ulong value) : base(value <= int.MaxValue ? InternalTypes.Integer : InternalTypes.Number)
  51. {
  52. _value = value;
  53. }
  54. public JsNumber(long value) : base(value is <= int.MaxValue and >= int.MinValue ? InternalTypes.Integer : InternalTypes.Number)
  55. {
  56. _value = value;
  57. }
  58. public override object ToObject()
  59. {
  60. return _value;
  61. }
  62. internal static JsNumber Create(object value)
  63. {
  64. var underlyingType = System.Type.GetTypeCode(Enum.GetUnderlyingType(value.GetType()));
  65. return underlyingType switch
  66. {
  67. TypeCode.Int64 => Create(Convert.ToInt64(value)),
  68. TypeCode.UInt32 => Create(Convert.ToUInt64(value)),
  69. TypeCode.UInt64 => Create(Convert.ToUInt64(value)),
  70. _ => Create(Convert.ToInt32(value))
  71. };
  72. }
  73. public static JsNumber Create(decimal value)
  74. {
  75. return Create((double) value);
  76. }
  77. public static JsNumber Create(double value)
  78. {
  79. // we expect zero to be on the fast path of integer mostly
  80. if (TypeConverter.IsIntegralNumber(value) && value is > long.MinValue and < long.MaxValue && !NumberInstance.IsNegativeZero(value))
  81. {
  82. var longValue = (long) value;
  83. return longValue == -1 ? IntegerNegativeOne : Create(longValue);
  84. }
  85. return CreateNumberUnlikely(value);
  86. }
  87. [MethodImpl(MethodImplOptions.NoInlining)]
  88. private static JsNumber CreateNumberUnlikely(double value)
  89. {
  90. if (value is <= double.MaxValue and >= double.MinValue)
  91. {
  92. return new JsNumber(value);
  93. }
  94. if (double.IsNegativeInfinity(value))
  95. {
  96. return DoubleNegativeInfinity;
  97. }
  98. if (double.IsPositiveInfinity(value ))
  99. {
  100. return DoublePositiveInfinity;
  101. }
  102. if (double.IsNaN(value))
  103. {
  104. return DoubleNaN;
  105. }
  106. return new JsNumber(value);
  107. }
  108. public static JsNumber Create(byte value)
  109. {
  110. return _intToJsValue[value];
  111. }
  112. internal static JsNumber Create(sbyte value)
  113. {
  114. var temp = _intToJsValue;
  115. if ((uint) value < (uint) temp.Length)
  116. {
  117. return temp[value];
  118. }
  119. return new JsNumber(value);
  120. }
  121. public static JsNumber Create(int value)
  122. {
  123. var temp = _intToJsValue;
  124. if ((uint) value < (uint) temp.Length)
  125. {
  126. return temp[value];
  127. }
  128. if (value == -1)
  129. {
  130. return IntegerNegativeOne;
  131. }
  132. return new JsNumber(value);
  133. }
  134. internal static JsNumber Create(uint value)
  135. {
  136. var temp = _intToJsValue;
  137. if (value < (uint) temp.Length)
  138. {
  139. return temp[value];
  140. }
  141. return new JsNumber(value);
  142. }
  143. internal static JsNumber Create(ulong value)
  144. {
  145. if (value < (ulong) _intToJsValue.Length)
  146. {
  147. return _intToJsValue[value];
  148. }
  149. return new JsNumber(value);
  150. }
  151. public static JsNumber Create(long value)
  152. {
  153. if ((ulong) value < (ulong) _intToJsValue.Length)
  154. {
  155. return _intToJsValue[value];
  156. }
  157. return new JsNumber(value);
  158. }
  159. public static JsNumber Create(JsValue jsValue)
  160. {
  161. if (jsValue is JsNumber number)
  162. {
  163. return number;
  164. }
  165. return Create(TypeConverter.ToNumber(jsValue));
  166. }
  167. public override string ToString()
  168. {
  169. return TypeConverter.ToString(_value);
  170. }
  171. internal bool IsNaN()
  172. {
  173. return double.IsNaN(_value);
  174. }
  175. /// <summary>
  176. /// Either positive or negative zero.
  177. /// </summary>
  178. internal bool IsZero()
  179. {
  180. return IsNegativeZero() || IsPositiveZero();
  181. }
  182. internal bool IsNegativeZero()
  183. {
  184. return NumberInstance.IsNegativeZero(_value);
  185. }
  186. internal bool IsPositiveZero()
  187. {
  188. return NumberInstance.IsPositiveZero(_value);
  189. }
  190. internal bool IsPositiveInfinity()
  191. {
  192. return double.IsPositiveInfinity(_value);
  193. }
  194. internal bool IsNegativeInfinity()
  195. {
  196. return double.IsNegativeInfinity(_value);
  197. }
  198. public override bool IsLooselyEqual(JsValue value)
  199. {
  200. if (value is JsNumber jsNumber)
  201. {
  202. return Equals(jsNumber);
  203. }
  204. if (value.IsBigInt())
  205. {
  206. return TypeConverter.IsIntegralNumber(_value) && new BigInteger(_value) == value.AsBigInt();
  207. }
  208. return base.IsLooselyEqual(value);
  209. }
  210. public override bool Equals(JsValue? obj)
  211. {
  212. return Equals(obj as JsNumber);
  213. }
  214. public override bool Equals(object? obj)
  215. {
  216. return Equals(obj as JsNumber);
  217. }
  218. public bool Equals(JsNumber? other)
  219. {
  220. if (other is null)
  221. {
  222. return false;
  223. }
  224. if (double.IsNaN(_value) || double.IsNaN(other._value))
  225. {
  226. return false;
  227. }
  228. if (ReferenceEquals(this, other))
  229. {
  230. return true;
  231. }
  232. return _value == other._value;
  233. }
  234. public override int GetHashCode()
  235. {
  236. return _value.GetHashCode();
  237. }
  238. }