Options.cs 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457
  1. using System.Dynamic;
  2. using System.Globalization;
  3. using System.Linq;
  4. using System.Reflection;
  5. using Jint.Native;
  6. using Jint.Native.Object;
  7. using Jint.Runtime;
  8. using Jint.Runtime.Interop;
  9. using Jint.Runtime.Debugger;
  10. using Jint.Runtime.Descriptors;
  11. using Jint.Runtime.Modules;
  12. using Jint.Runtime.CallStack;
  13. namespace Jint
  14. {
  15. public class Options
  16. {
  17. private static readonly CultureInfo _defaultCulture = CultureInfo.CurrentCulture;
  18. private static readonly TimeZoneInfo _defaultTimeZone = TimeZoneInfo.Local;
  19. private ITimeSystem? _timeSystem;
  20. internal List<Action<Engine>> _configurations { get; } = new();
  21. public delegate JsValue? MemberAccessorDelegate(Engine engine, object target, string member);
  22. public delegate ObjectInstance? WrapObjectDelegate(Engine engine, object target, Type? type);
  23. public delegate bool ExceptionHandlerDelegate(Exception exception);
  24. /// <summary>
  25. /// Execution constraints for the engine.
  26. /// </summary>
  27. public ConstraintOptions Constraints { get; } = new();
  28. /// <summary>
  29. /// CLR interop related options.
  30. /// </summary>
  31. public InteropOptions Interop { get; } = new();
  32. /// <summary>
  33. /// Debugger configuration.
  34. /// </summary>
  35. public DebuggerOptions Debugger { get; } = new();
  36. /// <summary>
  37. /// Host options.
  38. /// </summary>
  39. internal HostOptions Host { get; } = new();
  40. /// <summary>
  41. /// Module options
  42. /// </summary>
  43. public ModuleOptions Modules { get; } = new();
  44. /// <summary>
  45. /// Whether the code should be always considered to be in strict mode. Can improve performance.
  46. /// </summary>
  47. public bool Strict { get; set; }
  48. /// <summary>
  49. /// The culture the engine runs on, defaults to current culture.
  50. /// </summary>
  51. public CultureInfo Culture { get; set; } = _defaultCulture;
  52. /// <summary>
  53. /// Configures a time system to use. Defaults to DefaultTimeSystem using local time.
  54. /// </summary>
  55. public ITimeSystem TimeSystem
  56. {
  57. get => _timeSystem ??= new DefaultTimeSystem(TimeZone, Culture);
  58. set => _timeSystem = value;
  59. }
  60. /// <summary>
  61. /// The time zone the engine runs on, defaults to local. Same as setting DefaultTimeSystem with the time zone.
  62. /// </summary>
  63. public TimeZoneInfo TimeZone { get; set; } = _defaultTimeZone;
  64. /// <summary>
  65. /// Reference resolver allows customizing behavior for reference resolving. This can be useful in cases where
  66. /// you want to ignore long chain of property accesses that might throw if anything is null or undefined.
  67. /// An example of such is <code>var a = obj.field.subField.value</code>. Custom resolver could accept chain to return
  68. /// null/undefined on first occurrence.
  69. /// </summary>
  70. public IReferenceResolver ReferenceResolver { get; set; } = DefaultReferenceResolver.Instance;
  71. /// <summary>
  72. /// Whether calling 'eval' with custom code and function constructors taking function code as string is allowed.
  73. /// Defaults to true.
  74. /// </summary>
  75. /// <remarks>
  76. /// https://tc39.es/ecma262/#sec-hostensurecancompilestrings
  77. /// </remarks>
  78. public bool StringCompilationAllowed { get; set; } = true;
  79. /// <summary>
  80. /// Options for the built-in JSON (de)serializer which
  81. /// gets used using <c>JSON.parse</c> or <c>JSON.stringify</c>
  82. /// </summary>
  83. public JsonOptions Json { get; set; } = new();
  84. /// <summary>
  85. /// Called by the <see cref="Engine"/> instance that loads this <see cref="Options" />
  86. /// once it is loaded.
  87. /// </summary>
  88. internal void Apply(Engine engine)
  89. {
  90. foreach (var configuration in _configurations)
  91. {
  92. configuration(engine);
  93. }
  94. // add missing bits if needed
  95. if (Interop.Enabled)
  96. {
  97. #pragma warning disable IL2026
  98. engine.Realm.GlobalObject.SetProperty("System", new PropertyDescriptor(new NamespaceReference(engine, "System"), PropertyFlag.AllForbidden));
  99. engine.Realm.GlobalObject.SetProperty("importNamespace", new PropertyDescriptor(new ClrFunction(
  100. engine,
  101. "importNamespace",
  102. (thisObj, arguments) =>
  103. new NamespaceReference(engine, TypeConverter.ToString(arguments.At(0)))),
  104. PropertyFlag.AllForbidden));
  105. engine.Realm.GlobalObject.SetProperty("clrHelper", new PropertyDescriptor(new ObjectWrapper(engine, new ClrHelper(Interop)), PropertyFlag.AllForbidden));
  106. #pragma warning restore IL2026
  107. }
  108. if (Interop.ExtensionMethodTypes.Count > 0)
  109. {
  110. AttachExtensionMethodsToPrototypes(engine);
  111. }
  112. if (Modules.RegisterRequire)
  113. {
  114. // Node js like loading of modules
  115. engine.Realm.GlobalObject.SetProperty("require", new PropertyDescriptor(new ClrFunction(
  116. engine,
  117. "require",
  118. (thisObj, arguments) =>
  119. {
  120. var specifier = TypeConverter.ToString(arguments.At(0));
  121. return engine.Modules.Import(specifier);
  122. }),
  123. PropertyFlag.AllForbidden));
  124. }
  125. engine.Modules = new Engine.ModuleOperations(engine, Modules.ModuleLoader);
  126. }
  127. private static void AttachExtensionMethodsToPrototypes(Engine engine)
  128. {
  129. AttachExtensionMethodsToPrototype(engine, engine.Realm.Intrinsics.Array.PrototypeObject, typeof(Array));
  130. AttachExtensionMethodsToPrototype(engine, engine.Realm.Intrinsics.Boolean.PrototypeObject, typeof(bool));
  131. AttachExtensionMethodsToPrototype(engine, engine.Realm.Intrinsics.Date.PrototypeObject, typeof(DateTime));
  132. AttachExtensionMethodsToPrototype(engine, engine.Realm.Intrinsics.Number.PrototypeObject, typeof(double));
  133. AttachExtensionMethodsToPrototype(engine, engine.Realm.Intrinsics.Object.PrototypeObject, typeof(ExpandoObject));
  134. AttachExtensionMethodsToPrototype(engine, engine.Realm.Intrinsics.RegExp.PrototypeObject, typeof(System.Text.RegularExpressions.Regex));
  135. AttachExtensionMethodsToPrototype(engine, engine.Realm.Intrinsics.String.PrototypeObject, typeof(string));
  136. }
  137. private static void AttachExtensionMethodsToPrototype(Engine engine, ObjectInstance prototype, Type objectType)
  138. {
  139. if (!engine._extensionMethods.TryGetExtensionMethods(objectType, out var methods))
  140. {
  141. return;
  142. }
  143. foreach (var overloads in methods.GroupBy(x => x.Name, StringComparer.Ordinal))
  144. {
  145. PropertyDescriptor CreateMethodInstancePropertyDescriptor(ClrFunction? function)
  146. {
  147. var instance = new MethodInfoFunction(
  148. engine,
  149. objectType,
  150. target: null,
  151. overloads.Key,
  152. methods: MethodDescriptor.Build(overloads.ToList()),
  153. function);
  154. return new PropertyDescriptor(instance, PropertyFlag.AllForbidden);
  155. }
  156. JsValue key = overloads.Key;
  157. PropertyDescriptor? descriptorWithFallback = null;
  158. PropertyDescriptor? descriptorWithoutFallback = null;
  159. if (prototype.HasOwnProperty(key) &&
  160. prototype.GetOwnProperty(key).Value is ClrFunction clrFunctionInstance)
  161. {
  162. descriptorWithFallback = CreateMethodInstancePropertyDescriptor(clrFunctionInstance);
  163. prototype.SetOwnProperty(key, descriptorWithFallback);
  164. }
  165. else
  166. {
  167. descriptorWithoutFallback = CreateMethodInstancePropertyDescriptor(null);
  168. prototype.SetOwnProperty(key, descriptorWithoutFallback);
  169. }
  170. // make sure we register both lower case and upper case
  171. if (char.IsUpper(overloads.Key[0]))
  172. {
  173. key = char.ToLower(overloads.Key[0], CultureInfo.InvariantCulture) + overloads.Key.Substring(1);
  174. if (prototype.HasOwnProperty(key) &&
  175. prototype.GetOwnProperty(key).Value is ClrFunction lowerclrFunctionInstance)
  176. {
  177. descriptorWithFallback ??= CreateMethodInstancePropertyDescriptor(lowerclrFunctionInstance);
  178. prototype.SetOwnProperty(key, descriptorWithFallback);
  179. }
  180. else
  181. {
  182. descriptorWithoutFallback ??= CreateMethodInstancePropertyDescriptor(null);
  183. prototype.SetOwnProperty(key, descriptorWithoutFallback);
  184. }
  185. }
  186. }
  187. }
  188. public class DebuggerOptions
  189. {
  190. /// <summary>
  191. /// Whether debugger functionality is enabled, defaults to false.
  192. /// </summary>
  193. public bool Enabled { get; set; }
  194. /// <summary>
  195. /// Configures the statement handling strategy, defaults to Ignore.
  196. /// </summary>
  197. public DebuggerStatementHandling StatementHandling { get; set; } = DebuggerStatementHandling.Ignore;
  198. /// <summary>
  199. /// Configures the step mode used when entering the script.
  200. /// </summary>
  201. public StepMode InitialStepMode { get; set; } = StepMode.None;
  202. }
  203. public class InteropOptions
  204. {
  205. /// <summary>
  206. /// Whether accessing CLR and it's types and methods is allowed from JS code, defaults to false.
  207. /// </summary>
  208. public bool Enabled { get; set; }
  209. /// <summary>
  210. /// Whether to expose <see cref="object.GetType"></see> which can allow bypassing allow lists and open a way to reflection.
  211. /// Defaults to false.
  212. /// </summary>
  213. public bool AllowGetType { get; set; }
  214. /// <summary>
  215. /// Whether Jint should allow wrapping objects from System.Reflection namespace.
  216. /// Defaults to false.
  217. /// </summary>
  218. public bool AllowSystemReflection { get; set; }
  219. /// <summary>
  220. /// Whether writing to CLR objects is allowed (set properties), defaults to true.
  221. /// </summary>
  222. public bool AllowWrite { get; set; } = true;
  223. /// <summary>
  224. /// Whether operator overloading resolution is allowed, defaults to false.
  225. /// </summary>
  226. public bool AllowOperatorOverloading { get; set; }
  227. /// <summary>
  228. /// Types holding extension methods that should be considered when resolving methods.
  229. /// </summary>
  230. public List<Type> ExtensionMethodTypes { get; } = new();
  231. /// <summary>
  232. /// Object converters to try when build-in conversions.
  233. /// </summary>
  234. public List<IObjectConverter> ObjectConverters { get; } = new();
  235. /// <summary>
  236. /// Whether identity map is persisted for object wrappers in order to maintain object identity. This can cause
  237. /// memory usage to grow when targeting large set and freeing of memory can be delayed due to ConditionalWeakTable semantics.
  238. /// Defaults to false.
  239. /// </summary>
  240. public bool TrackObjectWrapperIdentity { get; set; }
  241. /// <summary>
  242. /// If no known type could be guessed, objects are by default wrapped as an
  243. /// ObjectInstance using class ObjectWrapper. This function can be used to
  244. /// change the behavior.
  245. /// </summary>
  246. public WrapObjectDelegate WrapObjectHandler { get; set; } = static (engine, target, type) => new ObjectWrapper(engine, target, type);
  247. /// <summary>
  248. ///
  249. /// </summary>
  250. public MemberAccessorDelegate MemberAccessor { get; set; } = static (engine, target, member) => null;
  251. /// <summary>
  252. /// Exceptions that thrown from CLR code are converted to JavaScript errors and
  253. /// can be used in at try/catch statement. By default these exceptions are bubbled
  254. /// to the CLR host and interrupt the script execution. If handler returns true these exceptions are converted
  255. /// to JS errors that can be caught by the script.
  256. /// </summary>
  257. public ExceptionHandlerDelegate ExceptionHandler { get; set; } = _defaultExceptionHandler;
  258. /// <summary>
  259. /// Assemblies to allow scripts to call CLR types directly like <example>System.IO.File</example>.
  260. /// </summary>
  261. public List<Assembly> AllowedAssemblies { get; set; } = new();
  262. /// <summary>
  263. /// Type and member resolving strategy, which allows filtering allowed members and configuring member
  264. /// name matching comparison.
  265. /// </summary>
  266. /// <remarks>
  267. /// As this object holds caching state same instance should be shared between engines, if possible.
  268. /// </remarks>
  269. public TypeResolver TypeResolver { get; set; } = TypeResolver.Default;
  270. /// <summary>
  271. /// When writing values to CLR objects, how should JS values be coerced to CLR types.
  272. /// Defaults to only coercing to string values when writing to string targets.
  273. /// </summary>
  274. public ValueCoercionType ValueCoercion { get; set; } = ValueCoercionType.String;
  275. /// <summary>
  276. /// Strategy to create a CLR object to hold converted <see cref="ObjectInstance"/>.
  277. /// </summary>
  278. public Func<ObjectInstance, IDictionary<string, object?>>? CreateClrObject = _ => new ExpandoObject();
  279. /// <summary>
  280. /// Strategy to create a CLR object from TypeReference.
  281. /// Defaults to retuning null which makes TypeReference attempt to find suitable constructor.
  282. /// </summary>
  283. public Func<Engine, Type, JsValue[], object?> CreateTypeReferenceObject = (_, _, _) => null;
  284. internal static readonly ExceptionHandlerDelegate _defaultExceptionHandler = static exception => false;
  285. /// <summary>
  286. /// When not null, is used to serialize any CLR object in an
  287. /// <see cref="IObjectWrapper"/> passing through 'JSON.stringify'.
  288. /// </summary>
  289. public Func<object, string>? SerializeToJson { get; set; }
  290. /// <summary>
  291. /// What kind of date time should be produced when JavaScript date is converted to DateTime. If Local, uses <see cref="Options.TimeZone"/>.
  292. /// Defaults to <see cref="System.DateTimeKind.Utc"/>.
  293. /// </summary>
  294. public DateTimeKind DateTimeKind { get; set; } = DateTimeKind.Utc;
  295. }
  296. public class ConstraintOptions
  297. {
  298. /// <summary>
  299. /// Registered constraints.
  300. /// </summary>
  301. public List<Constraint> Constraints { get; } = new();
  302. /// <summary>
  303. /// Maximum recursion depth allowed, defaults to -1 (no checks).
  304. /// </summary>
  305. public int MaxRecursionDepth { get; set; } = -1;
  306. /// <summary>
  307. /// Maximum recursion stack count, defaults to -1 (as-is dotnet stacktrace).
  308. /// </summary>
  309. /// <remarks>
  310. /// Chrome and V8 based engines (ClearScript) that can handle 13955.
  311. /// When set to a different value except -1, it can reduce slight performance/stack trace readability drawback. (after hitting the engine's own limit),
  312. /// When max stack size to be exceeded, Engine throws an exception <see cref="JavaScriptException" />.
  313. /// </remarks>
  314. public int MaxExecutionStackCount { get; set; } = StackGuard.Disabled;
  315. /// <summary>
  316. /// Maximum time a Regex is allowed to run, defaults to 10 seconds.
  317. /// </summary>
  318. public TimeSpan RegexTimeout { get; set; } = TimeSpan.FromSeconds(10);
  319. /// <summary>
  320. /// The maximum size for JavaScript array, defaults to <see cref="uint.MaxValue"/>.
  321. /// </summary>
  322. public uint MaxArraySize { get; set; } = uint.MaxValue;
  323. }
  324. /// <summary>
  325. /// Host related customization, still work in progress.
  326. /// </summary>
  327. public class HostOptions
  328. {
  329. internal Func<Engine, Host> Factory { get; set; } = _ => new Host();
  330. }
  331. /// <summary>
  332. /// Module related customization
  333. /// </summary>
  334. public class ModuleOptions
  335. {
  336. /// <summary>
  337. /// Whether to register require function to engine which will delegate to module loader, defaults to false.
  338. /// </summary>
  339. public bool RegisterRequire { get; set; }
  340. /// <summary>
  341. /// Module loader implementation, by default exception will be thrown if module loading is not enabled.
  342. /// </summary>
  343. public IModuleLoader ModuleLoader { get; set; } = FailFastModuleLoader.Instance;
  344. }
  345. /// <summary>
  346. /// JSON.parse / JSON.stringify related customization
  347. /// </summary>
  348. public class JsonOptions
  349. {
  350. /// <summary>
  351. /// The maximum depth allowed when parsing JSON files using "JSON.parse",
  352. /// defaults to 64.
  353. /// </summary>
  354. public int MaxParseDepth { get; set; } = 64;
  355. }
  356. }
  357. /// <summary>
  358. /// Rules for writing values to CLR fields.
  359. /// </summary>
  360. [Flags]
  361. public enum ValueCoercionType
  362. {
  363. /// <summary>
  364. /// No coercion will be done. If there's no type converter, and error will be thrown.
  365. /// </summary>
  366. None = 0,
  367. /// <summary>
  368. /// JS coercion using boolean rules "dog" == true, "" == false, 1 == true, 3 == true, 0 == false, { "prop": 1 } == true etc.
  369. /// </summary>
  370. Boolean = 1,
  371. /// <summary>
  372. /// JS coercion to numbers, false == 0, true == 1. valueOf functions will be used when available for object instances.
  373. /// Valid against targets of type: Decimal, Double, Int32, Int64.
  374. /// </summary>
  375. Number = 2,
  376. /// <summary>
  377. /// JS coercion to strings, toString function will be used when available for objects.
  378. /// </summary>
  379. String = 4,
  380. /// <summary>
  381. /// All coercion rules enabled.
  382. /// </summary>
  383. All = Boolean | Number | String
  384. }
  385. }