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@@ -21,7 +21,7 @@ A **cubemap** is a six-sided texture. When these textures are assembled in a cub
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-Currently, Game Studio can't convert image files to cuebemaps (`.dds` files). Use another application to create a cubemap from separate image files, such as:
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+Currently, Game Studio can't convert image files to cubemaps (`.dds` files). Use another application to create a cubemap from separate image files, such as:
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* [Nvidia conversion tool](https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop)
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* [ATI conversion tool](http://developer.amd.com/tools-and-sdks/archive/games-cgi/cubemapgen)
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@@ -141,4 +141,4 @@ For details, see [Videos - Use a video as a skybox](../../video/use-a-video-as-a
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## See also
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* [Skybox lights](../lights-and-shadows/skybox-lights.md)
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-* [Lights and shadows](../lights-and-shadows/index.md)
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+* [Lights and shadows](../lights-and-shadows/index.md)
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