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@@ -14,7 +14,7 @@ These pages contain information about how to use Stride, an open-source C# game
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- <span class="badge text-bg-success">New</span> [Scripts - Serialization](scripts/serialization.md) - Serialization explained
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- <span class="badge text-bg-info">Updated</span> [Scripts - Public properties and fields](scripts/public-properties-and-fields.md) - Content improvements and additions
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- <span class="badge text-bg-success">New</span> [Engine - Entity Component model - Usage](engine/entity-component-system/usage.md) - ECS usage explained
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-- <span class="badge text-bg-info">Updated</span> [Engine - Entity Component model](engine/entity-component-model/index.md) - Content improvements
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+- <span class="badge text-bg-info">Updated</span> [Engine - Entity Component model](engine/entity-component-system/index.md) - Content improvements
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- <span class="badge text-bg-info">Updated</span> [Stride for Unity® developers](stride-for-unity-developers/index.md) - Content improvements
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### Previous updates
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