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Merge pull request #306 from mirasayon/patch-1

Fix small typo in index.md
Vaclav Elias 1 yıl önce
ebeveyn
işleme
0889e265dc
1 değiştirilmiş dosya ile 2 ekleme ve 2 silme
  1. 2 2
      en/manual/game-studio/index.md

+ 2 - 2
en/manual/game-studio/index.md

@@ -15,7 +15,7 @@ Game Studio is also integrated with your Visual Studio projects, so you can seam
 
 ![Game Studio](../get-started/media/game-studio-main-interface.png)
 
-The **asset editor** (A) is used to edit assets and scenes. Some asset types, such as scenes [scenes](create-a-scene.md), have dedicated editors where you can make complex changes to the asset. To open a dedicated editor (when available), double-click the asset or right-click it and select **Edit asset**.
+The **asset editor** (A) is used to edit assets and scenes. Some asset types, such as [scenes](create-a-scene.md), have dedicated editors where you can make complex changes to the asset. To open a dedicated editor (when available), double-click the asset or right-click it and select **Edit asset**.
 
 The **Property Grid** (B) displays the properties of the asset or entity you select. You can edit the properties here.
 
@@ -47,4 +47,4 @@ You can show and hide different parts of the Game Studio in the View menu. You c
     * [Edit prefabs](prefabs/edit-prefabs.md)
     * [Nested prefabs](prefabs/nested-prefabs.md)
     * [Override prefab properties](prefabs/override-prefab-properties.md)
-* [World units](world-units.md)
+* [World units](world-units.md)