|
@@ -116,7 +116,7 @@ An **emissive** material is a surface that emits light.
|
|
|
|
|
|
|
|

|
|

|
|
|
|
|
|
|
|
-With HDR and a [bloom post-processing effect](../post-effects/bloom.md), we can see the influence of an emissive material:
|
|
|
|
|
|
|
+With HDR, a [Bloom](../post-effects/bloom.md) and a [Bright filter](../post-effects/bright-filter.md) post-processing effects, we can see the influence of an emissive material:
|
|
|
|
|
|
|
|

|
|

|
|
|
|
|
|
|
@@ -133,4 +133,4 @@ With HDR and a [bloom post-processing effect](../post-effects/bloom.md), we can
|
|
|
* [Material maps](material-maps.md)
|
|
* [Material maps](material-maps.md)
|
|
|
* [Material layers](material-layers.md)
|
|
* [Material layers](material-layers.md)
|
|
|
* [Materials for developers](materials-for-developers.md)
|
|
* [Materials for developers](materials-for-developers.md)
|
|
|
-* [Custom shaders](../effects-and-shaders/custom-shaders.md)
|
|
|
|
|
|
|
+* [Custom shaders](../effects-and-shaders/custom-shaders.md)
|