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# Example projects
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# Example projects
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## Input
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## Input
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-- [Control - Input Manager](https://github.com/rsptim1/Ctrl)
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-- [Easier input binding configuration](https://github.com/lparkermg/LPSoft.Stride.InputExtensions)
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-- [Demos with a focus on Code-Only approach](https://github.com/najak3d/Stride3D_Demos)
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+* [Control * Input Manager](https://github.com/rsptim1/Ctrl)
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+* [Easier input binding configuration](https://github.com/lparkermg/LPSoft.Stride.InputExtensions)
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+* [Demos with a focus on Code*Only approach](https://github.com/najak3d/Stride3D_Demos)
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## Editor
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## Editor
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-- [Custom Editor Gizmos](https://github.com/gearsin/Stride.Demo.Gizmo/tree/master)
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+* [Custom Editor Gizmos](https://github.com/gearsin/Stride.Demo.Gizmo/tree/master)
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## Scene
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## Scene
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-- [Load Scenes in parallel](https://github.com/julyfortoday/StrideParallelScenes)
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-- [Export/save a scene or a group of entities within a running stride game](https://gist.github.com/Eideren/0aa59644eb7c5b029d04b7fa5a285e62)
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+* [Load Scenes in parallel](https://github.com/julyfortoday/StrideParallelScenes)
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+* [Export/save a scene or a group of entities within a running stride game](https://gist.github.com/Eideren/0aa59644eb7c5b029d04b7fa5a285e62)
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## Code blobs
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## Code blobs
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-- [Stride C# gists search](https://gist.github.com/search?l=c%23&q=stride)
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-- [Look at script](https://gist.github.com/ykafia/9579569c26e2724f1a35afab0449b72a)
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-- [Smooth follow](https://gist.github.com/Doprez/e146f8d30b7e9cea05de138d4e3a30f0)
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-- [Smooth Rotation](https://gist.github.com/Doprez/5bd571341b075c5cf257d7265c374807)
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-- [Stride 3rd person controller](https://pastebin.com/4nFbabkZ)
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-- [Quake 3 movement for Stride3D](https://github.com/Redhacker1/Q3MovementStride)
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+* [Stride C# gists search](https://gist.github.com/search?l=c%23&q=stride)
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+* [Look at script](https://gist.github.com/ykafia/9579569c26e2724f1a35afab0449b72a)
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+* [Smooth follow](https://gist.github.com/Doprez/e146f8d30b7e9cea05de138d4e3a30f0)
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+* [Smooth Rotation](https://gist.github.com/Doprez/5bd571341b075c5cf257d7265c374807)
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+* [Stride 3rd person controller](https://pastebin.com/4nFbabkZ)
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+* [Quake 3 movement for Stride3D](https://github.com/Redhacker1/Q3MovementStride)
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## Other
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## Other
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-- [Proof of Concepts](https://github.com/Basewq/XenkoProofOfConcepts)
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- - [Cutscene Timeline](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/CutsceneTimelineExample)
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- - [Text Control](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/DialogueTextControlExample)
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- - [Entity Processor](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/EntityProcessorExample)
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- - [Game Screen Manager](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/GameScreenManagerExample)
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- - [Level Editor Extensions](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/LevelEditorExtensionExample)
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- - [Multiplayer](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/MultiplayerExample)
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- - [Object Info Renderer](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/ObjectInfoRenderTargetExample)
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- - [Screen Space Decals](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/ScreenSpaceDecalExample)
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- - [Screen Space Decals With Root Renderer](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/ScreenSpaceDecalRootRendererExample)
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-- [Source generation](https://github.com/johang88/StrideSourceGeneratorTest)
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-- [Stride config example](https://github.com/johang88/StrideConfigurationReference)
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-- [Sound detection in Stride](https://github.com/manio143/BeatDetection)
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-- [StrideVoxelScape](https://github.com/Jarb2104/StrideVoxelScape_v0.1)
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-- [Stride3D examples in .NET 5 using C# 9.0 or .NET 6 using C# 10](https://github.com/VaclavElias/Stride3DTutorials)
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-- [Tweening library](https://github.com/JoshFlash/ZenTween)
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-- [Tessellation](https://github.com/johang88/Stride-Tessellation)
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-- [Workshop creating a game with Stride](https://github.com/manio143/StrideIntroWorkshopNode20/tree/main)
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-- [Xenko/Stride byte-sized project examples](https://github.com/profan/XenkoByteSized)
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+* [Proof of Concepts](https://github.com/Basewq/XenkoProofOfConcepts)
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+ * [Cutscene Timeline](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/CutsceneTimelineExample)
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+ * [Text Control](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/DialogueTextControlExample)
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+ * [Entity Processor](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/EntityProcessorExample)
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+ * [Game Screen Manager](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/GameScreenManagerExample)
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+ * [Level Editor Extensions](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/LevelEditorExtensionExample)
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+ * [Multiplayer](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/MultiplayerExample)
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+ * [Object Info Renderer](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/ObjectInfoRenderTargetExample)
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+ * [Screen Space Decals](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/ScreenSpaceDecalExample)
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+ * [Screen Space Decals With Root Renderer](https://github.com/Basewq/XenkoProofOfConcepts/tree/master/ScreenSpaceDecalRootRendererExample)
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+* [Source generation](https://github.com/johang88/StrideSourceGeneratorTest)
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+* [Stride config example](https://github.com/johang88/StrideConfigurationReference)
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+* [Sound detection in Stride](https://github.com/manio143/BeatDetection)
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+* [StrideVoxelScape](https://github.com/Jarb2104/StrideVoxelScape_v0.1)
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+* [Stride3D examples in .NET 5 using C# 9.0 or .NET 6 using C# 10](https://github.com/VaclavElias/Stride3DTutorials)
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+* [Tweening library](https://github.com/JoshFlash/ZenTween)
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+* [Tessellation](https://github.com/johang88/Stride*Tessellation)
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+* [Workshop creating a game with Stride](https://github.com/manio143/StrideIntroWorkshopNode20/tree/main)
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+* [Xenko/Stride byte*sized project examples](https://github.com/profan/XenkoByteSized)
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### Old projects
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### Old projects
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These are projects that definitely will not work with Stride 4.x without massive rewrites but were made with the old versions of Stride FKA Xenko or Paradox game engine.
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These are projects that definitely will not work with Stride 4.x without massive rewrites but were made with the old versions of Stride FKA Xenko or Paradox game engine.
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-- [A Minecraft-style game](https://github.com/NckHmml/ParadoxCraft)
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-- [Xenko Voxel Scape](https://bitbucket.org/LyingDwarf/xenko-voxelscape/src/master/) - ~[new repo](https://github.com/Doprez/stride-voxelscape/tree/main)~
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-- [Stride Voxel Scape](https://github.com/Jarb2104/StrideVoxelScape_v0.1)
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- - [Video demo](https://www.youtube.com/watch?v=whJOtux2DrQ)
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-- [Xenko Live Editor](https://github.com/treplogle/XenkoLiveEditor)
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- - [New Stride version](https://github.com/tebjan/StrideLiveEditor)
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-- [Voxel GI example](https://github.com/WhyPenguins/XenkoVoxelGI)
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+* [A Minecraft*style game](https://github.com/NckHmml/ParadoxCraft)
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+* [Xenko Voxel Scape](https://bitbucket.org/LyingDwarf/xenko*voxelscape/src/master/) * ~[new repo](https://github.com/Doprez/stride*voxelscape/tree/main)~
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+* [Stride Voxel Scape](https://github.com/Jarb2104/StrideVoxelScape_v0.1)
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+ * [Video demo](https://www.youtube.com/watch?v=whJOtux2DrQ)
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+* [Xenko Live Editor](https://github.com/treplogle/XenkoLiveEditor)
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+ * [New Stride version](https://github.com/tebjan/StrideLiveEditor)
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+* [Voxel GI example](https://github.com/WhyPenguins/XenkoVoxelGI)
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