@@ -30,8 +30,8 @@ Stride shaders are converted automatically to the target graphics platform — e
For mobile platforms, shaders are optimized by a GLSL optimizer to improve performance.
->[!NOTE]
->converting to OpenGL Compute shaders are not supported in SDSL yet.
+> [!NOTE]
+> Converting to OpenGL Compute shaders are not supported in SDSL yet.
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