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@@ -1,10 +1,13 @@
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# Voxel Cone Tracing Global Illumination
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-## Howto: setup existing project with Voxel Cone Tracing GI
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+## How to set up an existing project with Voxel Cone Tracing GI
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-### Reference Stride.Voxels
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-Since Stride is modular based, we need to add a reference to `Stride.Voxels` plugin:
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+
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+### Prerequesites:
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+VoxelGI requires Graphics Profile Level 11 or Higher (Direct3D 11.0 / OpenGL ES 3.1). This can be set in the Game Settings asset under the Rendering category.
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+
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+Since Stride is modular, we need to add a reference to the `Stride.Voxels` plugin:
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1. In the **Solution Explorer**, right-click on the user project
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@@ -14,7 +17,7 @@ Since Stride is modular based, we need to add a reference to `Stride.Voxels` plu
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3. Select `Stride.Voxels` in the list and press `OK`
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-4. You might be asked if you want to reload project, choose whichever option, both are OK.
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+4. Close and re-open the project.
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### Graphics Compositor
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