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Another error in spritebatch.md

Niklas Arndt 2 ani în urmă
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1 a modificat fișierele cu 1 adăugiri și 1 ștergeri
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      en/manual/graphics/low-level-api/spritebatch.md

+ 1 - 1
en/manual/graphics/low-level-api/spritebatch.md

@@ -48,7 +48,7 @@ spriteBatch.End();
 There are five modes to draw a sprite batch. They are enumerated in the @'Stride.Graphics.SpriteSortMode' enum:
 
 - Deferred (default mode): the sprites are drawn at the same time at the end to reduce the drawcall overhead
-- Immediate: the sprites are draw after each each @'Stride.Graphics.SpriteBatch.Draw' call
+- Immediate: the sprites are drawn after each @'Stride.Graphics.SpriteBatch.Draw' call
 - Texture: Deferred mode but sprites are sorted based on their texture to reduce effect parameters update
 - BackToFront: Deferred mode with a sort based on the z-order of the sprites
 - FrontToBack: Deferred mode with a sort based on the z-order of the sprites