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Merge pull request #461 from Keepsie/hs-repos

hs-tools
Vaclav Elias 1 周之前
父節點
當前提交
62868e388d
共有 2 個文件被更改,包括 12 次插入1 次删除
  1. 6 1
      en/community-resources/coding.md
  2. 6 0
      en/community-resources/tools-and-importers.md

+ 6 - 1
en/community-resources/coding.md

@@ -32,4 +32,9 @@
   - [Svelto ECS mini examples](https://github.com/sebas77/Svelto.MiniExamples)
   - [Using Entity Processors for Scene Editor Plugins](https://github.com/Doprez/lod-example)
   - [Pathfinding With Entity Processors](https://github.com/Doprez/stride-pathfinding-demo)
-  - [Arch ECS integrated into Stride](https://github.com/Doprez/stride-arch-ecs#add-arch-components-in-strides-editor)
+  - [Arch ECS integrated into Stride](https://github.com/Doprez/stride-arch-ecs#add-arch-components-in-strides-editor)
+
+## Development Tools
+- [HS-Stride-Dev-Console](https://github.com/Keepsie/HS-Stride-Dev-Console) - In-game developer console for runtime commands, scripts, and debugging
+- [HS-Stride-Live-Dev-Editor](https://github.com/Keepsie/HS-Stride-Live-Dev-Editor) - Runtime entity editing with transform manipulation and scene browser
+- [HS-Stride-Engine-Core](https://github.com/Keepsie/HS-Stride-Engine-Core) - Unity-style foundation library with familiar lifecycle methods and helpers

+ 6 - 0
en/community-resources/tools-and-importers.md

@@ -18,4 +18,10 @@
 - [Run Stride Gamestudio with only Nuget!](https://github.com/Doprez/stride-gamestudio-nuget)
 - [Stride Live Editor for changing entity data at runtime](https://github.com/tebjan/StrideLiveEditor)
 
+## Development Tools
+- [HS-Stride-Packer](https://github.com/Keepsie/HS-Stride-Packer) - Create and share .stridepackage files with automatic dependency handling
+- [HS-Stride-Editor-Toolkit](https://github.com/Keepsie/HS-Stride-Editor-Toolkit) - Library for creating custom editor tools with file-based batch automation
+- [HS-Stride-Mass-Importer](https://github.com/Keepsie/HS-Stride-Mass-Importer) - Bulk import FBX, textures, and audio into Stride format automatically
+- [HS-Stride-Model-Importer](https://github.com/Keepsie/HS-Stride-Model-Importer) - Split multi-mesh FBX files into individual selectable parts with hierarchy
+