Browse Source

feat: Manual pages moved to better locations

Vaclav Elias 1 year ago
parent
commit
6d0c5368c4

+ 4 - 14
en/contributors/engine/architecture/index.md

@@ -1,18 +1,8 @@
-# Engine architecture
+# Engine architecture
 General explanation of Stride engine source
 General explanation of Stride engine source
 
 
-
-### [Build pipeline](build-pipeline.md)
-Explanation on the current build pipeline.
-
-### [Build details](build-details.md)
+## [Build details](build-details.md)
 Details on the building process of the Stride engine.
 Details on the building process of the Stride engine.
 
 
-### [Graphics API](graphics-api.md)
-Stride support different graphics APIs. Here you can read more about them.
-
-### [Dependency graph](dependency-graph.md)
-A graphical overview of Stride's Assemblies, NameSpaces and Core methods
-
-### [Asset introspection](asset-introspection.md)
-How and why the Stride engine uses asset introspection
+## [Dependency graph](dependency-graph.md)
+A graphical overview of Stride's Assemblies, NameSpaces and Core methods.

+ 10 - 18
en/contributors/engine/index.md

@@ -1,43 +1,35 @@
-# Contribute to Stride engine
+# Contribute to Stride engine
 Here you can find various pages describing building the source locally for different systems. You can also find information about Stride's architecture.
 Here you can find various pages describing building the source locally for different systems. You can also find information about Stride's architecture.
 
 
-### [Contribute code](contribute-code.md)
+## [Contribute code](contribute-code.md)
 Want to help out fixing bugs or making new features? Check out how you can do so.
 Want to help out fixing bugs or making new features? Check out how you can do so.
 
 
-### [Bug bounties](bug-bounties.md)
+## [Bug bounties](bug-bounties.md)
 Here you can learn about the process on our bug bounty process.
 Here you can learn about the process on our bug bounty process.
 
 
-### [Building on Windows](building-source-windows.md)
+## [Building on Windows](building-source-windows.md)
 Building and running the Stride engine locally on Windows using [Visual Studio](building-source-windows.md) or other [IDEs](building-source-windows-other-ide.md).
 Building and running the Stride engine locally on Windows using [Visual Studio](building-source-windows.md) or other [IDEs](building-source-windows-other-ide.md).
 
 
 [//]: # (### [Building on Linux](building-source-linux.md))
 [//]: # (### [Building on Linux](building-source-linux.md))
 
 
 [//]: # (Building the Stride engine locally on Linux)
 [//]: # (Building the Stride engine locally on Linux)
 
 
-### [Localization](localization.md)
+## [Localization](localization.md)
 Learn how manage translations for the engine.
 Learn how manage translations for the engine.
 
 
-### [Hot reloading shaders](hot-reloading-shaders.md)
+## [Hot reloading shaders](hot-reloading-shaders.md)
 Learn about hot reloading shaders.
 Learn about hot reloading shaders.
 
 
-### [Source debugging](source-debugging.md)
+## [Source debugging](source-debugging.md)
 Learn how to do source debugging.
 Learn how to do source debugging.
 
 
-### [Visual studio plugin](visual-studio-plugin.md)
+## [Visual studio plugin](visual-studio-plugin.md)
 Learn about the Visual studio plugin for shader development.
 Learn about the Visual studio plugin for shader development.
 
 
-# Architecture 🧬
-### [Build pipeline](architecture/build-pipeline.md)
-Explanation on the current build pipeline.
+## Architecture 🧬
 
 
 ### [Build details](architecture/build-details.md)
 ### [Build details](architecture/build-details.md)
 Details on the building process of the Stride engine.
 Details on the building process of the Stride engine.
 
 
-### [Graphics API](architecture/graphics-api.md)
-Stride support different graphics APIs. Here you can read more about them.
-
 ### [Dependency graph](architecture/dependency-graph.md)
 ### [Dependency graph](architecture/dependency-graph.md)
-A graphical overview of Stride's Assemblies, NameSpaces and Core methods.
-
-### [Asset introspection](architecture/asset-introspection.md)
-How and why the Stride engine uses asset introspection.
+A graphical overview of Stride's Assemblies, NameSpaces and Core methods.

+ 2 - 2
en/contributors/index.md

@@ -1,4 +1,4 @@
-# Ways to contribute
+# Ways to contribute
 
 
 Stride is a non-profit, community-driven, free and open source project.
 Stride is a non-profit, community-driven, free and open source project.
 There are no full-time developers dedicated solely to Stride's advancement; instead, the engine progresses through the voluntary contributions of both the core team and the broader community.
 There are no full-time developers dedicated solely to Stride's advancement; instead, the engine progresses through the voluntary contributions of both the core team and the broader community.
@@ -28,4 +28,4 @@ Have a look at the GitHub issues label [Good first issue](https://github.com/str
 Enhance the official documentation and tutorials by expanding the manual or creating textual/video guides. Your contributions will greatly improve accessibility and understanding for users.
 Enhance the official documentation and tutorials by expanding the manual or creating textual/video guides. Your contributions will greatly improve accessibility and understanding for users.
 
 
 ### [Contribute to Website](website/index.md) 🌐
 ### [Contribute to Website](website/index.md) 🌐
-Enhance the official Stride website. Is design more your thing, or do you have an interesting blog post? It will all help us spread the word of Stride.
+Enhance the official Stride website. Is design more your thing, or do you have an interesting blog post? It will all help us spread the word of Stride.

+ 0 - 6
en/contributors/toc.yml

@@ -30,16 +30,10 @@ items:
     expanded: true
     expanded: true
     href: engine/architecture/index.md
     href: engine/architecture/index.md
     items:
     items:
-    - name: Build pipeline
-      href: engine/architecture/build-pipeline.md
     - name: Build details
     - name: Build details
       href: engine/architecture/build-details.md
       href: engine/architecture/build-details.md
-    - name: Graphics API
-      href: engine/architecture/graphics-api.md
     - name: Dependency graph
     - name: Dependency graph
       href: engine/architecture/dependency-graph.md
       href: engine/architecture/dependency-graph.md
-    - name: Asset introspection
-      href: engine/architecture/asset-introspection.md
 - name: 📖 Contribute to the documentation
 - name: 📖 Contribute to the documentation
   expanded: false
   expanded: false
   href: documentation/index.md
   href: documentation/index.md

+ 0 - 0
en/contributors/engine/architecture/asset-introspection.md → en/manual/engine/asset-introspection.md


+ 0 - 0
en/contributors/engine/architecture/build-pipeline.md → en/manual/engine/build-pipeline.md


+ 3 - 1
en/manual/engine/index.md

@@ -6,8 +6,10 @@
 - [Asset](assets/index.md)
 - [Asset](assets/index.md)
 - [Entity-component system](entity-component-system/index.md)
 - [Entity-component system](entity-component-system/index.md)
 - [File system](file-system.md)
 - [File system](file-system.md)
+- [Build pipeline](build-pipeline.md)
+- [Asset introspection](asset-introspection.md)
 
 
 # See also
 # See also
 
 
 - [Introduction to assets](../game-studio/assets.md)
 - [Introduction to assets](../game-studio/assets.md)
-- [Scripts](../scripts/index.md)
+- [Scripts](../scripts/index.md)

+ 0 - 0
en/contributors/engine/architecture/graphics-api.md → en/manual/graphics/graphics-api.md


+ 2 - 1
en/manual/graphics/index.md

@@ -30,4 +30,5 @@ The graphics module provides a set of methods to display the game. Although Stri
 * [Low-level API](low-level-api/index.md)
 * [Low-level API](low-level-api/index.md)
 * [Rendering pipeline](rendering-pipeline/index.md)
 * [Rendering pipeline](rendering-pipeline/index.md)
 * [Sprite fonts](sprite-fonts.md)
 * [Sprite fonts](sprite-fonts.md)
-* [Voxel Cone Tracing GI](lights-and-shadows/voxel-cone-tracing-gi.md)
+* [Voxel Cone Tracing GI](lights-and-shadows/voxel-cone-tracing-gi.md)
+* [Graphics API](graphics-api.md)

+ 6 - 0
en/manual/toc.yml

@@ -120,6 +120,10 @@ items:
             href: engine/entity-component-system/managing-entities.md
             href: engine/entity-component-system/managing-entities.md
       - name: File system
       - name: File system
         href: engine/file-system.md
         href: engine/file-system.md
+      - name: Build pipeline
+        href: engine/build-pipeline.md
+      - name: Asset introspection
+        href: engine/asset-introspection.md
 
 
   - name: Files and folders
   - name: Files and folders
     href: files-and-folders/index.md
     href: files-and-folders/index.md
@@ -343,6 +347,8 @@ items:
             href: graphics/rendering-pipeline/render-stages.md
             href: graphics/rendering-pipeline/render-stages.md
       - name: Sprite fonts
       - name: Sprite fonts
         href: graphics/sprite-fonts.md
         href: graphics/sprite-fonts.md
+      - name: Graphics API
+        href: graphics/graphics-api.md
 
 
   - name: Input
   - name: Input
     href: input/index.md
     href: input/index.md