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# Create a bouncing ball
-> [!WARNING]
-> This page is outdated, the information contained therein are for Bullet, the previous physics engine
-
<span class="badge text-bg-primary">Beginner</span>
<span class="badge text-bg-success">Designer</span>
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In this tutorial, we'll create a [trigger](triggers.md) that doubles the size of a ball when the ball passes through it.
>[!Note]