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@@ -1,7 +1,6 @@
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## Tools and Importers
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## Assets
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-- [Create a custom data asset](https://github.com/manio143/StrideCustomAsset)
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- [Blender plugin to export bulk anims for importing into Stride](https://github.com/JackPilley/BlenderToStrideAnimationSeparator)
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- [Loading additional asset databases](https://gist.github.com/aikixd/b0decb0cfc28bbdacb46d953691f76fd)
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- [LoadObjTest](https://github.com/jeske/LoadObjTest) - Runtime load an asset from a filesystem WavefrontOBJ file in code.
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@@ -16,7 +15,6 @@
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- [BlenderToXenkoAnimationSeparater](https://github.com/GutterLab/BlenderToXenkoAnimationSeparator)
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## Extension Libraries
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-- [Bepu Physics in Stride](https://www.nuget.org/packages/Stride.BepuPhysics)
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- [Run Stride Gamestudio with only Nuget!](https://github.com/Doprez/stride-gamestudio-nuget)
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- [Stride Live Editor for changing entity data at runtime](https://github.com/tebjan/StrideLiveEditor)
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