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@@ -180,7 +180,7 @@ For more information about the Visual Studio profiler, see the [MSDN documentati
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### Use RenderDoc
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### Use RenderDoc
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-RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, or Nintendo Switch™.
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+RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows, Linux, Android, or Nintendo Switch™.
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1. Download [RenderDoc](https://renderdoc.org/builds).
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1. Download [RenderDoc](https://renderdoc.org/builds).
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@@ -206,7 +206,7 @@ RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick
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```cs
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```cs
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var renderDocManager = new RenderDocManager();
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var renderDocManager = new RenderDocManager();
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- renderDocManager.StartCapture(GraphicsDevice, IntPtr.Zero);
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+ renderDocManager.StartFrameCapture(GraphicsDevice, IntPtr.Zero);
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// Some rendering code...
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// Some rendering code...
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renderDocManager.EndFrameCapture(GraphicsDevice, IntPtr.Zero);
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renderDocManager.EndFrameCapture(GraphicsDevice, IntPtr.Zero);
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```
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```
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