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fix: Content improvements

Vaclav Elias 1 年之前
父節點
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8f87c0a726

+ 4 - 5
en/contributors/engine/building-source-windows-other-ide.md

@@ -1,17 +1,16 @@
-## Build Stride without Visual Studio
+# Build Stride without Visual Studio
+
 1. Install [Visual Studio Build Tools](https://aka.ms/vs/17/release/vs_BuildTools.exe) with the same prerequisites listed [here](building-source-windows.md)
 2. Add MSBuild's directory to your system's *PATH* (ex: `C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\MSBuild\Current\Bin`)
 3. Open a command prompt, point it to a directory and clone Stride to it: `git lfs clone https://github.com/stride3d/stride.git`
 4. Navigate to `/Build` with the command prompt, input `msbuild /t:Restore Stride.sln` then `compile.bat`
 
-
-
 ## Build Stride with Rider
 With Rider 2024.1 and after [commit 0e053a3](https://github.com/stride3d/stride/commit/0e053a3b8873f49e9e0e5450a3dfad368a6ed042) Stride can now be built hassle free from Rider, you just have to make sure that `Use ReSharper Build` is enabled in your settings.
 
 ![image](https://github.com/stride3d/stride-docs/assets/5742236/9ce4e30d-0d6b-4a56-844d-313a826742bf)
 
-### Hotreload
-To hotreload your changes you either have to pause and continue the program or press on the hotreload button at the top of the text editor when/if it shows up.
+### Hot Reload
+To hot reload your changes, you can either pause and continue the program or click the hot reload button at the top of the text editor when it appears.
 
 ![image](https://user-images.githubusercontent.com/5742236/147461531-05af59f7-fedf-44a2-b4ee-d1aa25502210.png)

+ 2 - 3
en/contributors/engine/building-source-windows.md

@@ -14,7 +14,7 @@
    - Optional (to target iOS/Android): `Mobile development with .NET` and `Android SDK setup (API level 27)` individual component, then in Visual Studio go to `Tools > Android > Android SDK Manager` and install `NDK` (version 19+) from `Tools` tab.
 4. **[FBX SDK 2019.0 VS2015](https://www.autodesk.com/developer-network/platform-technologies/fbx-sdk-2019-0)**
 
-## Build Stride with Visual studio 2022
+## Build Stride with Visual Studio 2022
 Here are the steps to build Stride with Visual Studio. If you do not have or want to use Visual Studio, see [building with other IDEs](building-source-windows-other-ide.md)
 
 1. Open a command prompt, point it to a directory and clone Stride to it: `git clone https://github.com/stride3d/stride.git`
@@ -22,7 +22,6 @@ Here are the steps to build Stride with Visual Studio. If you do not have or wan
 2. Open `<StrideDir>\build\Stride.sln` with Visual Studio 2022 and build `Stride.GameStudio` in the 60-Editor solution folder (it should be the default startup project) or run it from VS's toolbar.
    - Optionally, open and build `Stride.Android.sln`, `Stride.iOS.sln`, etc.
 
-
 ### If building failed
 * If you skipped one of the `Prerequisites` thinking that you already have the latest version, update to the latest anyway just to be sure.
 * Visual Studio might have issues properly building if an anterior version is present alongside 2022. If you want to keep those version make sure that they are up to date and that you are building Stride through VS 2022.
@@ -34,7 +33,7 @@ Here are the steps to build Stride with Visual Studio. If you do not have or wan
 Do note that test solutions might fail but it should not prevent you from building `Stride.GameStudio`.
 
 ## Other IDEs
-You are not required to use Visual Studio to build the Stride engine with Visual Studio. You can also build entirely from command line or other IDE's such as [Rider or Visual Studio Code](building-source-windows-other-ide.md) 
+You are not required to use Visual Studio to build the Stride engine with Visual Studio. You can also build entirely from command line or other IDE's such as [Rider or Visual Studio Code](building-source-windows-other-ide.md).