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Update graphics/cameras/index.md

Fixed inconsistency with near plane example.
A near plane of `7` is higher than the default value of `0.1`, not lower.
Félix Dion-Robidoux 6 yıl önce
ebeveyn
işleme
9bc94feed0
1 değiştirilmiş dosya ile 2 ekleme ve 2 silme
  1. 2 2
      en/manual/graphics/cameras/index.md

+ 2 - 2
en/manual/graphics/cameras/index.md

@@ -77,7 +77,7 @@ Xenko renders the area between the near and far planes.
 | Near plane 0.1 (default); far plane: 50  | Near plane: 7; far plane 1000 (default)
 |--------------------|------------------
 | ![Far plane: 50](media/far-clip-50.png) | ![Near plane: 7](media/near-clip-7.png)
-| With a low **far plane** value, objects in the near distance aren't drawn. | With a low **near plane** value, objects close to the camera aren't drawn.
+| With a low **far plane** value, objects in the near distance aren't drawn. | With a high **near plane** value, objects close to the camera aren't drawn.
 
 ## Camera scripts
 
@@ -113,4 +113,4 @@ You can send a camera's view to a texture and use the texture on objects in your
 
 * [Camera slots](camera-slots.md)
 * [Animate a camera](animate-a-camera-with-a-model-file.md)
-* [Graphics compositor](../graphics-compositor/index.md)
+* [Graphics compositor](../graphics-compositor/index.md)