|
|
@@ -77,7 +77,7 @@ Xenko renders the area between the near and far planes.
|
|
|
| Near plane 0.1 (default); far plane: 50 | Near plane: 7; far plane 1000 (default)
|
|
|
|--------------------|------------------
|
|
|
|  | 
|
|
|
-| With a low **far plane** value, objects in the near distance aren't drawn. | With a low **near plane** value, objects close to the camera aren't drawn.
|
|
|
+| With a low **far plane** value, objects in the near distance aren't drawn. | With a high **near plane** value, objects close to the camera aren't drawn.
|
|
|
|
|
|
## Camera scripts
|
|
|
|
|
|
@@ -113,4 +113,4 @@ You can send a camera's view to a texture and use the texture on objects in your
|
|
|
|
|
|
* [Camera slots](camera-slots.md)
|
|
|
* [Animate a camera](animate-a-camera-with-a-model-file.md)
|
|
|
-* [Graphics compositor](../graphics-compositor/index.md)
|
|
|
+* [Graphics compositor](../graphics-compositor/index.md)
|