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Merge pull request #463 from stride3d/master

Deploy latest documentation updates to staging
Vaclav Elias 3 days ago
parent
commit
c77058eaf6

+ 6 - 1
en/community-resources/coding.md

@@ -32,4 +32,9 @@
   - [Svelto ECS mini examples](https://github.com/sebas77/Svelto.MiniExamples)
   - [Svelto ECS mini examples](https://github.com/sebas77/Svelto.MiniExamples)
   - [Using Entity Processors for Scene Editor Plugins](https://github.com/Doprez/lod-example)
   - [Using Entity Processors for Scene Editor Plugins](https://github.com/Doprez/lod-example)
   - [Pathfinding With Entity Processors](https://github.com/Doprez/stride-pathfinding-demo)
   - [Pathfinding With Entity Processors](https://github.com/Doprez/stride-pathfinding-demo)
-  - [Arch ECS integrated into Stride](https://github.com/Doprez/stride-arch-ecs#add-arch-components-in-strides-editor)
+  - [Arch ECS integrated into Stride](https://github.com/Doprez/stride-arch-ecs#add-arch-components-in-strides-editor)
+
+## Development Tools
+- [HS-Stride-Dev-Console](https://github.com/Keepsie/HS-Stride-Dev-Console) - In-game developer console for runtime commands, scripts, and debugging
+- [HS-Stride-Live-Dev-Editor](https://github.com/Keepsie/HS-Stride-Live-Dev-Editor) - Runtime entity editing with transform manipulation and scene browser
+- [HS-Stride-Engine-Core](https://github.com/Keepsie/HS-Stride-Engine-Core) - Unity-style foundation library with familiar lifecycle methods and helpers

+ 7 - 0
en/community-resources/tools-and-importers.md

@@ -18,4 +18,11 @@
 - [Run Stride Gamestudio with only Nuget!](https://github.com/Doprez/stride-gamestudio-nuget)
 - [Run Stride Gamestudio with only Nuget!](https://github.com/Doprez/stride-gamestudio-nuget)
 - [Stride Live Editor for changing entity data at runtime](https://github.com/tebjan/StrideLiveEditor)
 - [Stride Live Editor for changing entity data at runtime](https://github.com/tebjan/StrideLiveEditor)
 
 
+## Development Tools
+- [HS-Stride-Packer](https://github.com/Keepsie/HS-Stride-Packer) - Create and share .stridepackage files with automatic dependency handling
+- [HS-Stride-Editor-Toolkit](https://github.com/Keepsie/HS-Stride-Editor-Toolkit) - Library for creating custom editor tools with file-based batch automation
+- [HS-Stride-Mass-Importer](https://github.com/Keepsie/HS-Stride-Mass-Importer) - Bulk import FBX, textures, and audio into Stride format automatically
+- [HS-Stride-Model-Importer](https://github.com/Keepsie/HS-Stride-Model-Importer) - Split multi-mesh FBX files into individual selectable parts with hierarchy
+- [HS-Stride-UI-Editor](https://github.com/Keepsie/HS-Stride-UI-Editor) - Standalone UI editor with modern visual workflow - native Stride UI, no framework
+
 
 

+ 4 - 0
en/community-resources/tutorials-and-articles.md

@@ -1,5 +1,9 @@
 # Tutorials
 # Tutorials
 
 
+* [Tutorials by Asatte Games](https://youtube.com/playlist?list=PLkdj9mBu4LRaTZLuhI6SZD5lc3W2OCFPD&si=9IBQwSTLNQFk6Zd7)
+    * [Main Menu Tutorial - Part 1: Custom UI Library & Menu Layout](https://youtu.be/YsqxdHovn1E)
+    * [Main Menu Tutorial - Part 2: C# Logic & Audio](https://youtu.be/YsqxdHovn1E)
+    * [Main Menu Tutorial - Part 3: Pause Menu & FOV Logic](https://youtu.be/1lV0PL3EBIY)
 * [Tutorials by Manio143](https://www.youtube.com/playlist?list=PL3KxSbsaNqqvlio_mwy0CIMZcYQugcRIc)
 * [Tutorials by Manio143](https://www.youtube.com/playlist?list=PL3KxSbsaNqqvlio_mwy0CIMZcYQugcRIc)
 * [Coding Sea](https://www.youtube.com/@CodingSea/videos)
 * [Coding Sea](https://www.youtube.com/@CodingSea/videos)
     * [Basic Platformer Movement Tutorial](https://www.youtube.com/watch?v=eTMT5up1AlY&t=2s)
     * [Basic Platformer Movement Tutorial](https://www.youtube.com/watch?v=eTMT5up1AlY&t=2s)