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Replaced First() calls with indexer

ssandif 6 anni fa
parent
commit
d8c24fec8a
1 ha cambiato i file con 4 aggiunte e 4 eliminazioni
  1. 4 4
      en/manual/xenko-for-unity-developers/index.md

+ 4 - 4
en/manual/xenko-for-unity-developers/index.md

@@ -617,9 +617,9 @@ public override void Start()
     // Initialization of the script.
     List<Entity> car = CarPrefab.Instantiate();
     SceneSystem.SceneInstance.RootScene.Entities.AddRange(car);
-    car.First().Transform.Position = SpawnPosition;
-    car.First().Transform.Rotation = SpawnRotation;
-    car.First().Name = "MyNewEntity";
+    car[0].Transform.Position = SpawnPosition;
+    car[0].Transform.Rotation = SpawnRotation;
+    car[0].Name = "MyNewEntity";
 }
 ```
 
@@ -729,4 +729,4 @@ System.Diagnostics.Debug.WriteLine("hello");
 
 ---
 
-Unity® is a trademark of Unity Technologies.
+Unity® is a trademark of Unity Technologies.