|
@@ -37,6 +37,16 @@ When you're ready to publish your game, create a release build from Visual Studi
|
|
|
> [!Tip]
|
|
> [!Tip]
|
|
|
> You might want to rename the **Release** folder to something more descriptive (such as the title of your game).
|
|
> You might want to rename the **Release** folder to something more descriptive (such as the title of your game).
|
|
|
|
|
|
|
|
|
|
+## To build using terminal instead of VS
|
|
|
|
|
+
|
|
|
|
|
+ 1. You would need to install VS to get **Developer Command Propmt for VS (Version)**
|
|
|
|
|
+ 2. This is needed to run the msbuild command
|
|
|
|
|
+
|
|
|
|
|
+ 3. The following command is to build the project to a folder of your choosing
|
|
|
|
|
+ 4. ```console
|
|
|
|
|
+ C:\User> msbuild PathToSln\NameOfProject.sln /p:Configuration=Release /p:OutputPath=YourPreferredPath
|
|
|
|
|
+ ```
|
|
|
|
|
+
|
|
|
## 2. Delete unnecessary files
|
|
## 2. Delete unnecessary files
|
|
|
|
|
|
|
|
In the release folder in your project bin folder (eg *MyGame/Bin/MyPlatform/Release*), you can delete the following unnecessary files:
|
|
In the release folder in your project bin folder (eg *MyGame/Bin/MyPlatform/Release*), you can delete the following unnecessary files:
|
|
@@ -67,4 +77,4 @@ To run games made with Stride on Windows, users need:
|
|
|
|
|
|
|
|
* [Add or remove a platform](../platforms/add-or-remove-a-platform.md)
|
|
* [Add or remove a platform](../platforms/add-or-remove-a-platform.md)
|
|
|
* [Version control](version-control.md)
|
|
* [Version control](version-control.md)
|
|
|
-* [Project structure](project-structure.md)
|
|
|
|
|
|
|
+* [Project structure](project-structure.md)
|