# Cloning an entity You can find this sample in the tutorial project: **Menu** → **Cloning entities** ## Explanation This C# Beginner tutorial covers how to clone an existing entity and how to add that clone to the scene. A cloned entity is an exact copy of an entity, which means that the Transform and all other components with their set values are copied too. ![Cloning entities](media/cloning-entities.webp) > [!Video https://www.youtube.com/embed/klcTyUDI1yg] ## Code [!code-csharp[Entity](../../../../stride/samples/Tutorials/CSharpBeginner/CSharpBeginner/CSharpBeginner.Game/Code/CloneEntityDemo.cs)]