# [Requirements](requirements/index.md) # [Xenko for Unity® developers](xenko-for-unity-developers/index.md) # [Xenko Launcher](xenko-launcher/index.md) # [Get started](get-started/index.md) ## [Install Xenko](get-started/install-xenko.md) ## [Visual Studio extension](get-started/visual-studio-extension.md) ## [Launch Xenko](get-started/launch-xenko.md) ## [Create a project](get-started/create-a-project.md) ## [Game Studio](game-studio/index.md) ## [Assets](game-studio/assets.md) ### [Create assets](game-studio/create-assets.md) ### [Use assets](game-studio/use-assets.md) ## [Scenes](game-studio/scenes.md) ### [Create a scene](game-studio/create-a-scene.md) ### [Add entities](game-studio/add-entities.md) ### [Manage entities](game-studio/manage-entities.md) ### [Navigate in the Scene Editor](game-studio/navigate-in-the-scene-editor.md) ## [Launch a game](get-started/launch-a-game.md) # [Animation](animation/index.md) ## [Import animations](animation/import-animations.md) ## [Animation properties](animation/animation-properties.md) ## [Set up animations](animation/set-up-animations.md) ## [Preview animations](animation/preview-animations.md) ## [Animation scripts](animation/animation-scripts.md) ## [Additive animation](animation/additive-animation.md) ## [Procedural animation](animation/procedural-animation.md) ## [Custom blend trees](animation/custom-blend-trees.md) ## [Model node links](animation/model-node-links.md) ## [custom attributes](animation/custom-attributes.md) # [Audio](audio/index.md) ## [Import audio](audio/import-audio.md) ## [Audio asset properties](audio/audio-asset-properties.md) ## [Non-spatialized audio](audio/non-spatialized-audio.md) ## [Spatialized audio](audio/spatialized-audio.md) ### [Audio emitters](audio/audio-emitters.md) ### [Audio listeners](audio/audio-listeners.md) ### [HRTF](audio/hrtf.md) ## [Stream audio](audio/stream-audio.md) ## [Global audio settings](audio/global-audio-settings.md) ## [Play a range within an audio file](audio/play-a-range-within-an-audio-file.md) ## [Custom audio data](audio/custom-audio-data.md) ## [Set an audio device](audio/set-an-audio-device.md) # [Engine](engine/index.md) ## [Assets](engine/assets/index.md) ### [Asset bundles](engine/assets/asset-bundles.md) ### [Asset control](engine/assets/asset-control.md) ## [Entity component model](engine/entity-component-model/index.md) ### [Manage entities](engine/entity-component-model/managing-entities.md) ## [File system](engine/file-system.md) # [Files and folders](files-and-folders/index.md) ## [Project structure](files-and-folders/project-structure.md) ## [Cached files](files-and-folders/cached-files.md) ## [Version control](files-and-folders/version-control.md) ## [Distribute a game](files-and-folders/distribute-a-game.md) # [Game Studio](game-studio/index.md) ## [Scenes](game-studio/scenes.md) ### [Create and open a scene](game-studio/create-a-scene.md) ### [Navigate in the Scene Editor](game-studio/navigate-in-the-scene-editor.md) ### [Manage scenes](game-studio/manage-scenes.md) ### [Load scenes](game-studio/load-scenes.md) ### [Add entities](game-studio/add-entities.md) ### [Manage entities](game-studio/manage-entities.md) ## [Assets](game-studio/assets.md) ### [Create assets](game-studio/create-assets.md) ### [Manage assets](game-studio/manage-assets.md) ### [Use assets](game-studio/use-assets.md) ### [Archetypes](game-studio/archetypes.md) ## [Prefabs](game-studio/prefabs/index.md) ### [Create a prefab](game-studio/prefabs/create-a-prefab.md) ### [Use prefabs](game-studio/prefabs/use-prefabs.md) ### [Edit prefabs](game-studio/prefabs/edit-prefabs.md) ### [Nested prefabs](game-studio/prefabs/nested-prefabs.md) ### [Override prefab properties](game-studio/prefabs/override-prefab-properties.md) ### [Prefab models](game-studio/prefabs/prefab-models.md) ## [Game settings](game-studio/game-settings.md) ### [Splash screen](game-studio/splash-screen.md) ## [World units](game-studio/world-units.md) # [Graphics](graphics/index.md) ## [Cameras](graphics/cameras/index.md) ### [Camera slots](graphics/cameras/camera-slots.md) ### [Animate a camera with a model file](graphics/cameras/animate-a-camera-with-a-model-file.md) ## [Materials](graphics/materials/index.md) ### [Material maps](graphics/materials/material-maps.md) ### [Attributes](graphics/materials/material-attributes.md) #### [Geometry attributes](graphics/materials/geometry-attributes.md) #### [Shading attributes](graphics/materials/shading-attributes.md) #### [Misc attributes](graphics/materials/misc-attributes.md) #### [Clear-coat shading](graphics/materials/clear-coat-shading.md) ### [Layers](graphics/materials/material-layers.md) ### [Slots](graphics/materials/material-slots.md) ### [Materials for developers](graphics/materials/materials-for-developers.md) ## [Textures](graphics/textures/index.md) ### [Normal maps](graphics/textures/normal-maps.md) ### [Compression](graphics/textures/compression.md) ### [Streaming](graphics/textures/streaming.md) ### [Skyboxes and backgrounds](graphics/textures/skyboxes-and-backgrounds.md) ## [Lights and shadows](graphics/lights-and-shadows/index.md) ### [Add a light](graphics/lights-and-shadows/add-a-light.md) ### [Point lights](graphics/lights-and-shadows/point-lights.md) ### [Ambient lights](graphics/lights-and-shadows/ambient-lights.md) ### [Directional lights](graphics/lights-and-shadows/directional-lights.md) ### [Skybox lights](graphics/lights-and-shadows/skybox-lights.md) ### [Spot lights](graphics/lights-and-shadows/spot-lights.md) ### [Light probes](graphics/lights-and-shadows/light-probes.md) ### [Light shafts](graphics/lights-and-shadows/light-shafts.md) ### [Shadows](graphics/lights-and-shadows/shadows.md) ## [Post effects](graphics/post-effects/index.md) ### [Anti-aliasing](graphics/post-effects/anti-aliasing.md) ### [Ambient occlusion](graphics/post-effects/ambient-occlusion.md) ### [Bloom](graphics/post-effects/bloom.md) ### [Bright filter](graphics/post-effects/bright-filter.md) ### [Color transforms](graphics/post-effects/color-transforms/index.md) #### [Film grain](graphics/post-effects/color-transforms/film-grain.md) #### [Gamma correction](graphics/post-effects/color-transforms/gamma-correction.md) #### [ToneMap](graphics/post-effects/color-transforms/tonemap.md) #### [Vignetting](graphics/post-effects/color-transforms/vignetting.md) #### [Custom color transforms](graphics/post-effects/color-transforms/custom-color-transforms.md) ### [Depth of field](graphics/post-effects/depth-of-field.md) ### [Lens flare](graphics/post-effects/lens-flare.md) ### [Light streaks](graphics/post-effects/light-streaks.md) ### [Local reflections](graphics/post-effects/local-reflections.md) ## [Graphics compositor](graphics/graphics-compositor/index.md) ### [Scene renderers](graphics/graphics-compositor/scene-renderers.md) #### [Custom scene renderers](graphics/graphics-compositor/custom-scene-renderers.md) ### [Debug renderers](graphics/graphics-compositor/debug-renderers.md) ### [Render textures](graphics/graphics-compositor/render-textures.md) ### [Render group and masks](graphics/graphics-compositor/render-groups-and-masks.md) ## [Effects and shaders](graphics/effects-and-shaders/index.md) ### [Effect language](graphics/effects-and-shaders/effect-language.md) ### [Shading language](graphics/effects-and-shaders/shading-language/index.md) #### [Classes, mixins and inheritance](graphics/effects-and-shaders/shading-language/shader-classes-mixins-and-inheritance.md) #### [Composition](graphics/effects-and-shaders/shading-language/composition.md) #### [Templates](graphics/effects-and-shaders/shading-language/templates.md) #### [Automatic shader stage input/output](graphics/effects-and-shaders/shading-language/automatic-shader-stage-input-output.md) #### [Shader stages](graphics/effects-and-shaders/shading-language/shader-stages.md) ### [Custom shaders](graphics/effects-and-shaders/custom-shaders.md) ### [Compile shaders](graphics/effects-and-shaders/compile-shaders.md) ## [Low-level API](graphics/low-level-api/index.md) ### [Textures and render textures](graphics/low-level-api/textures-and-render-textures.md) ### [Pipeline state](graphics/low-level-api/pipeline-state.md) ### [Resource binding](graphics/low-level-api/resources.md) ### [Draw vertices](graphics/low-level-api/draw-vertices.md) ### [SpriteBatch](graphics/low-level-api/spritebatch.md) ### [SpriteFont](graphics/low-level-api/spritefont.md) ## [Rendering pipeline](graphics/rendering-pipeline/index.md) ### [Render features](graphics/rendering-pipeline/render-features.md) ### [Render stages](graphics/rendering-pipeline/render-stages.md) ## [Sprite fonts](graphics/sprite-fonts.md) # [Input](input/index.md) ## [Gamepads](input/gamepads.md) ## [Gestures](input/gestures.md) ## [Keyboards](input/keyboards.md) ## [Mouse](input/mouse.md) ## [Pointers](input/pointers.md) ## [Sensors](input/sensors.md) ## [Virtual buttons](input/virtual-buttons.md) # [Navigation](navigation/index.md) ## [Navigation groups](navigation/navigation-groups.md) ## [Navigation meshes](navigation/navigation-meshes.md) ## [Navigation bounding boxes](navigation/navigation-bounding-boxes.md) ## [Navigation components](navigation/navigation-components.md) ## [Dynamic navigation](navigation/dynamic-navigation.md) # [Particles](particles/index.md) ## [Create particles](particles/create-particles.md) ## [Emitters](particles/emitters.md) ### [Shapes](particles/shapes.md) #### [Ribbons and trails](particles/ribbons-and-trails.md) ### [Materials](particles/materials.md) ### [Spawners](particles/spawners.md) ### [Initializers](particles/initializers.md) ### [Updaters](particles/updaters.md) ## [Tutorials](particles/tutorials/index.md) ### [Particle materials](particles/tutorials/particle-materials.md) ### [Inheritance](particles/tutorials/inheritance.md) ### [Lasers and lightning](particles/tutorials/lasers-and-lightning.md) ### [Create a trail](particles/tutorials/create-a-trail.md) ### [Custom particles](particles/tutorials/custom-particles.md) # [Physics](physics/index.md) ## [Colliders](physics/colliders.md) ### [Static colliders](physics/static-colliders.md) ### [Rigidbodies](physics/rigid-bodies.md) ### [Kinematic rigidbodies](physics/kinematic-rigid-bodies.md) ### [Characters](physics/characters.md) ### [Collider shapes](physics/collider-shapes.md) ### [Triggers](physics/triggers.md) ### [Constraints](physics/constraints.md) ## [Raycasting](physics/raycasting.md) ## [Simulation](physics/simulation.md) ## [Tutorials](physics/tutorials.md) ### [Create a bouncing ball](physics/create-a-bouncing-ball.md) ### [Script a trigger](physics/script-a-trigger.md) # [Platforms](platforms/index.md) ## [Linux](platforms/linux/index.md) ### [Setup and requirements](platforms/linux/setup-and-requirements.md) ### [Create a Linux game](platforms/linux/create-a-linux-game.md) ## [UWP](platforms/uwp/index.md) ### [Xbox Live](platforms/uwp/xbox-live.md) ## [iOS](platforms/ios.md) ## [Add or remove a platform](platforms/add-or-remove-a-platform.md) ## [Set the graphics platform](platforms/set-the-graphics-platform.md) # [Scripts](scripts/index.md) ## [Types of script](scripts/types-of-script.md) ## [Create a script](scripts/create-a-script.md) ## [Use a script](scripts/use-a-script.md) ## [Public properties and fields](scripts/public-properties-and-fields.md) ## [Scheduling and priorities](scripts/scheduling-and-priorities.md) ## [Events](scripts/events.md) ## [Debugging](scripts/debugging.md) ## [Preprocessor variables](scripts/preprocessor-variables.md) ## [Create a model from code](scripts/create-a-model-from-code.md) # [Sprites](sprites/index.md) ## [Import sprite sheets](sprites/import-sprite-sheets.md) ## [Edit sprites](sprites/edit-sprites.md) ### [Set sprite borders](sprites/set-sprite-borders.md) ## [Use sprites](sprites/use-sprites.md) # [UI](ui/index.md) ## [Pages](ui/ui-pages.md) ## [Libraries](ui/ui-libraries.md) ## [Editor](ui/ui-editor.md) ## [Add a UI to a scene](ui/add-a-ui-to-a-scene.md) ## [Layout system](ui/layout-system.md) # [Video](video/index.md) ## [Set up a video](video/set-up-a-video.md) ## [Video properties](video/video-properties.md) ## [Video scripts](video/video-scripts.md) ## [Use a video as a skybox](video/use-a-video-as-a-skybox.md) # [Virtual reality](virtual-reality/index.md) ## [Enable VR](virtual-reality/enable-vr.md) ## [Preview a scene in VR](virtual-reality/preview-a-scene-in-vr.md) ## [Overlays](virtual-reality/overlays.md) ### [Display a UI in an overlay](virtual-reality/display-a-UI-in-an-overlay.md) ## [VR sickness](virtual-reality/vr-sickness.md) # [NuGet](nuget/index.md) ## [Consume Packages](nuget/consume-packages.md) ## [Create Packages](nuget/create-packages.md) # [Troubleshooting](troubleshooting/index.md) ## [Logging](troubleshooting/logging.md) ## [Debug text](troubleshooting/debug-text.md) ## [Profiling](troubleshooting/profiling.md) ## [Xenko doesn't run](troubleshooting/xenko-doesnt-run.md) ## [Default value changes ignored at runtime](troubleshooting/default-value-changes-ignored-at-runtime.md) ## [Lights don't cast shadows](troubleshooting/lights-dont-cast-shadows.md) ## [Full call stack not available](troubleshooting/full-call-stack-not-available.md) ## [Error: "A SceneCameraRenderer in use has no camera assigned to its [Slot]. Make sure a camera is enabled and assigned to the [Slot]"](troubleshooting/error-a-scenecamerarenderer-in-use-has-no-camera-set.md)