# Cached files When you build your project, Stride caches the assets and code in folders inside the project. You might want to clean the cache if: * the cache is taking up too much space on disk * assets don't update in-game after you edit or delete them ## Clean the cache from Visual Studio 1. To clean the code cache, under **Build**, select **Clean Solution**. ![Clean solution](media/clean-solution.png) 2. If you have the [Stride Visual Studio extension](../get-started/visual-studio-extension.md) installed, you can also clean the asset cache. **Using Visual Studio**: To do this, under Extensions > **Stride**, select **Clean intermediate assets for Solution**. ![Clean solution](media/clean-assets.png) 3. Rebuild the project to rebuild the cache from scratch. ## Clean the cache manually If cleaning the cache from Visual Studio doesn't work, try deleting the files manually. 1. Delete the following folders: * the binary cache: *~/MyGame/MyGame/Bin* * the asset cache: *~/MyGame/MyGame/Cache* * the **obj** folders in the platform folders for your game (eg *~/MyGame.iOS/obj*) 2. If you're developing for iOS, on your Mac, also delete: *~/Library/Caches/Xamarin/mtbs/builds/MyGame* 3. Rebuild the project to rebuild the cache from scratch. ## Clear the Game Studio caches In addition to the caches Stride creates for your project, Game Studio keeps caches for the editor. ### Asset cache To speed up asset loading in the editor, Game Studio saves a cache of asset references. It contains data about every asset ever loaded in every project. This means it can grow very large over time. By default, the folder is in: *%temp%/Stride* >[!Tip] >To check or change where Game Studio saves the cache, see **Edit > Settings > Environment > Build cache directory.** >![Settings](media/settings-window.png) To clean the cache, delete the folder and run Game Studio again. ### Settings cache Game Studio saves editor information (such as window positions and recently-opened projects) in: *%AppData%/Stride* Game Studio also saves information about open tabs and the editor camera position in the `.sdpkg.user` file in the project folder (eg *~/MyGame/MyGame/MyGame.sdpkg.user*). These files are small, but you might want to delete them if you get Game Studio into a bad state. Deleting them doesn't affect anything in your project. After you delete cache files, when you start Game Studio, it builds a new cache using the default settings. >[!Tip] >You can also reset the Game Studio layout without clearing the cache in **Edit > Settings > Interface > Reset Game Studio layout**. >![Reset Game Studio layout](media/game-studio-layout-reset-button.png) ## See also * [Project structure](project-structure.md) * [Version control](version-control.md)