# Particles **Particles** are shapes that, used in large numbers, create pseudo-3D effects. You can use particles to create effects such as liquid, fire, explosions, smoke, lightning, motion trails, magic effects, and so on. ![Particles](media/particles.png) ## In this section * [Create particles](create-particles.md) * [Emitters](emitters.md) * [Shapes](shapes.md) * [Ribbons and trails](ribbons-and-trails.md) * [Materials](materials.md) * [Spawners](spawners.md) * [Initializers](initializers.md) * [Updaters](updaters.md) ### Tutorials * [Create a trail](tutorials/create-a-trail.md) — Create a motion trail for a sword slash animation * [Lasers and lightning](tutorials/lasers-and-lightning.md) — Create laser and lightning effects using particles and custom materials * [Inheritance](tutorials/inheritance.md) — Create particles that inherit attributes from other particles * [Particle materials](tutorials/particle-materials.md) * [Custom particles](tutorials/custom-particles.md) ## Sample project To see some examples of particles implemented in a project, create a new **Sample: Particles** project and check out the different scenes. ![Particles sample project](media/select-particles-sample-project.png)