You can find this sample in the tutorial project: Menu -> Virtual buttons
This C# Beginner tutorial covers how to virtual buttons. Lets say that you a player to jump when a key is pressed. The spacebar is a common option, but what if a gamer wants to have a different key bind to this 'Forward' action. The answer here is the 'Virtual button'. Virtual buttons allow the mapping of 1 or more keyboard keys, mousebuttons or joystick buttons to a single 'Virtual button'. We can check for the name of that virtual button to see if any of the virtual button is triggered.
[!code-csharpVirtualButtons]