virtualButtons.md 789 B

Virtual buttons

You can find this sample in the tutorial project: Scenes -> Basics -> Virtual buttons

Explanation

This C# basics tutorial covers how to virtual buttons. Lets say that you a player to jump when a key is pressed. The spacebar is a common option, but what if a gamer wants to have a different key bind to this 'Jump' action. The answer here is the 'Virtual button'. Virtual buttons allow to bind 1 or more keyboard keys, mousebuttons and joystick button to be mapped to a single 'Virtual button'. We can check for the name of that virtual button and if any of the mapped inputs is true, than the virtual button can is triggered.

Delta time

Code

[!code-csharpEntity]