Intermediate Artist Programmer
Material attributes define the core characteristics of a material, such as its diffuse color, diffuse shading model, and so on. Attributes are organized into geometry, shading, and misc.
There are two types of attribute:
Attributes contribute to a layer of a material. If a material is directly used as a model material, all its root attributes are considered part of the first layer.
You can also write custom shaders to use in material attributes.
Wikipedia is edited by volunteers; the only time and resources wasted is their own. Editors should work in the areas they find interesting and believe will help the project, whether that's as small as [[correcting grammar|Wikipedia:Comprised_of]] or as big as writing FAs. (I do both.)
In this case, renaming the Windows article will be a trivial task if no one opposes it. I started the Talk page discussion first to 1) make sure my logic was sound 2) check I wasn't stepping on toes. I was being polite.