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media
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8a4b896f58
Kinematic
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1 year ago |
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characters.md
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4f110654e5
Add Important note about Character component gravity override behavior (#422)
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3 months ago |
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collider-shapes.md
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7ec38cc8e3
Performance considerations
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1 year ago |
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colliders.md
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3d1fadc1ad
docs: Update collidables description and examples
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11 months ago |
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configuration.md
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2b45b1f914
fix: Punctuation fixed
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11 months ago |
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constraints.md
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b8014a40c8
Start of constraints
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1 year ago |
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create-a-bouncing-ball.md
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a9e876b084
feat: Content updates for .NET 10 (#433)
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1 month ago |
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fix-physics-jitter.md
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d8f402ab8d
Physics Update
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1 year ago |
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index.md
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856572a650
docs: Content updates (#446)
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1 month ago |
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kinematic-rigid-bodies.md
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8a4b896f58
Kinematic
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1 year ago |
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physics-update.md
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d8f402ab8d
Physics Update
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1 year ago |
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raycasting.md
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c71efce697
Raycasting
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1 year ago |
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rigid-bodies.md
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51105b9ac7
Bodies and statics
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1 year ago |
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script-a-trigger.md
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26e6141fdf
Fixed steps in bepu physics script a trigger
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3 weeks ago |
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simulation.md
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e78282745c
fix: Punctuation fix, link title updated
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11 months ago |
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static-colliders.md
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51105b9ac7
Bodies and statics
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1 year ago |
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triggers.md
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ce867300fb
chore: Update IContactEventHandler to reflect changes in Stride's #2901 PR #2 (#424)
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2 months ago |
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tutorials.md
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981fcf961c
Tutorials
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1 year ago |