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UI

Stride features a UI editor and layout system you can use to build sophisticated user interfaces. It supports 2D and 3D independently of resolution.

UI editor

Stride uses two types of UI asset: UIPageAsset and UILibraryAsset. Their runtime counterparts are UIPage and UILibrary respectively.

To reduce the number of draw calls, Stride draws multiple elements using a sprite batch renderer.

Controls

Stride features many UI control components, including:

  • @'Stride.UI.Controls.ImageElement'
  • @'Stride.UI.Controls.ContentControl'
    • @'Stride.UI.Controls.ScrollViewer'
    • @'Stride.UI.Controls.Button'
    • @'Stride.UI.Controls.ToggleButton'
    • @'Stride.UI.Controls.ContentDecorator'
  • @'Stride.UI.Controls.TextBlock'
    • @'Stride.UI.Controls.ScrollingText'
  • @'Stride.UI.Controls.EditText' (displays soft keyboard on mobile devices)
  • @'Stride.UI.Panels.Panel'
    • @'Stride.UI.Panels.StackPanel' (supports virtualization)
    • @'Stride.UI.Panels.Grid'
    • @'Stride.UI.Panels.UniformGrid'
    • @'Stride.UI.Panels.Canvas'
  • @'Stride.UI.Controls.ScrollBar'
  • @'Stride.UI.Controls.ModalElement'

You can also create your own.

Sample project

Without scripts, UIs are simply non-interactive images. To make them interactive, add a script.

For an example of a UI implemented in Stride, see the game menu UI sample included with Stride.

Sample UI project

In this section

See also