Urho
1.0.0.0
Urho.UrhoObject
Base class for objects with automatic serialization through attributes.
To be added.
Constructor
1.0.0.0
Pointer to the raw unmanaged Urho object.
Constructs a new instance of Serializable, given a raw pointer to an unmanaged object
This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.
Objects that are created in this fashion get registered with the UrhoSharp runtime.
This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.
Constructor
1.0.0.0
The context that this object will be attached to.
Creates an instance of Serializable that is attached to an execution context.
This creates an instance of Serializable attached to the specified execution context.
Constructor
1.0.0.0
Pass UrhoObjectFlag.Empty.
Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.
This constructor should be invoked by your code if you provide your own constructor that sets the handle field.
This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.
You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.
Method
1.0.0.0
System.Void
Allocate network attribute state.
To be added.
Method
1.0.0.0
System.Void
Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
To be added.
Property
1.0.0.0
Urho.StringHash
Urho's type system base type.
StringHash representing the base type for this Urho type.
This returns the Urho type system base type and is surfaced for low-level Urho code.
Method
1.0.0.0
Urho.Variant
To be added.
Return attribute value by name. Return empty if not found.
To be added.
To be added.
Method
1.0.0.0
Urho.Variant
To be added.
Return attribute value by index. Return empty if illegal index.
To be added.
To be added.
Method
1.0.0.0
Urho.Variant
To be added.
Return attribute default value by name. Return empty if not found.
To be added.
To be added.
Method
1.0.0.0
Urho.Variant
To be added.
Return attribute default value by index. Return empty if illegal index.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
Return whether an attribute's network updates are being intercepted.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
Return whether is temporary.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
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To be added.
Load from XML data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful.
To be added.
To be added.
Method
1.0.0.0
System.Void
Mark for attribute check on the next network update.
To be added.
Property
1.0.0.0
Urho.NetworkState*
Return the network attribute state, if allocated.
To be added.
To be added.
Property
1.0.0.0
System.UInt32
Return number of attributes.
To be added.
To be added.
Property
1.0.0.0
System.UInt32
Return number of network replication attributes.
To be added.
To be added.
Method
1.0.0.0
System.Void
Remove instance's default values if they are set previously.
To be added.
Method
1.0.0.0
System.Void
Reset all editable attributes to their default values.
To be added.
Method
1.0.0.0
System.Boolean
Return whether should save default-valued attributes into XML. Default false.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
Save as XML data. Return true if successful.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
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Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by name. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set attribute by index. Return true if successfully set.
To be added.
To be added.
Method
1.0.0.0
System.Void
To be added.
To be added.
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction.
To be added.
Method
1.0.0.0
System.Void
To be added.
Set temporary flag. Temporary objects will not be saved.
To be added.
Property
1.0.0.0
Urho.StringHash
Urho's type system type.
StringHash representing the type for this C# type.
This returns the Urho's type and is surfaced for low-level Urho code.
Property
1.0.0.0
System.String
Urho's low-level type name.
Stringified low-level type name.
Property
1.0.0.0
System.String
Urho's low-level type name, accessible as a static method.
Stringified low-level type name.
Property
1.0.0.0
Urho.StringHash
To be added.
To be added.
To be added.