Urho 1.0.0.0 Urho.Drawable2D Static sprite component. To be added. Constructor 1.0.0.0 Pointer to the raw unmanaged Urho object. Constructs a new instance of StaticSprite2D, given a raw pointer to an unmanaged object This creates a new managed wrapper for the type using the raw pointer to an unmanaged object. Objects that are created in this fashion get registered with the UrhoSharp runtime. This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users. Constructor 1.0.0.0 The context that this object will be attached to. Creates an instance of StaticSprite2D that is attached to an execution context. This creates an instance of StaticSprite2D attached to the specified execution context. Constructor 1.0.0.0 Pass UrhoObjectFlag.Empty. Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field. This constructor should be invoked by your code if you provide your own constructor that sets the handle field. This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor. You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object. Property 1.0.0.0 System.Single Return alpha. Or Set alpha. To be added. To be added. Property 1.0.0.0 Urho.StringHash Urho's type system base type. StringHash representing the base type for this Urho type. This returns the Urho type system base type and is surfaced for low-level Urho code. Property 1.0.0.0 Urho.BlendMode Return blend mode. Or Set blend mode. To be added. To be added. Property 1.0.0.0 Urho.Color Return color. Or Set color. To be added. To be added. Property 1.0.0.0 Urho.Material Return custom material. Or Set custom material. To be added. To be added. Property 1.0.0.0 Urho.ResourceRef Return custom material attribute. To be added. To be added. Property 1.0.0.0 System.Boolean Return flip X. Or Set flip X. To be added. To be added. Property 1.0.0.0 System.Boolean Return flip Y. Or Set flip Y. To be added. To be added. Property 1.0.0.0 Urho.Vector2 Return hot spot. Or Set hot spot. To be added. To be added. Method 1.0.0.0 System.Void To be added. Register object factory. Drawable2D must be registered first. To be added. Method 1.0.0.0 System.Void To be added. To be added. Set flip. To be added. Property 1.0.0.0 Urho.Sprite2D Return sprite. Or Set sprite. To be added. To be added. Property 1.0.0.0 Urho.ResourceRef Return sprite attribute. To be added. To be added. Property 1.0.0.0 Urho.StringHash Urho's type system type. StringHash representing the type for this C# type. This returns the Urho's type and is surfaced for low-level Urho code. Property 1.0.0.0 System.String Urho's low-level type name. Stringified low-level type name. Property 1.0.0.0 System.String Urho's low-level type name, accessible as a static method. Stringified low-level type name. Property 1.0.0.0 Urho.StringHash To be added. To be added. To be added. Property 1.0.0.0 System.Boolean Return use hot spot. Or Set use hot spot. To be added. To be added.