Urho
1.0.0.0
Urho.Drawable2D
Static sprite component.
To be added.
Constructor
1.0.0.0
Pointer to the raw unmanaged Urho object.
Constructs a new instance of StaticSprite2D, given a raw pointer to an unmanaged object
This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.
Objects that are created in this fashion get registered with the UrhoSharp runtime.
This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.
Constructor
1.0.0.0
The context that this object will be attached to.
Creates an instance of StaticSprite2D that is attached to an execution context.
This creates an instance of StaticSprite2D attached to the specified execution context.
Constructor
1.0.0.0
Pass UrhoObjectFlag.Empty.
Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.
This constructor should be invoked by your code if you provide your own constructor that sets the handle field.
This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.
You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.
Property
1.0.0.0
System.Single
Return alpha.
Or
Set alpha.
To be added.
To be added.
Property
1.0.0.0
Urho.StringHash
Urho's type system base type.
StringHash representing the base type for this Urho type.
This returns the Urho type system base type and is surfaced for low-level Urho code.
Property
1.0.0.0
Urho.BlendMode
Return blend mode.
Or
Set blend mode.
To be added.
To be added.
Property
1.0.0.0
Urho.Color
Return color.
Or
Set color.
To be added.
To be added.
Property
1.0.0.0
Urho.Material
Return custom material.
Or
Set custom material.
To be added.
To be added.
Property
1.0.0.0
Urho.ResourceRef
Return custom material attribute.
To be added.
To be added.
Property
1.0.0.0
System.Boolean
Return flip X.
Or
Set flip X.
To be added.
To be added.
Property
1.0.0.0
System.Boolean
Return flip Y.
Or
Set flip Y.
To be added.
To be added.
Property
1.0.0.0
Urho.Vector2
Return hot spot.
Or
Set hot spot.
To be added.
To be added.
Method
1.0.0.0
System.Void
To be added.
Register object factory. Drawable2D must be registered first.
To be added.
Method
1.0.0.0
System.Void
To be added.
To be added.
Set flip.
To be added.
Property
1.0.0.0
Urho.Sprite2D
Return sprite.
Or
Set sprite.
To be added.
To be added.
Property
1.0.0.0
Urho.ResourceRef
Return sprite attribute.
To be added.
To be added.
Property
1.0.0.0
Urho.StringHash
Urho's type system type.
StringHash representing the type for this C# type.
This returns the Urho's type and is surfaced for low-level Urho code.
Property
1.0.0.0
System.String
Urho's low-level type name.
Stringified low-level type name.
Property
1.0.0.0
System.String
Urho's low-level type name, accessible as a static method.
Stringified low-level type name.
Property
1.0.0.0
Urho.StringHash
To be added.
To be added.
To be added.
Property
1.0.0.0
System.Boolean
Return use hot spot.
Or
Set use hot spot.
To be added.
To be added.