Urho 1.0.0.0 Urho.Component Tile map component. To be added. Constructor 1.0.0.0 Pointer to the raw unmanaged Urho object. Constructs a new instance of TileMap2D, given a raw pointer to an unmanaged object This creates a new managed wrapper for the type using the raw pointer to an unmanaged object. Objects that are created in this fashion get registered with the UrhoSharp runtime. This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users. Constructor 1.0.0.0 The context that this object will be attached to. Creates an instance of TileMap2D that is attached to an execution context. This creates an instance of TileMap2D attached to the specified execution context. Constructor 1.0.0.0 Pass UrhoObjectFlag.Empty. Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field. This constructor should be invoked by your code if you provide your own constructor that sets the handle field. This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor. You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object. Property 1.0.0.0 Urho.StringHash Urho's type system base type. StringHash representing the base type for this Urho type. This returns the Urho type system base type and is surfaced for low-level Urho code. Method 1.0.0.0 System.Void Add debug geometry to the debug renderer. To be added. Method 1.0.0.0 System.Void To be added. To be added. Visualize the component as debug geometry. To be added. Method 1.0.0.0 Urho.TileMapLayer2D To be added. Return tile map layer at index. To be added. To be added. Property 1.0.0.0 Urho.TileMapInfo2D Return information. To be added. To be added. Property 1.0.0.0 System.UInt32 Return number of layers. To be added. To be added. Method 1.0.0.0 System.Void To be added. Register object factory. To be added. Method 1.0.0.0 Urho.Vector2 To be added. To be added. Convert tile index to position. To be added. To be added. Property 1.0.0.0 Urho.TmxFile2D Return tmx file. Or Set tmx file. To be added. To be added. Property 1.0.0.0 Urho.ResourceRef Return tile map file attribute. To be added. To be added. Property 1.0.0.0 Urho.StringHash Urho's type system type. StringHash representing the type for this C# type. This returns the Urho's type and is surfaced for low-level Urho code. Property 1.0.0.0 System.String Urho's low-level type name. Stringified low-level type name. Property 1.0.0.0 System.String Urho's low-level type name, accessible as a static method. Stringified low-level type name. Property 1.0.0.0 Urho.StringHash To be added. To be added. To be added.