# 1 for 64bit, 0 for 32bit: URHO3D_SRC_DIR=Urho3D/Source TARGET=Visual Studio 14 Win64 ifeq ($(RENDERER), D3D11) RENDERER_FLAGS=-DURHO3D_OPENGL=0 -DURHO3D_D3D11=1 else ifeq ($(RENDERER), D3D9) RENDERER_FLAGS=-DURHO3D_OPENGL=0 -DURHO3D_D3D11=0 else RENDERER_FLAGS=-DURHO3D_OPENGL=1 endif Urho3D_Windows: rm -rf Urho3D/Urho3D_Windows/CMakeFiles && rm -rf Urho3D/Urho3D_Windows/CMakeCache.txt && cd $(URHO3D_SRC_DIR) && cmake -E make_directory ../Urho3D_Windows && cmake -E chdir ../Urho3D_Windows cmake -G "$(TARGET)" ../Urho3D_Windows $(RENDERER_FLAGS) -DURHO3D_PCH=0 -DURHO3D_LUA=0 -DURHO3D_ANGELSCRIPT=0 -VS=14 ../../$(URHO3D_SRC_DIR)/ libUrho3D.a: Urho3D_Windows cd Urho3D/Urho3D_Windows && cmake --build . --target Urho3D --config Debug && cmake --build . --target PackageTool --config Release CoreData.pak: Urho3D/Urho3D_Windows/bin/tool/PackageTool.exe Urho3D/CoreData Urho3D/CoreData.pak -q