Urho 1.0.0.0 Urho.Gui.Button Menu UI element that optionally shows a popup. To be added. Constructor 1.0.0.0 Constructs a new instance of Urho.Gui.Menu which is tied to the . Constructor 1.0.0.0 Pointer to the raw unmanaged Urho object. Constructs a new instance of Urho.Gui.Menu, given a raw pointer to an unmanaged object This creates a new managed wrapper for the type using the raw pointer to an unmanaged object. Objects that are created in this fashion get registered with the UrhoSharp runtime. This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users. Constructor 1.0.0.0 The context that this object will be attached to. Constructs a new instance of Urho.Gui.Menu linked to a specific . Constructor 1.0.0.0 Pass UrhoObjectFlag.Empty. Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field. This constructor should be invoked by your code if you provide your own constructor that sets the handle field. This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor. You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object. Property 1.0.0.0 System.Int32 Return accelerator key code, 0 if disabled. To be added. To be added. Property 1.0.0.0 System.Int32 Return accelerator qualifiers. To be added. To be added. Property 1.0.0.0 System.Boolean Return whether popup is open. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. To be added. Event 1.0.0.0 System.Action<Urho.Gui.MenuSelectedEventArgs> To be added. The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the method. That one will force that callback and will ignore any previously set events here. Method 1.0.0.0 System.Void React to the popup being hidden. To be added. Method 1.0.0.0 System.Void To be added. To be added. To be added. To be added. To be added. React to mouse hover. To be added. Method 1.0.0.0 System.Void React to the popup being shown. To be added. Property 1.0.0.0 Urho.Gui.UIElement Return popup element. Or Set popup element to show on selection. To be added. To be added. Property 1.0.0.0 Urho.IntVector2 Return popup element offset. Or Set popup element offset. To be added. To be added. Method 1.0.0.0 System.Void To be added. Register object factory. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Void To be added. To be added. Set accelerator key (set zero key code to disable.) To be added. Method 1.0.0.0 System.Void To be added. To be added. Set popup element offset. To be added. Method 1.0.0.0 System.Void To be added. Force the popup to show or hide. To be added. Method 1.0.0.0 Urho.Subscription The handler to invoke when this event is raised. Subscribes to the MenuSelected event raised by the Menu. Returns an Urho.Subscription that can be used to cancel the subscription. This method will override any prior subscription, including those assigned to on event handlers. This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from. For a more event-like approach, use the event. Property 1.0.0.0 Urho.StringHash Urho's type system type. StringHash representing the type for this C# type. This returns the Urho's type and is surfaced for low-level Urho code. Property 1.0.0.0 System.String Urho's low-level type name. Stringified low-level type name. Property 1.0.0.0 System.String Urho's low-level type name, accessible as a static method. Stringified low-level type name. Property 1.0.0.0 Urho.StringHash Urho's low-level type, accessible as a static method. This returns the Urho's type and is surface for the low-level Urho code. Method 1.0.0.0 System.Void To be added. Perform UI element update. To be added.