// WARNING - AUTOGENERATED - DO NOT EDIT // // Generated using `sharpie urho` // // RayQueryLevel.cs // // Copyright 2015 Xamarin Inc. All rights reserved. using System; using System.Runtime.InteropServices; using System.Collections.Generic; using Urho.Urho2D; using Urho.Gui; using Urho.Resources; using Urho.IO; using Urho.Navigation; using Urho.Network; namespace Urho { /// /// Graphics raycast detail level. /// public enum RayQueryLevel { Aabb = 0, Obb, Triangle, TriangleUv } }