Urho
1.0.0.0
Urho.Component
Spatial cursor component.
Displays a small static model ( by default) and updates its position each frame according to user's gaze. It sends a raycast each frame update and raises Raycasted event that can be used if you also need to send a raycast in order to avoid doing it twice. The model will be rotated according to a Normal of a geometry touched by the raycast.
Constructor
1.0.0.0
To be added.
To be added.
Constructor
1.0.0.0
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Diagnostics.DebuggerStepThrough
System.Runtime.CompilerServices.AsyncStateMachine(typeof(Urho.SharpReality.SpatialCursor/<ClickAnimation>d__19))
System.Void
Runs a quick click animation using SetShaderAnimation method.
To be added.
Property
1.0.0.0
System.Boolean
Enables or disables cursor.
To be added.
To be added.
Property
1.0.0.0
Urho.Node
Node containing cursor's StaticModel.
To be added.
To be added.
Property
1.0.0.0
Urho.Node
Cursor's root node.
To be added.
To be added.
Method
1.0.0.0
System.Void
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Void
To be added.
To be added.
To be added.
Event
1.0.0.0
System.Action<System.Nullable<Urho.RayQueryResult>>
Fired after each recast made by the cursor.
To be added.
Method
1.0.0.0
System.Void
Runs a default 'Idle' animation.
To be added.