Urho 1.0.0.0 System.Object Base class for GPU resources. To be added. Constructor 1.0.0.0 To be added. To be added. To be added. Constructor 1.0.0.0 Preserve To be added. To be added. To be added. Method 1.0.0.0 System.Void Clear the data lost flag. To be added. Property 1.0.0.0 System.Boolean Return whether data is lost due to context loss. To be added. To be added. Method 1.0.0.0 System.IntPtr Return the object pointer. Applicable only on Direct3D. To be added. To be added. Property 1.0.0.0 System.UInt32 Return the object name. Applicable only on OpenGL. To be added. To be added. Property 1.0.0.0 Urho.Graphics Return the graphics subsystem associated with this GPU object. To be added. To be added. Method 1.0.0.0 System.Boolean Return whether has pending data assigned while graphics context was lost. To be added. To be added. Method 1.0.0.0 System.Void Mark the GPU resource destroyed on graphics context destruction. To be added. Method 1.0.0.0 System.Void Recreate the GPU resource and restore data if applicable. To be added. Method 1.0.0.0 System.Void Unconditionally release the GPU resource. To be added.