Urho
1.0.0.0
System.Object
Base class for GPU resources.
To be added.
Constructor
1.0.0.0
To be added.
To be added.
To be added.
Constructor
1.0.0.0
Preserve
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Void
Clear the data lost flag.
To be added.
Property
1.0.0.0
System.Boolean
Return whether data is lost due to context loss.
To be added.
To be added.
Method
1.0.0.0
System.IntPtr
Return the object pointer. Applicable only on Direct3D.
To be added.
To be added.
Property
1.0.0.0
System.UInt32
Return the object name. Applicable only on OpenGL.
To be added.
To be added.
Property
1.0.0.0
Urho.Graphics
Return the graphics subsystem associated with this GPU object.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
Return whether has pending data assigned while graphics context was lost.
To be added.
To be added.
Method
1.0.0.0
System.Void
Mark the GPU resource destroyed on graphics context destruction.
To be added.
Method
1.0.0.0
System.Void
Recreate the GPU resource and restore data if applicable.
To be added.
Method
1.0.0.0
System.Void
Unconditionally release the GPU resource.
To be added.