Urho 1.0.0.0 Urho.Texture 2D texture array resource. To be added. Constructor 1.0.0.0 Preserve Constructs a new instance of Urho.Texture2DArray which is tied to the . Constructor 1.0.0.0 Preserve To be added. To be added. To be added. Constructor 1.0.0.0 Preserve To be added. Constructs a new instance of Urho.Texture2DArray linked to a specific . Constructor 1.0.0.0 Preserve To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean Finish resource loading. Always called from the main thread. Return true if successful. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. To be added. Property 1.0.0.0 System.UInt32 Return number of layers in the texture. Or Set the number of layers in the texture. To be used before SetData. To be added. To be added. Method 1.0.0.0 System.Void Mark the GPU resource destroyed on context destruction. To be added. Method 1.0.0.0 System.Void Recreate the GPU resource and restore data if applicable. To be added. Method 1.0.0.0 System.Void To be added. To be added. To be added. Method 1.0.0.0 System.Void Release the texture. To be added. Property 1.0.0.0 Urho.RenderSurface Return render surface. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. To be added. To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. To be added. To be added. To be added. Property 1.0.0.0 Urho.StringHash Urho's type system type. StringHash representing the type for this C# type. This returns the Urho's type and is surfaced for low-level Urho code. Property 1.0.0.0 System.String Urho's low-level type name. Stringified low-level type name. Property 1.0.0.0 System.String Urho's low-level type name, accessible as a static method. Stringified low-level type name. Property 1.0.0.0 Preserve Urho.StringHash Urho's low-level type, accessible as a static method. This returns the Urho's type and is surface for the low-level Urho code.