Urho
1.0.0.0
Urho.Resources.Resource
Value animation class.
To be added.
Constructor
1.0.0.0
Preserve
Constructs a new instance of Urho.ValueAnimation which is tied to the .
Constructor
1.0.0.0
Preserve
Pointer to the raw unmanaged Urho object.
Constructs a new instance of Urho.ValueAnimation, given a raw pointer to an unmanaged object
This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.
Objects that are created in this fashion get registered with the UrhoSharp runtime.
This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.
Constructor
1.0.0.0
Preserve
The context that this object will be attached to.
Constructs a new instance of Urho.ValueAnimation linked to a specific .
Constructor
1.0.0.0
Preserve
Pass UrhoObjectFlag.Empty.
Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.
This constructor should be invoked by your code if you provide your own constructor that sets the handle field.
This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.
You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Property
1.0.0.0
System.Single
Return begin time.
To be added.
To be added.
Property
1.0.0.0
System.Single
Return end time.
To be added.
To be added.
Method
1.0.0.0
Urho.Variant
To be added.
Return animation value.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
Has event frames.
To be added.
To be added.
Property
1.0.0.0
Urho.InterpMethod
Return interpolation method.
Or
Set interpolation method.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Property
1.0.0.0
System.IntPtr
Return owner.
Or
Set owner.
To be added.
To be added.
Method
1.0.0.0
System.Void
To be added.
Register object factory.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
Set key frame.
To be added.
To be added.
Property
1.0.0.0
System.Single
Return spline tension.
Or
Set spline tension, should be between 0.0f and 1.0f, but this is not a must.
To be added.
To be added.
Property
1.0.0.0
Urho.StringHash
Urho's type system type.
StringHash representing the type for this C# type.
This returns the Urho's type and is surfaced for low-level Urho code.
Property
1.0.0.0
System.String
Urho's low-level type name.
Stringified low-level type name.
Property
1.0.0.0
System.String
Urho's low-level type name, accessible as a static method.
Stringified low-level type name.
Property
1.0.0.0
Preserve
Urho.StringHash
Urho's low-level type, accessible as a static method.
This returns the Urho's type and is surface for the low-level Urho code.
Property
1.0.0.0
System.Boolean
Return animation is valid.
To be added.
To be added.
Property
1.0.0.0
Urho.VariantType
Return value type.
Or
Set value type.
To be added.
To be added.