Urho 1.0.0.0 Urho.Resources.Resource Value animation class. To be added. Constructor 1.0.0.0 Preserve Constructs a new instance of Urho.ValueAnimation which is tied to the . Constructor 1.0.0.0 Preserve Pointer to the raw unmanaged Urho object. Constructs a new instance of Urho.ValueAnimation, given a raw pointer to an unmanaged object This creates a new managed wrapper for the type using the raw pointer to an unmanaged object. Objects that are created in this fashion get registered with the UrhoSharp runtime. This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users. Constructor 1.0.0.0 Preserve The context that this object will be attached to. Constructs a new instance of Urho.ValueAnimation linked to a specific . Constructor 1.0.0.0 Preserve Pass UrhoObjectFlag.Empty. Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field. This constructor should be invoked by your code if you provide your own constructor that sets the handle field. This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor. You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Property 1.0.0.0 System.Single Return begin time. To be added. To be added. Property 1.0.0.0 System.Single Return end time. To be added. To be added. Method 1.0.0.0 Urho.Variant To be added. Return animation value. To be added. To be added. Method 1.0.0.0 System.Boolean Has event frames. To be added. To be added. Property 1.0.0.0 Urho.InterpMethod Return interpolation method. Or Set interpolation method. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Property 1.0.0.0 System.IntPtr Return owner. Or Set owner. To be added. To be added. Method 1.0.0.0 System.Void To be added. Register object factory. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. Set key frame. To be added. To be added. Property 1.0.0.0 System.Single Return spline tension. Or Set spline tension, should be between 0.0f and 1.0f, but this is not a must. To be added. To be added. Property 1.0.0.0 Urho.StringHash Urho's type system type. StringHash representing the type for this C# type. This returns the Urho's type and is surfaced for low-level Urho code. Property 1.0.0.0 System.String Urho's low-level type name. Stringified low-level type name. Property 1.0.0.0 System.String Urho's low-level type name, accessible as a static method. Stringified low-level type name. Property 1.0.0.0 Preserve Urho.StringHash Urho's low-level type, accessible as a static method. This returns the Urho's type and is surface for the low-level Urho code. Property 1.0.0.0 System.Boolean Return animation is valid. To be added. To be added. Property 1.0.0.0 Urho.VariantType Return value type. Or Set value type. To be added. To be added.