Urho
1.0.0.0
System.Object
Application options, see full description at:
http://urho3d.github.io/documentation/1.4/_running.html
This contains the list of options that can be configured at application startup, these settings control how the engine is initialized.
The options set with this selector are passed to the Urho game engine on startup.
You can use the convenience or static values as options to use as either defaults for landscape or portrait.
Constructor
1.0.0.0
To be added.
To be added.
To be added.
Constructor
1.0.0.0
To be added.
To be added.
To be added.
Property
1.0.0.0
System.String
Any additional options from the Urho engine that might not be encompassed by one of the strongly typed properties here.
To be added.
To be added.
Property
1.0.0.0
System.IntPtr
To be added.
To be added.
To be added.
Property
1.0.0.0
System.Int32
Desktop only option.
To be added.
To be added.
Property
1.0.0.0
System.Boolean
Determines whether we should limit the frames (defaults to true), the default is limit is 200 FPS for desktop, and 60 fps, despite of the flag settings.
To be added.
To be added.
Property
1.0.0.0
Urho.ApplicationOptions+OrientationType
iOS only - orientation for the game
To be added.
This describes the allowed orientation modes for the display.
Property
1.0.0.0
System.Boolean
Desktop only - provides a resizable window.
To be added.
To be added.
Property
1.0.0.0
System.String[]
Resource package files to use - default empty.
To be added.
To be added.
Property
1.0.0.0
System.String[]
Resource path(s) to use (default: Data, CoreData)
To be added.
To be added.
Method
1.0.0.0
System.String
Returns the command line version suitable to be sent to the Urho engine.
To be added.
To be added.
Property
1.0.0.0
System.Boolean
Enable touch-emulation on desktop environments.
To be added.
To be added.
Property
1.0.0.0
System.Int32
Desktop only option.
To be added.
To be added.
Property
1.0.0.0
System.Boolean
Desktop only option.
To be added.
To be added.