Urho 1.0.0.0 System.Object Application options, see full description at: http://urho3d.github.io/documentation/1.4/_running.html This contains the list of options that can be configured at application startup, these settings control how the engine is initialized. The options set with this selector are passed to the Urho game engine on startup. You can use the convenience  or  static values as options to use as either defaults for landscape or portrait. Constructor 1.0.0.0 To be added. To be added. To be added. Constructor 1.0.0.0 To be added. To be added. To be added. Property 1.0.0.0 System.String Any additional options from the Urho engine that might not be encompassed by one of the strongly typed properties here. To be added. To be added. Property 1.0.0.0 System.IntPtr To be added. To be added. To be added. Property 1.0.0.0 System.Int32 Desktop only option. To be added. To be added. Property 1.0.0.0 System.Boolean Determines whether we should limit the frames (defaults to true), the default is limit is 200 FPS for desktop, and 60 fps, despite of the flag settings. To be added. To be added. Property 1.0.0.0 Urho.ApplicationOptions+OrientationType iOS only - orientation for the game To be added. This describes the allowed orientation modes for the display. Property 1.0.0.0 System.Boolean Desktop only - provides a resizable window. To be added. To be added. Property 1.0.0.0 System.String[] Resource package files to use - default empty. To be added. To be added. Property 1.0.0.0 System.String[] Resource path(s) to use (default: Data, CoreData) To be added. To be added. Method 1.0.0.0 System.String Returns the command line version suitable to be sent to the Urho engine. To be added. To be added. Property 1.0.0.0 System.Boolean Enable touch-emulation on desktop environments. To be added. To be added. Property 1.0.0.0 System.Int32 Desktop only option. To be added. To be added. Property 1.0.0.0 System.Boolean Desktop only option. To be added. To be added.