Urho 1.0.0.0 Urho.Component Camera component. To be added. Constructor 1.0.0.0 Constructs a new instance of Urho.Camera which is tied to the . Constructor 1.0.0.0 Pointer to the raw unmanaged Urho object. Constructs a new instance of Urho.Camera, given a raw pointer to an unmanaged object This creates a new managed wrapper for the type using the raw pointer to an unmanaged object. Objects that are created in this fashion get registered with the UrhoSharp runtime. This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users. Constructor 1.0.0.0 The context that this object will be attached to. Constructs a new instance of Urho.Camera linked to a specific . Constructor 1.0.0.0 Pass UrhoObjectFlag.Empty. Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field. This constructor should be invoked by your code if you provide your own constructor that sets the handle field. This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor. You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object. Property 1.0.0.0 System.Single Return aspect ratio. Or Set aspect ratio manually. Disables the auto aspect ratio -mode. To be added. To be added. Property 1.0.0.0 System.Boolean Return auto aspect ratio flag. Or Set automatic aspect ratio based on viewport dimensions. Enabled by default. To be added. To be added. Property 1.0.0.0 Urho.Plane Return the custom clipping plane. Or Set custom clipping plane in world space. To be added. To be added. Property 1.0.0.0 Urho.Vector4 Return clipping plane attribute. To be added. To be added. Method 1.0.0.0 System.Void To be added. To be added. Visualize the component as debug geometry. To be added. Property 1.0.0.0 Urho.Matrix3x4 Get effective world transform for matrix and frustum calculations including reflection but excluding node scaling. To be added. To be added. Property 1.0.0.0 System.Single Return far clip distance. Or Set far clip distance. To be added. To be added. Property 1.0.0.0 Urho.FillMode Return fill mode. Or Set polygon fill mode to use when rendering a scene. To be added. To be added. Property 1.0.0.0 System.Boolean Return vertical flipping mode. Or Set vertical flipping mode. Called internally by View to resolve OpenGL / Direct3D9 rendertarget sampling differences. To be added. To be added. Property 1.0.0.0 System.Single Return vertical field of view in degrees. Or Set vertical field of view in degrees. To be added. To be added. Method 1.0.0.0 System.Single To be added. Return distance to position. In orthographic mode uses only Z coordinate. To be added. To be added. Method 1.0.0.0 System.Single To be added. Return squared distance to position. In orthographic mode uses only Z coordinate. To be added. To be added. Method 1.0.0.0 Urho.Quaternion To be added. To be added. To be added. Return a world rotation for facing a camera on certain axes based on the existing world rotation. To be added. To be added. Method 1.0.0.0 System.Single To be added. To be added. To be added. Return a scene node's LOD scaled distance. To be added. To be added. Method 1.0.0.0 Urho.Matrix4 To be added. Return either API-specific or API-independent (D3D convention) projection matrix. To be added. To be added. Method 1.0.0.0 Urho.Ray To be added. To be added. Return ray corresponding to normalized screen coordinates (0.0 - 1.0). To be added. To be added. Method 1.0.0.0 Urho.Frustum To be added. To be added. Return frustum split by custom near and far clip distances. To be added. To be added. Method 1.0.0.0 Urho.Frustum To be added. To be added. Return split frustum in view space. To be added. To be added. Property 1.0.0.0 System.Single Return half view size. To be added. To be added. Property 1.0.0.0 System.Single Return LOD bias. Or Set LOD bias. To be added. To be added. Property 1.0.0.0 System.Single Return near clip distance. Or Set near clip distance. To be added. To be added. Property 1.0.0.0 System.Boolean Determines whether the camera is Orthographic or not. To be added. To be added. Property 1.0.0.0 System.Single Return orthographic mode size. Or Set orthographic mode view uniform size. To be added. To be added. Property 1.0.0.0 Urho.Vector2 Return projection offset. Or Set projection offset. It needs to be calculated as (offset in pixels) / (viewport dimensions.) To be added. To be added. Property 1.0.0.0 System.Boolean Return if projection parameters are valid for rendering and raycasting. To be added. To be added. Property 1.0.0.0 Urho.Plane Return the reflection plane. Or Set reflection plane in world space for reflection mode. To be added. To be added. Property 1.0.0.0 Urho.Vector4 Return reflection plane attribute. To be added. To be added. Method 1.0.0.0 System.Void To be added. Register object factory. To be added. Property 1.0.0.0 System.Boolean Return whether to reverse culling; affected by vertical flipping and reflection. To be added. To be added. Method 1.0.0.0 Urho.Vector3 To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Void To be added. Set aspect ratio without disabling the "auto aspect ratio" mode. Called internally by View. To be added. Method 1.0.0.0 System.Void To be added. Set clipping plane attribute. To be added. Method 1.0.0.0 System.Void To be added. Set orthographic mode view non-uniform size. Disables the auto aspect ratio -mode. To be added. Method 1.0.0.0 System.Void To be added. Set orthographic size attribute without forcing the aspect ratio. To be added. Method 1.0.0.0 System.Void To be added. Set reflection plane attribute. To be added. Property 1.0.0.0 Urho.StringHash Urho's type system type. StringHash representing the type for this C# type. This returns the Urho's type and is surfaced for low-level Urho code. Property 1.0.0.0 System.String Urho's low-level type name. Stringified low-level type name. Property 1.0.0.0 System.String Urho's low-level type name, accessible as a static method. Stringified low-level type name. Property 1.0.0.0 Urho.StringHash Urho's low-level type, accessible as a static method. This returns the Urho's type and is surface for the low-level Urho code. Property 1.0.0.0 System.Boolean Return whether is using a custom clipping plane. Or Set whether to use a custom clip plane. To be added. To be added. Property 1.0.0.0 System.Boolean Return whether is using reflection. Or Set reflection mode. To be added. To be added. Property 1.0.0.0 System.UInt32 Return view mask. Or Set view mask. Will be and'ed with object's view mask to see if the object should be rendered. To be added. To be added. Property 1.0.0.0 Urho.ViewOverrideFlags Return view override flags. Or Set view override flags. To be added. To be added. Property 1.0.0.0 Urho.Frustum Return frustum in view space. To be added. To be added. Method 1.0.0.0 Urho.Vector2 To be added. To be added. To be added. To be added. Property 1.0.0.0 System.Single Return zoom. Or Set zoom. To be added. To be added.