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- <Type Name="NavigationMesh" FullName="Urho.Navigation.NavigationMesh">
- <TypeSignature Language="C#" Value="public class NavigationMesh : Urho.Component" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit NavigationMesh extends Urho.Component" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>Urho.Component</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>
- Navigation mesh component. Collects the navigation geometry from child nodes with the Navigable component and responds to path queries.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public NavigationMesh ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Attributes>
- <Attribute>
- <AttributeName>Preserve</AttributeName>
- </Attribute>
- </Attributes>
- <Parameters />
- <Docs>
- <summary>
- <para>Constructs a new instance of Urho.Navigation.NavigationMesh which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
- </summary>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public NavigationMesh (IntPtr handle);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Attributes>
- <Attribute>
- <AttributeName>Preserve</AttributeName>
- </Attribute>
- </Attributes>
- <Parameters>
- <Parameter Name="handle" Type="System.IntPtr" />
- </Parameters>
- <Docs>
- <param name="handle">Pointer to the raw unmanaged Urho object.</param>
- <summary>Constructs a new instance of Urho.Navigation.NavigationMesh, given a raw pointer to an unmanaged object</summary>
- <remarks>
- <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
- <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
- <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public NavigationMesh (Urho.Context context);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Attributes>
- <Attribute>
- <AttributeName>Preserve</AttributeName>
- </Attribute>
- </Attributes>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- </Parameters>
- <Docs>
- <param name="context">The context that this object will be attached to.</param>
- <summary>
- <para>Constructs a new instance of Urho.Navigation.NavigationMesh linked to a specific <see cref="T:Urho.Context" />.</para>
- </summary>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="protected NavigationMesh (Urho.UrhoObjectFlag emptyFlag);" />
- <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Attributes>
- <Attribute>
- <AttributeName>Preserve</AttributeName>
- </Attribute>
- </Attributes>
- <Parameters>
- <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
- </Parameters>
- <Docs>
- <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
- <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
- <remarks>
- <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
- <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
- <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="AgentHeight">
- <MemberSignature Language="C#" Value="public float AgentHeight { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 AgentHeight" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return navigation agent height.
- Or
- Set navigation agent height.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="AgentMaxClimb">
- <MemberSignature Language="C#" Value="public float AgentMaxClimb { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 AgentMaxClimb" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return navigation agent max vertical climb.
- Or
- Set navigation agent max vertical climb.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="AgentMaxSlope">
- <MemberSignature Language="C#" Value="public float AgentMaxSlope { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 AgentMaxSlope" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return navigation agent max slope.
- Or
- Set navigation agent max slope.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="AgentRadius">
- <MemberSignature Language="C#" Value="public float AgentRadius { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 AgentRadius" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return navigation agent radius.
- Or
- Set navigation agent radius.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="BoundingBox">
- <MemberSignature Language="C#" Value="public Urho.BoundingBox BoundingBox { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.BoundingBox BoundingBox" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.BoundingBox</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return local space bounding box of the navigation mesh.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Build">
- <MemberSignature Language="C#" Value="public virtual bool Build ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool Build() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>
- Rebuild the navigation mesh. Return true if successful.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Build">
- <MemberSignature Language="C#" Value="public virtual bool Build (Urho.BoundingBox boundingBox);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool Build(valuetype Urho.BoundingBox boundingBox) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="boundingBox" Type="Urho.BoundingBox" />
- </Parameters>
- <Docs>
- <param name="boundingBox">To be added.</param>
- <summary>
- Rebuild part of the navigation mesh contained by the world-space bounding box. Return true if successful.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="CellHeight">
- <MemberSignature Language="C#" Value="public float CellHeight { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 CellHeight" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return cell height.
- Or
- Set cell height.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="CellSize">
- <MemberSignature Language="C#" Value="public float CellSize { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 CellSize" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return cell size.
- Or
- Set cell size.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DetailSampleDistance">
- <MemberSignature Language="C#" Value="public float DetailSampleDistance { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 DetailSampleDistance" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return detail sampling distance.
- Or
- Set detail sampling distance.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DetailSampleMaxError">
- <MemberSignature Language="C#" Value="public float DetailSampleMaxError { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 DetailSampleMaxError" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return detail sampling maximum error.
- Or
- Set detail sampling maximum error.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DrawDebugGeometry">
- <MemberSignature Language="C#" Value="public virtual void DrawDebugGeometry (bool depthTest);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void DrawDebugGeometry(bool depthTest) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="depthTest" Type="System.Boolean" />
- </Parameters>
- <Docs>
- <param name="depthTest">To be added.</param>
- <summary>
- Add debug geometry to the debug renderer.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DrawDebugGeometry">
- <MemberSignature Language="C#" Value="public override void DrawDebugGeometry (Urho.DebugRenderer debug, bool depthTest);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void DrawDebugGeometry(class Urho.DebugRenderer debug, bool depthTest) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="debug" Type="Urho.DebugRenderer" />
- <Parameter Name="depthTest" Type="System.Boolean" />
- </Parameters>
- <Docs>
- <param name="debug">To be added.</param>
- <param name="depthTest">To be added.</param>
- <summary>
- Visualize the component as debug geometry.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DrawNavAreas">
- <MemberSignature Language="C#" Value="public bool DrawNavAreas { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool DrawNavAreas" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return whether to draw NavArea components.
- Or
- Draw debug geometry for NavArea components.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DrawOffMeshConnections">
- <MemberSignature Language="C#" Value="public bool DrawOffMeshConnections { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool DrawOffMeshConnections" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return whether to draw OffMeshConnection components.
- Or
- Draw debug geometry for OffMeshConnection components.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="EdgeMaxError">
- <MemberSignature Language="C#" Value="public float EdgeMaxError { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 EdgeMaxError" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return edge max error.
- Or
- Set edge max error.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="EdgeMaxLength">
- <MemberSignature Language="C#" Value="public float EdgeMaxLength { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 EdgeMaxLength" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return edge max length.
- Or
- Set edge max length.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="FindNearestPoint">
- <MemberSignature Language="C#" Value="public Urho.Vector3 FindNearestPoint (Urho.Vector3 hitPos, Urho.Vector3 vector3);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 FindNearestPoint(valuetype Urho.Vector3 hitPos, valuetype Urho.Vector3 vector3) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="hitPos" Type="Urho.Vector3" />
- <Parameter Name="vector3" Type="Urho.Vector3" />
- </Parameters>
- <Docs>
- <param name="hitPos">To be added.</param>
- <param name="vector3">To be added.</param>
- <summary>To be added.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="FindNearestPoint">
- <MemberSignature Language="C#" Value="public Urho.Vector3 FindNearestPoint (Urho.Vector3 point, Urho.Vector3 extents, Urho.Navigation.dtQueryFilter* filter, uint* nearestRef);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 FindNearestPoint(valuetype Urho.Vector3 point, valuetype Urho.Vector3 extents, valuetype Urho.Navigation.dtQueryFilter* filter, unsigned int32* nearestRef) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="point" Type="Urho.Vector3" />
- <Parameter Name="extents" Type="Urho.Vector3" />
- <Parameter Name="filter" Type="Urho.Navigation.dtQueryFilter*" />
- <Parameter Name="nearestRef" Type="System.UInt32*" />
- </Parameters>
- <Docs>
- <param name="point">To be added.</param>
- <param name="extents">To be added.</param>
- <param name="filter">To be added.</param>
- <param name="nearestRef">To be added.</param>
- <summary>
- Find the nearest point on the navigation mesh to a given point. Extents specifies how far out from the specified point to check along each axis.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="FindPath">
- <MemberSignature Language="C#" Value="public Urho.Vector3[] FindPath (Urho.Vector3 start, Urho.Vector3 end);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3[] FindPath(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3[]</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="start" Type="Urho.Vector3" />
- <Parameter Name="end" Type="Urho.Vector3" />
- </Parameters>
- <Docs>
- <param name="start">To be added.</param>
- <param name="end">To be added.</param>
- <summary>To be added.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetAreaCost">
- <MemberSignature Language="C#" Value="public float GetAreaCost (uint areaID);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetAreaCost(unsigned int32 areaID) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="areaID" Type="System.UInt32" />
- </Parameters>
- <Docs>
- <param name="areaID">To be added.</param>
- <summary>
- Get the current cost of an area
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetDistanceToWall">
- <MemberSignature Language="C#" Value="public float GetDistanceToWall (Urho.Vector3 point, float radius, Urho.Vector3 extents, Urho.Navigation.dtQueryFilter* filter, Urho.Vector3* hitPos, Urho.Vector3* hitNormal);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetDistanceToWall(valuetype Urho.Vector3 point, float32 radius, valuetype Urho.Vector3 extents, valuetype Urho.Navigation.dtQueryFilter* filter, valuetype Urho.Vector3* hitPos, valuetype Urho.Vector3* hitNormal) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="point" Type="Urho.Vector3" />
- <Parameter Name="radius" Type="System.Single" />
- <Parameter Name="extents" Type="Urho.Vector3" />
- <Parameter Name="filter" Type="Urho.Navigation.dtQueryFilter*" />
- <Parameter Name="hitPos" Type="Urho.Vector3*" />
- <Parameter Name="hitNormal" Type="Urho.Vector3*" />
- </Parameters>
- <Docs>
- <param name="point">To be added.</param>
- <param name="radius">To be added.</param>
- <param name="extents">To be added.</param>
- <param name="filter">To be added.</param>
- <param name="hitPos">To be added.</param>
- <param name="hitNormal">To be added.</param>
- <summary>
- Return distance to wall from a point. Maximum search radius must be specified.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetRandomPoint">
- <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPoint (Urho.Navigation.dtQueryFilter* filter, uint* randomRef);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPoint(valuetype Urho.Navigation.dtQueryFilter* filter, unsigned int32* randomRef) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="filter" Type="Urho.Navigation.dtQueryFilter*" />
- <Parameter Name="randomRef" Type="System.UInt32*" />
- </Parameters>
- <Docs>
- <param name="filter">To be added.</param>
- <param name="randomRef">To be added.</param>
- <summary>
- Return a random point on the navigation mesh.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetRandomPointInCircle">
- <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPointInCircle (Urho.Vector3 center, float radius, Urho.Vector3 extents, Urho.Navigation.dtQueryFilter* filter, uint* randomRef);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPointInCircle(valuetype Urho.Vector3 center, float32 radius, valuetype Urho.Vector3 extents, valuetype Urho.Navigation.dtQueryFilter* filter, unsigned int32* randomRef) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="center" Type="Urho.Vector3" />
- <Parameter Name="radius" Type="System.Single" />
- <Parameter Name="extents" Type="Urho.Vector3" />
- <Parameter Name="filter" Type="Urho.Navigation.dtQueryFilter*" />
- <Parameter Name="randomRef" Type="System.UInt32*" />
- </Parameters>
- <Docs>
- <param name="center">To be added.</param>
- <param name="radius">To be added.</param>
- <param name="extents">To be added.</param>
- <param name="filter">To be added.</param>
- <param name="randomRef">To be added.</param>
- <summary>
- Return a random point on the navigation mesh within a circle. The circle radius is only a guideline and in practice the returned point may be further away.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Initialized">
- <MemberSignature Language="C#" Value="public bool Initialized { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool Initialized" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Return whether has been initialized with valid navigation data.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="MeshName">
- <MemberSignature Language="C#" Value="public string MeshName { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string MeshName" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return the given name of this navigation mesh.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="MoveAlongSurface">
- <MemberSignature Language="C#" Value="public Urho.Vector3 MoveAlongSurface (Urho.Vector3 start, Urho.Vector3 end, Urho.Vector3 extents, int maxVisited, Urho.Navigation.dtQueryFilter* filter);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 MoveAlongSurface(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, valuetype Urho.Vector3 extents, int32 maxVisited, valuetype Urho.Navigation.dtQueryFilter* filter) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="start" Type="Urho.Vector3" />
- <Parameter Name="end" Type="Urho.Vector3" />
- <Parameter Name="extents" Type="Urho.Vector3" />
- <Parameter Name="maxVisited" Type="System.Int32" />
- <Parameter Name="filter" Type="Urho.Navigation.dtQueryFilter*" />
- </Parameters>
- <Docs>
- <param name="start">To be added.</param>
- <param name="end">To be added.</param>
- <param name="extents">To be added.</param>
- <param name="maxVisited">To be added.</param>
- <param name="filter">To be added.</param>
- <summary>
- Try to move along the surface from one point to another.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="NavigationAreaRebuilt">
- <MemberSignature Language="C#" Value="public event Action<Urho.Navigation.NavigationAreaRebuiltEventArgs> NavigationAreaRebuilt;" />
- <MemberSignature Language="ILAsm" Value=".event class System.Action`1<valuetype Urho.Navigation.NavigationAreaRebuiltEventArgs> NavigationAreaRebuilt" />
- <MemberType>Event</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Action<Urho.Navigation.NavigationAreaRebuiltEventArgs></ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <remarks>
- <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToNavigationAreaRebuilt" /> method. That one will force that callback and will ignore any previously set events here.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="NavigationMeshRebuilt">
- <MemberSignature Language="C#" Value="public event Action<Urho.Navigation.NavigationMeshRebuiltEventArgs> NavigationMeshRebuilt;" />
- <MemberSignature Language="ILAsm" Value=".event class System.Action`1<valuetype Urho.Navigation.NavigationMeshRebuiltEventArgs> NavigationMeshRebuilt" />
- <MemberType>Event</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Action<Urho.Navigation.NavigationMeshRebuiltEventArgs></ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <remarks>
- <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToNavigationMeshRebuilt" /> method. That one will force that callback and will ignore any previously set events here.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="NumTiles">
- <MemberSignature Language="C#" Value="public Urho.IntVector2 NumTiles { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.IntVector2 NumTiles" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.IntVector2</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return number of tiles.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Padding">
- <MemberSignature Language="C#" Value="public Urho.Vector3 Padding { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 Padding" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return navigation mesh bounding box padding.
- Or
- Set padding of the navigation mesh bounding box. Having enough padding allows to add geometry on the extremities of the navigation mesh when doing partial rebuilds.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="PartitionType">
- <MemberSignature Language="C#" Value="public Urho.Navigation.NavmeshPartitionType PartitionType { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Navigation.NavmeshPartitionType PartitionType" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Navigation.NavmeshPartitionType</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return Partition Type.
- Or
- Set the partition type used for polygon generation.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Raycast">
- <MemberSignature Language="C#" Value="public Urho.Vector3 Raycast (Urho.Vector3 start, Urho.Vector3 end, Urho.Vector3 extents, Urho.Navigation.dtQueryFilter* filter, Urho.Vector3* hitNormal);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 Raycast(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, valuetype Urho.Vector3 extents, valuetype Urho.Navigation.dtQueryFilter* filter, valuetype Urho.Vector3* hitNormal) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="start" Type="Urho.Vector3" />
- <Parameter Name="end" Type="Urho.Vector3" />
- <Parameter Name="extents" Type="Urho.Vector3" />
- <Parameter Name="filter" Type="Urho.Navigation.dtQueryFilter*" />
- <Parameter Name="hitNormal" Type="Urho.Vector3*" />
- </Parameters>
- <Docs>
- <param name="start">To be added.</param>
- <param name="end">To be added.</param>
- <param name="extents">To be added.</param>
- <param name="filter">To be added.</param>
- <param name="hitNormal">To be added.</param>
- <summary>
- Perform a walkability raycast on the navigation mesh between start and end and return the point where a wall was hit, or the end point if no walls.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RegionMergeSize">
- <MemberSignature Language="C#" Value="public float RegionMergeSize { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 RegionMergeSize" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return region merge size.
- Or
- Set region merge size.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RegionMinSize">
- <MemberSignature Language="C#" Value="public float RegionMinSize { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 RegionMinSize" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return region minimum size.
- Or
- Set region minimum size.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RegisterObject">
- <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- </Parameters>
- <Docs>
- <param name="context">To be added.</param>
- <summary>
- Register object factory.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetAreaCost">
- <MemberSignature Language="C#" Value="public void SetAreaCost (uint areaID, float cost);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetAreaCost(unsigned int32 areaID, float32 cost) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="areaID" Type="System.UInt32" />
- <Parameter Name="cost" Type="System.Single" />
- </Parameters>
- <Docs>
- <param name="areaID">To be added.</param>
- <param name="cost">To be added.</param>
- <summary>
- Set the cost of an area.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetMeshName">
- <MemberSignature Language="C#" Value="public void SetMeshName (string newName);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetMeshName(string newName) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="newName" Type="System.String" />
- </Parameters>
- <Docs>
- <param name="newName">To be added.</param>
- <summary>
- Set the name of this navigation mesh.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SubscribeToNavigationAreaRebuilt">
- <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToNavigationAreaRebuilt (Action<Urho.Navigation.NavigationAreaRebuiltEventArgs> handler);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToNavigationAreaRebuilt(class System.Action`1<valuetype Urho.Navigation.NavigationAreaRebuiltEventArgs> handler) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Subscription</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="handler" Type="System.Action<Urho.Navigation.NavigationAreaRebuiltEventArgs>" />
- </Parameters>
- <Docs>
- <param name="handler">The handler to invoke when this event is raised.</param>
- <summary>Subscribes to the NavigationAreaRebuilt event raised by the NavigationMesh.</summary>
- <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
- <remarks>
- <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
- <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
- <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.NavigationMesh.NavigationAreaRebuilt" /> event.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="SubscribeToNavigationMeshRebuilt">
- <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToNavigationMeshRebuilt (Action<Urho.Navigation.NavigationMeshRebuiltEventArgs> handler);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToNavigationMeshRebuilt(class System.Action`1<valuetype Urho.Navigation.NavigationMeshRebuiltEventArgs> handler) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Subscription</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="handler" Type="System.Action<Urho.Navigation.NavigationMeshRebuiltEventArgs>" />
- </Parameters>
- <Docs>
- <param name="handler">The handler to invoke when this event is raised.</param>
- <summary>Subscribes to the NavigationMeshRebuilt event raised by the NavigationMesh.</summary>
- <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
- <remarks>
- <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
- <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
- <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.NavigationMesh.NavigationMeshRebuilt" /> event.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="TileSize">
- <MemberSignature Language="C#" Value="public int TileSize { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance int32 TileSize" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Int32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return tile size.
- Or
- Set tile size.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Type">
- <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's type system type.</summary>
- <value>StringHash representing the type for this C# type.</value>
- <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeName">
- <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name.</summary>
- <value>Stringified low-level type name.</value>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeNameStatic">
- <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name, accessible as a static method.</summary>
- <value>Stringified low-level type name.</value>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeStatic">
- <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Attributes>
- <Attribute>
- <AttributeName>Preserve</AttributeName>
- </Attribute>
- </Attributes>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type, accessible as a static method.</summary>
- <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="WorldBoundingBox">
- <MemberSignature Language="C#" Value="public Urho.BoundingBox WorldBoundingBox { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.BoundingBox WorldBoundingBox" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.BoundingBox</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return world space bounding box of the navigation mesh.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
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