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- <Type Name="Application" FullName="Urho.Application">
- <TypeSignature Language="C#" Value="public class Application : Urho.UrhoObject" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Application extends Urho.UrhoObject" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>Urho.UrhoObject</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>
- Base class for creating applications which initialize the Urho3D engine and run a main loop until exited.
- </summary>
- <remarks>
- <para>This is the base class that your application should subclass and provide at implementations for the <see cref="T:Urho.Application.Setup" /> and <see cref="T:Urho.Application.Start" /> methods. You can use await asynchronous methods from the <see cref="T:Urho.Application.Start" /> methods.</para>
- <para></para>
- <para>Access to various subsystems in Urho is available through the various properties in this class:</para>
- <list type="bullet">
- <item>
- <term>
- <see cref="P:Urho.Application.Audio" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Console" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.FileSystem" />
- <para></para>
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Graphics" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Input" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Log" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Network" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Profiler" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Renderer" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.ResourceCache" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.Time" />
- </term>
- </item>
- <item>
- <term>
- <see cref="P:Urho.Application.UI" />
- </term>
- </item>
- </list>
- <para>An application is tied to a <see cref="T:Urho.Context" /> which should be passed on the initial constructor.</para>
- <para>This shows a minimal application:</para>
- <para></para>
- <example>
- <code lang="C#"><![CDATA[public class HelloWorld : Application
- {
- public HelloWorld(Context c) : base(c) { }
- public override void Start()
- {
- var cache = ResourceCache;
- var helloText = new Text(Context) {
- Value = "Hello World from UrhoSharp",
- HorizontalAlignment = HorizontalAlignment.Center,
- VerticalAlignment = VerticalAlignment.Center
- };
- helloText.SetColor (new Color(0f, 1f, 0f));
- helloText.SetFont (font: cache.GetFont("Fonts/Anonymous Pro.ttf"), size: 30);
- UI.Root.AddChild (helloText);
- Graphics.SetWindowIcon(cache.GetImage("Textures/UrhoIcon.png"));
- Graphics.WindowTitle = "UrhoSharp Sample";
- // Subscribe to Esc key:
- SubscribeToKeyDown(args => { if (args.Key == Key.Esc) Engine.Exit(); });
- }
- }]]></code>
- </example>
- </remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Application (IntPtr handle);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="handle" Type="System.IntPtr" />
- </Parameters>
- <Docs>
- <param name="handle">Pointer to the raw unmanaged Urho object.</param>
- <summary>Constructs a new instance of Application, given a raw pointer to an unmanaged object</summary>
- <remarks>
- <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
- <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
- <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Application (Urho.UrhoObjectFlag emptyFlag);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
- </Parameters>
- <Docs>
- <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
- <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
- <remarks>
- <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
- <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
- <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Application (Urho.Context context, Urho.ApplicationOptions options = null);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, class Urho.ApplicationOptions options) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- <Parameter Name="options" Type="Urho.ApplicationOptions" />
- </Parameters>
- <Docs>
- <param name="context">The context that this object will be attached to.</param>
- <param name="options">To be added.</param>
- <summary>Creates an instance of Application that is attached to an execution context.</summary>
- <remarks>
- <para>This creates an instance of Application attached to the specified execution context.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Audio">
- <MemberSignature Language="C#" Value="public Urho.Audio Audio { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Audio Audio" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Audio</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Audio subsystem.</summary>
- <value>
- <para />
- </value>
- <remarks>See the <see cref="T:Urho.Audio" /> class description for more information on how to use the Audio subsystem.</remarks>
- </Docs>
- </Member>
- <Member MemberName="BaseType">
- <MemberSignature Language="C#" Value="public override Urho.StringHash BaseType { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash BaseType" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's type system base type.</summary>
- <value>StringHash representing the base type for this Urho type.</value>
- <remarks>This returns the Urho type system base type and is surfaced for low-level Urho code.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Console">
- <MemberSignature Language="C#" Value="public Urho.UrhoConsole Console { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.UrhoConsole Console" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.UrhoConsole</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Console subsystem</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="CreateInstance">
- <MemberSignature Language="C#" Value="public static Urho.Application CreateInstance (Type applicationType, Urho.Context context = null);" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig class Urho.Application CreateInstance(class System.Type applicationType, class Urho.Context context) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Application</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="applicationType" Type="System.Type" />
- <Parameter Name="context" Type="Urho.Context" />
- </Parameters>
- <Docs>
- <param name="applicationType">To be added.</param>
- <param name="context">To be added.</param>
- <summary>To be added.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="CreateInstance<T>">
- <MemberSignature Language="C#" Value="public static T CreateInstance<T> (Urho.Context context = null) where T : Urho.Application;" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig !!T CreateInstance<(class Urho.Application) T>(class Urho.Context context) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>T</ReturnType>
- </ReturnValue>
- <TypeParameters>
- <TypeParameter Name="T">
- <Constraints>
- <BaseTypeName>Urho.Application</BaseTypeName>
- </Constraints>
- </TypeParameter>
- </TypeParameters>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- </Parameters>
- <Docs>
- <typeparam name="T">To be added.</typeparam>
- <param name="context">To be added.</param>
- <summary>To be added.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Current">
- <MemberSignature Language="C#" Value="public static Urho.Application Current { get; }" />
- <MemberSignature Language="ILAsm" Value=".property class Urho.Application Current" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Application</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Last created application.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Delay">
- <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task Delay (float durationMs);" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task Delay(float32 durationMs) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Threading.Tasks.Task</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="durationMs" Type="System.Single" />
- </Parameters>
- <Docs>
- <param name="durationMs">Duration in millyseconds</param>
- <summary>
- Waits given game time.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Engine">
- <MemberSignature Language="C#" Value="public Urho.Engine Engine { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Engine Engine" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Engine</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the application’s engine.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="EngineInited">
- <MemberSignature Language="C#" Value="public static bool EngineInited { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property bool EngineInited" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Call UrhoEngine.Init() to initialize the engine
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ErrorExit">
- <MemberSignature Language="C#" Value="public void ErrorExit (string message);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ErrorExit(string message) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="message" Type="System.String" />
- </Parameters>
- <Docs>
- <param name="message">To be added.</param>
- <summary>
- Show an error message (last log message if empty), terminate the main loop, and set failure exit code.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="FileSystem">
- <MemberSignature Language="C#" Value="public Urho.FileSystem FileSystem { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.FileSystem FileSystem" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.FileSystem</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the FileSystem subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetApp">
- <MemberSignature Language="C#" Value="public static Urho.Application GetApp (IntPtr h);" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig class Urho.Application GetApp(native int h) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Application</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="h" Type="System.IntPtr" />
- </Parameters>
- <Docs>
- <param name="h">To be added.</param>
- <summary>To be added.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Graphics">
- <MemberSignature Language="C#" Value="public Urho.Graphics Graphics { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Graphics Graphics" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Graphics</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Graphics subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Input">
- <MemberSignature Language="C#" Value="public Urho.Input Input { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Input Input" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Input</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Input subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="InvokeOnMain">
- <MemberSignature Language="C#" Value="public static void InvokeOnMain (Action action);" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig void InvokeOnMain(class System.Action action) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="action" Type="System.Action" />
- </Parameters>
- <Docs>
- <param name="action">To be added.</param>
- <summary>
- Invoke actions in the Main Thread (the next Update call)
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Log">
- <MemberSignature Language="C#" Value="public Urho.Log Log { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Log Log" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Log</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Log subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Network">
- <MemberSignature Language="C#" Value="public Urho.Network Network { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Network Network" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Network</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Network subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="OnSceneUpdate">
- <MemberSignature Language="C#" Value="protected virtual void OnSceneUpdate (float timeStep, Urho.Scene scene);" />
- <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnSceneUpdate(float32 timeStep, class Urho.Scene scene) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="timeStep" Type="System.Single" />
- <Parameter Name="scene" Type="Urho.Scene" />
- </Parameters>
- <Docs>
- <param name="timeStep">To be added.</param>
- <param name="scene">To be added.</param>
- <summary>This method is invoked on each scene update.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="OnUpdate">
- <MemberSignature Language="C#" Value="protected virtual void OnUpdate (float timeStep);" />
- <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnUpdate(float32 timeStep) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="timeStep" Type="System.Single" />
- </Parameters>
- <Docs>
- <param name="timeStep">To be added.</param>
- <summary>This method is invoked on every application update.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Profiler">
- <MemberSignature Language="C#" Value="public Urho.Profiler Profiler { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Profiler Profiler" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Profiler</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Profiler subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Renderer">
- <MemberSignature Language="C#" Value="public Urho.Renderer Renderer { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Renderer Renderer" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Renderer</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Renderer subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ResourceCache">
- <MemberSignature Language="C#" Value="public Urho.ResourceCache ResourceCache { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.ResourceCache ResourceCache" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.ResourceCache</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the ResourceCache subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Run">
- <MemberSignature Language="C#" Value="public int Run ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 Run() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Int32</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>
- Initialize the engine and run the main loop, then return the application exit code. Catch out-of-memory exceptions while running.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SceneUpdate">
- <MemberSignature Language="C#" Value="public event Action<Urho.SceneUpdateEventArgs> SceneUpdate;" />
- <MemberSignature Language="ILAsm" Value=".event class System.Action`1<valuetype Urho.SceneUpdateEventArgs> SceneUpdate" />
- <MemberType>Event</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Action<Urho.SceneUpdateEventArgs></ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Setup">
- <MemberSignature Language="C#" Value="public virtual void Setup ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Setup() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>Method invoked to setup your application.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Start">
- <MemberSignature Language="C#" Value="public virtual void Start ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Start() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>Method invoked to start your application, this is where you would typically create your scene.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Stop">
- <MemberSignature Language="C#" Value="public virtual void Stop ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Stop() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>Method invoked to terminate your application.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Time">
- <MemberSignature Language="C#" Value="public Urho.Time Time { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Time Time" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Time</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the Time subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Type">
- <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's type system type.</summary>
- <value>StringHash representing the type for this C# type.</value>
- <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeName">
- <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name.</summary>
- <value>Stringified low-level type name.</value>
- <remarks></remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeNameStatic">
- <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name, accessible as a static method.</summary>
- <value>Stringified low-level type name.</value>
- <remarks></remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeStatic">
- <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="UI">
- <MemberSignature Language="C#" Value="public Urho.UI UI { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.UI UI" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.UI</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the UI subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Update">
- <MemberSignature Language="C#" Value="public event Action<Urho.UpdateEventArgs> Update;" />
- <MemberSignature Language="ILAsm" Value=".event class System.Action`1<valuetype Urho.UpdateEventArgs> Update" />
- <MemberType>Event</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Action<Urho.UpdateEventArgs></ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="WorkQueue">
- <MemberSignature Language="C#" Value="public Urho.WorkQueue WorkQueue { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.WorkQueue WorkQueue" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.WorkQueue</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Returns the WorkQueue subsystem.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
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