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- <Type Name="ApplicationOptions" FullName="Urho.ApplicationOptions">
- <TypeSignature Language="C#" Value="public class ApplicationOptions" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ApplicationOptions extends System.Object" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>System.Object</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>
- Application options, see full description at:
- http://urho3d.github.io/documentation/1.4/_running.html
- </summary>
- <remarks>
- <para>This contains the list of options that can be configured at application startup, these settings control how the engine is initialized.</para>
- <para></para>
- <para>The options set with this selector are passed to the Urho game engine on startup.</para>
- <para></para>
- <para>You can use the convenience <see cref="T:Urho.ApplicationOptions.Default" /> or <see cref="T:Urho.ApplicationOptions.PortraitDefault" /> static values as options to use as either defaults for landscape or portrait.</para>
- </remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public ApplicationOptions ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters />
- <Docs>
- <summary>Empty construtor</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="AdditionalFlags">
- <MemberSignature Language="C#" Value="public string AdditionalFlags { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string AdditionalFlags" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Any additional options from the Urho engine that might not be encompassed by one of the strongly typed properties here.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Default">
- <MemberSignature Language="C#" Value="public static Urho.ApplicationOptions Default { get; }" />
- <MemberSignature Language="ILAsm" Value=".property class Urho.ApplicationOptions Default" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.ApplicationOptions</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Convenience - default set of options.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Height">
- <MemberSignature Language="C#" Value="public int Height { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance int32 Height" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Int32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Desktop only option.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="LimitFps">
- <MemberSignature Language="C#" Value="public bool LimitFps { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool LimitFps" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Determines whether we should limit the frames (defaults to true), the default is limit is 200 FPS for desktop, and 60 fps, despite of the flag settings.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Orientation">
- <MemberSignature Language="C#" Value="public Urho.ApplicationOptions.OrientationType Orientation { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.ApplicationOptions/OrientationType Orientation" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.ApplicationOptions+OrientationType</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>iOS only - orientation for the game</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="PortraitDefault">
- <MemberSignature Language="C#" Value="public static Urho.ApplicationOptions PortraitDefault { get; }" />
- <MemberSignature Language="ILAsm" Value=".property class Urho.ApplicationOptions PortraitDefault" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.ApplicationOptions</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Convenience - default set of options for portrait mode (800x500 on Portrait mode)</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ResizableWindow">
- <MemberSignature Language="C#" Value="public bool ResizableWindow { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool ResizableWindow" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Desktop only - provides a resizable window.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ResourcePackagesPaths">
- <MemberSignature Language="C#" Value="public string[] ResourcePackagesPaths { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string[] ResourcePackagesPaths" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String[]</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- <para>Resource package files to use - default empty.</para>
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ResourcePaths">
- <MemberSignature Language="C#" Value="public string[] ResourcePaths { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string[] ResourcePaths" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String[]</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- <para>Resource path(s) to use (default: Data, CoreData)</para>
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ToString">
- <MemberSignature Language="C#" Value="public override string ToString ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>Returns the command line version suitable to be sent to the Urho engine.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Width">
- <MemberSignature Language="C#" Value="public int Width { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance int32 Width" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Int32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Desktop only option.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="WindowedMode">
- <MemberSignature Language="C#" Value="public bool WindowedMode { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool WindowedMode" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Desktop only option.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
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