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- <Type Name="BufferedSoundStream" FullName="Urho.BufferedSoundStream">
- <TypeSignature Language="C#" Value="public class BufferedSoundStream : Urho.SoundStream" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit BufferedSoundStream extends Urho.SoundStream" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>Urho.SoundStream</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>
- %Sound stream that supports manual buffering of data from the main thread.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public BufferedSoundStream ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters />
- <Docs>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public BufferedSoundStream (IntPtr handle);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="handle" Type="System.IntPtr" />
- </Parameters>
- <Docs>
- <param name="handle">Pointer to the raw unmanaged Urho object.</param>
- <summary>Constructs a new instance of BufferedSoundStream, given a raw pointer to an unmanaged object</summary>
- <remarks>
- <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
- <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
- <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public BufferedSoundStream (Urho.UrhoObjectFlag emptyFlag);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
- </Parameters>
- <Docs>
- <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
- <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
- <remarks>
- <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
- <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
- <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="AddData">
- <MemberSignature Language="C#" Value="public void AddData (IntPtr data, uint numBytes);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddData(native int data, unsigned int32 numBytes) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="data" Type="System.IntPtr" />
- <Parameter Name="numBytes" Type="System.UInt32" />
- </Parameters>
- <Docs>
- <param name="data">To be added.</param>
- <param name="numBytes">To be added.</param>
- <summary>
- Buffer sound data. Makes a copy of it.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="AddData">
- <MemberSignature Language="C#" Value="public void AddData (byte[] data, int start = 0, int count = -1);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddData(unsigned int8[] data, int32 start, int32 count) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="data" Type="System.Byte[]" />
- <Parameter Name="start" Type="System.Int32" />
- <Parameter Name="count" Type="System.Int32" />
- </Parameters>
- <Docs>
- <param name="data">To be added.</param>
- <param name="start">To be added.</param>
- <param name="count">To be added.</param>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="AddData">
- <MemberSignature Language="C#" Value="public void AddData (short[] data, int start = 0, int count = -1);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddData(int16[] data, int32 start, int32 count) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="data" Type="System.Int16[]" />
- <Parameter Name="start" Type="System.Int32" />
- <Parameter Name="count" Type="System.Int32" />
- </Parameters>
- <Docs>
- <param name="data">To be added.</param>
- <param name="start">To be added.</param>
- <param name="count">To be added.</param>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="BufferLength">
- <MemberSignature Language="C#" Value="public float BufferLength { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 BufferLength" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return length of buffered (unplayed) sound data in seconds.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="BufferNumBytes">
- <MemberSignature Language="C#" Value="public uint BufferNumBytes { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 BufferNumBytes" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.UInt32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return amount of buffered (unplayed) sound data in bytes.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Clear">
- <MemberSignature Language="C#" Value="public void Clear ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Clear() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>
- Remove all buffered audio data.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetData">
- <MemberSignature Language="C#" Value="public override uint GetData (sbyte* dest, uint numBytes);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance unsigned int32 GetData(int8* dest, unsigned int32 numBytes) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.UInt32</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="dest" Type="System.SByte*" />
- <Parameter Name="numBytes" Type="System.UInt32" />
- </Parameters>
- <Docs>
- <param name="dest">To be added.</param>
- <param name="numBytes">To be added.</param>
- <summary>
- Produce sound data into destination. Return number of bytes produced. Called by SoundSource from the mixing thread.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
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