PhysicsWorld2D.xml 24 KB

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  1. <Type Name="PhysicsWorld2D" FullName="Urho.PhysicsWorld2D">
  2. <TypeSignature Language="C#" Value="public class PhysicsWorld2D : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PhysicsWorld2D extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. 2D physics simulation world component. Should be added only to the root scene node.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public PhysicsWorld2D (IntPtr handle);" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters>
  27. <Parameter Name="handle" Type="System.IntPtr" />
  28. </Parameters>
  29. <Docs>
  30. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  31. <summary>Constructs a new instance of PhysicsWorld2D, given a raw pointer to an unmanaged object</summary>
  32. <remarks>
  33. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  34. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  35. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public PhysicsWorld2D (Urho.Context context);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Parameters>
  47. <Parameter Name="context" Type="Urho.Context" />
  48. </Parameters>
  49. <Docs>
  50. <param name="context">The context that this object will be attached to.</param>
  51. <summary>Creates an instance of PhysicsWorld2D that is attached to an execution context.</summary>
  52. <remarks>
  53. <para>This creates an instance of PhysicsWorld2D attached to the specified execution context.</para>
  54. </remarks>
  55. </Docs>
  56. </Member>
  57. <Member MemberName=".ctor">
  58. <MemberSignature Language="C#" Value="public PhysicsWorld2D (Urho.UrhoObjectFlag emptyFlag);" />
  59. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  60. <MemberType>Constructor</MemberType>
  61. <AssemblyInfo>
  62. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  63. </AssemblyInfo>
  64. <Parameters>
  65. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  66. </Parameters>
  67. <Docs>
  68. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  69. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  70. <remarks>
  71. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  72. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  73. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  74. </remarks>
  75. </Docs>
  76. </Member>
  77. <Member MemberName="AddRigidBody">
  78. <MemberSignature Language="C#" Value="public void AddRigidBody (Urho.RigidBody2D rigidBody);" />
  79. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddRigidBody(class Urho.RigidBody2D rigidBody) cil managed" />
  80. <MemberType>Method</MemberType>
  81. <AssemblyInfo>
  82. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  83. </AssemblyInfo>
  84. <ReturnValue>
  85. <ReturnType>System.Void</ReturnType>
  86. </ReturnValue>
  87. <Parameters>
  88. <Parameter Name="rigidBody" Type="Urho.RigidBody2D" />
  89. </Parameters>
  90. <Docs>
  91. <param name="rigidBody">To be added.</param>
  92. <summary>
  93. Add rigid body.
  94. </summary>
  95. <remarks>To be added.</remarks>
  96. </Docs>
  97. </Member>
  98. <Member MemberName="AllowSleeping">
  99. <MemberSignature Language="C#" Value="public bool AllowSleeping { get; set; }" />
  100. <MemberSignature Language="ILAsm" Value=".property instance bool AllowSleeping" />
  101. <MemberType>Property</MemberType>
  102. <AssemblyInfo>
  103. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  104. </AssemblyInfo>
  105. <ReturnValue>
  106. <ReturnType>System.Boolean</ReturnType>
  107. </ReturnValue>
  108. <Docs>
  109. <summary>
  110. Return allow sleeping.
  111. Or
  112. Set allow sleeping.
  113. </summary>
  114. <value>To be added.</value>
  115. <remarks>To be added.</remarks>
  116. </Docs>
  117. </Member>
  118. <Member MemberName="AutoClearForces">
  119. <MemberSignature Language="C#" Value="public bool AutoClearForces { get; set; }" />
  120. <MemberSignature Language="ILAsm" Value=".property instance bool AutoClearForces" />
  121. <MemberType>Property</MemberType>
  122. <AssemblyInfo>
  123. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  124. </AssemblyInfo>
  125. <ReturnValue>
  126. <ReturnType>System.Boolean</ReturnType>
  127. </ReturnValue>
  128. <Docs>
  129. <summary>
  130. Return auto clear forces.
  131. Or
  132. Set auto clear forces.
  133. </summary>
  134. <value>To be added.</value>
  135. <remarks>To be added.</remarks>
  136. </Docs>
  137. </Member>
  138. <Member MemberName="BaseType">
  139. <MemberSignature Language="C#" Value="public override Urho.StringHash BaseType { get; }" />
  140. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash BaseType" />
  141. <MemberType>Property</MemberType>
  142. <AssemblyInfo>
  143. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  144. </AssemblyInfo>
  145. <ReturnValue>
  146. <ReturnType>Urho.StringHash</ReturnType>
  147. </ReturnValue>
  148. <Docs>
  149. <summary>Urho's type system base type.</summary>
  150. <value>StringHash representing the base type for this Urho type.</value>
  151. <remarks>This returns the Urho type system base type and is surfaced for low-level Urho code.</remarks>
  152. </Docs>
  153. </Member>
  154. <Member MemberName="ContinuousPhysics">
  155. <MemberSignature Language="C#" Value="public bool ContinuousPhysics { get; set; }" />
  156. <MemberSignature Language="ILAsm" Value=".property instance bool ContinuousPhysics" />
  157. <MemberType>Property</MemberType>
  158. <AssemblyInfo>
  159. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  160. </AssemblyInfo>
  161. <ReturnValue>
  162. <ReturnType>System.Boolean</ReturnType>
  163. </ReturnValue>
  164. <Docs>
  165. <summary>
  166. Return continuous physics.
  167. Or
  168. Set continuous physics.
  169. </summary>
  170. <value>To be added.</value>
  171. <remarks>To be added.</remarks>
  172. </Docs>
  173. </Member>
  174. <Member MemberName="DrawAabb">
  175. <MemberSignature Language="C#" Value="public bool DrawAabb { get; set; }" />
  176. <MemberSignature Language="ILAsm" Value=".property instance bool DrawAabb" />
  177. <MemberType>Property</MemberType>
  178. <AssemblyInfo>
  179. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  180. </AssemblyInfo>
  181. <ReturnValue>
  182. <ReturnType>System.Boolean</ReturnType>
  183. </ReturnValue>
  184. <Docs>
  185. <summary>
  186. Return draw aabb.
  187. Or
  188. Set draw aabb.
  189. </summary>
  190. <value>To be added.</value>
  191. <remarks>To be added.</remarks>
  192. </Docs>
  193. </Member>
  194. <Member MemberName="DrawCenterOfMass">
  195. <MemberSignature Language="C#" Value="public bool DrawCenterOfMass { get; set; }" />
  196. <MemberSignature Language="ILAsm" Value=".property instance bool DrawCenterOfMass" />
  197. <MemberType>Property</MemberType>
  198. <AssemblyInfo>
  199. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  200. </AssemblyInfo>
  201. <ReturnValue>
  202. <ReturnType>System.Boolean</ReturnType>
  203. </ReturnValue>
  204. <Docs>
  205. <summary>
  206. Return draw center of mass.
  207. Or
  208. Set draw center of mass.
  209. </summary>
  210. <value>To be added.</value>
  211. <remarks>To be added.</remarks>
  212. </Docs>
  213. </Member>
  214. <Member MemberName="DrawDebugGeometry">
  215. <MemberSignature Language="C#" Value="public void DrawDebugGeometry ();" />
  216. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DrawDebugGeometry() cil managed" />
  217. <MemberType>Method</MemberType>
  218. <AssemblyInfo>
  219. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  220. </AssemblyInfo>
  221. <ReturnValue>
  222. <ReturnType>System.Void</ReturnType>
  223. </ReturnValue>
  224. <Parameters />
  225. <Docs>
  226. <summary>
  227. Add debug geometry to the debug renderer.
  228. </summary>
  229. <remarks>To be added.</remarks>
  230. </Docs>
  231. </Member>
  232. <Member MemberName="DrawDebugGeometry">
  233. <MemberSignature Language="C#" Value="public override void DrawDebugGeometry (Urho.DebugRenderer debug, bool depthTest);" />
  234. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void DrawDebugGeometry(class Urho.DebugRenderer debug, bool depthTest) cil managed" />
  235. <MemberType>Method</MemberType>
  236. <AssemblyInfo>
  237. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  238. </AssemblyInfo>
  239. <ReturnValue>
  240. <ReturnType>System.Void</ReturnType>
  241. </ReturnValue>
  242. <Parameters>
  243. <Parameter Name="debug" Type="Urho.DebugRenderer" />
  244. <Parameter Name="depthTest" Type="System.Boolean" />
  245. </Parameters>
  246. <Docs>
  247. <param name="debug">To be added.</param>
  248. <param name="depthTest">To be added.</param>
  249. <summary>
  250. Visualize the component as debug geometry.
  251. </summary>
  252. <remarks>To be added.</remarks>
  253. </Docs>
  254. </Member>
  255. <Member MemberName="DrawJoint">
  256. <MemberSignature Language="C#" Value="public bool DrawJoint { get; set; }" />
  257. <MemberSignature Language="ILAsm" Value=".property instance bool DrawJoint" />
  258. <MemberType>Property</MemberType>
  259. <AssemblyInfo>
  260. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  261. </AssemblyInfo>
  262. <ReturnValue>
  263. <ReturnType>System.Boolean</ReturnType>
  264. </ReturnValue>
  265. <Docs>
  266. <summary>
  267. Return draw joint.
  268. Or
  269. Set draw joint.
  270. </summary>
  271. <value>To be added.</value>
  272. <remarks>To be added.</remarks>
  273. </Docs>
  274. </Member>
  275. <Member MemberName="DrawPair">
  276. <MemberSignature Language="C#" Value="public bool DrawPair { get; set; }" />
  277. <MemberSignature Language="ILAsm" Value=".property instance bool DrawPair" />
  278. <MemberType>Property</MemberType>
  279. <AssemblyInfo>
  280. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  281. </AssemblyInfo>
  282. <ReturnValue>
  283. <ReturnType>System.Boolean</ReturnType>
  284. </ReturnValue>
  285. <Docs>
  286. <summary>
  287. Return draw pair.
  288. Or
  289. Set draw pair.
  290. </summary>
  291. <value>To be added.</value>
  292. <remarks>To be added.</remarks>
  293. </Docs>
  294. </Member>
  295. <Member MemberName="DrawShape">
  296. <MemberSignature Language="C#" Value="public bool DrawShape { get; set; }" />
  297. <MemberSignature Language="ILAsm" Value=".property instance bool DrawShape" />
  298. <MemberType>Property</MemberType>
  299. <AssemblyInfo>
  300. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  301. </AssemblyInfo>
  302. <ReturnValue>
  303. <ReturnType>System.Boolean</ReturnType>
  304. </ReturnValue>
  305. <Docs>
  306. <summary>
  307. Return draw shape.
  308. Or
  309. Set draw shape.
  310. </summary>
  311. <value>To be added.</value>
  312. <remarks>To be added.</remarks>
  313. </Docs>
  314. </Member>
  315. <Member MemberName="GetRigidBody">
  316. <MemberSignature Language="C#" Value="public Urho.RigidBody2D GetRigidBody (Urho.Vector2 point, uint collisionMask);" />
  317. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.RigidBody2D GetRigidBody(valuetype Urho.Vector2 point, unsigned int32 collisionMask) cil managed" />
  318. <MemberType>Method</MemberType>
  319. <AssemblyInfo>
  320. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  321. </AssemblyInfo>
  322. <ReturnValue>
  323. <ReturnType>Urho.RigidBody2D</ReturnType>
  324. </ReturnValue>
  325. <Parameters>
  326. <Parameter Name="point" Type="Urho.Vector2" />
  327. <Parameter Name="collisionMask" Type="System.UInt32" />
  328. </Parameters>
  329. <Docs>
  330. <param name="point">To be added.</param>
  331. <param name="collisionMask">To be added.</param>
  332. <summary>
  333. Return rigid body at point.
  334. </summary>
  335. <returns>To be added.</returns>
  336. <remarks>To be added.</remarks>
  337. </Docs>
  338. </Member>
  339. <Member MemberName="GetRigidBody">
  340. <MemberSignature Language="C#" Value="public Urho.RigidBody2D GetRigidBody (int screenX, int screenY, uint collisionMask);" />
  341. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.RigidBody2D GetRigidBody(int32 screenX, int32 screenY, unsigned int32 collisionMask) cil managed" />
  342. <MemberType>Method</MemberType>
  343. <AssemblyInfo>
  344. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  345. </AssemblyInfo>
  346. <ReturnValue>
  347. <ReturnType>Urho.RigidBody2D</ReturnType>
  348. </ReturnValue>
  349. <Parameters>
  350. <Parameter Name="screenX" Type="System.Int32" />
  351. <Parameter Name="screenY" Type="System.Int32" />
  352. <Parameter Name="collisionMask" Type="System.UInt32" />
  353. </Parameters>
  354. <Docs>
  355. <param name="screenX">To be added.</param>
  356. <param name="screenY">To be added.</param>
  357. <param name="collisionMask">To be added.</param>
  358. <summary>
  359. Return rigid body at screen point.
  360. </summary>
  361. <returns>To be added.</returns>
  362. <remarks>To be added.</remarks>
  363. </Docs>
  364. </Member>
  365. <Member MemberName="Gravity">
  366. <MemberSignature Language="C#" Value="public Urho.Vector2 Gravity { get; set; }" />
  367. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 Gravity" />
  368. <MemberType>Property</MemberType>
  369. <AssemblyInfo>
  370. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  371. </AssemblyInfo>
  372. <ReturnValue>
  373. <ReturnType>Urho.Vector2</ReturnType>
  374. </ReturnValue>
  375. <Docs>
  376. <summary>
  377. Return gravity.
  378. Or
  379. Set gravity.
  380. </summary>
  381. <value>To be added.</value>
  382. <remarks>To be added.</remarks>
  383. </Docs>
  384. </Member>
  385. <Member MemberName="IsApplyingTransforms">
  386. <MemberSignature Language="C#" Value="public bool IsApplyingTransforms ();" />
  387. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsApplyingTransforms() cil managed" />
  388. <MemberType>Method</MemberType>
  389. <AssemblyInfo>
  390. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  391. </AssemblyInfo>
  392. <ReturnValue>
  393. <ReturnType>System.Boolean</ReturnType>
  394. </ReturnValue>
  395. <Parameters />
  396. <Docs>
  397. <summary>
  398. Return whether node dirtying should be disregarded.
  399. </summary>
  400. <returns>To be added.</returns>
  401. <remarks>To be added.</remarks>
  402. </Docs>
  403. </Member>
  404. <Member MemberName="PositionIterations">
  405. <MemberSignature Language="C#" Value="public int PositionIterations { get; set; }" />
  406. <MemberSignature Language="ILAsm" Value=".property instance int32 PositionIterations" />
  407. <MemberType>Property</MemberType>
  408. <AssemblyInfo>
  409. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  410. </AssemblyInfo>
  411. <ReturnValue>
  412. <ReturnType>System.Int32</ReturnType>
  413. </ReturnValue>
  414. <Docs>
  415. <summary>
  416. Return position iterations.
  417. Or
  418. Set position iterations.
  419. </summary>
  420. <value>To be added.</value>
  421. <remarks>To be added.</remarks>
  422. </Docs>
  423. </Member>
  424. <Member MemberName="RegisterObject">
  425. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  426. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  427. <MemberType>Method</MemberType>
  428. <AssemblyInfo>
  429. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  430. </AssemblyInfo>
  431. <ReturnValue>
  432. <ReturnType>System.Void</ReturnType>
  433. </ReturnValue>
  434. <Parameters>
  435. <Parameter Name="context" Type="Urho.Context" />
  436. </Parameters>
  437. <Docs>
  438. <param name="context">To be added.</param>
  439. <summary>
  440. Register object factory.
  441. </summary>
  442. <remarks>To be added.</remarks>
  443. </Docs>
  444. </Member>
  445. <Member MemberName="RemoveRigidBody">
  446. <MemberSignature Language="C#" Value="public void RemoveRigidBody (Urho.RigidBody2D rigidBody);" />
  447. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveRigidBody(class Urho.RigidBody2D rigidBody) cil managed" />
  448. <MemberType>Method</MemberType>
  449. <AssemblyInfo>
  450. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  451. </AssemblyInfo>
  452. <ReturnValue>
  453. <ReturnType>System.Void</ReturnType>
  454. </ReturnValue>
  455. <Parameters>
  456. <Parameter Name="rigidBody" Type="Urho.RigidBody2D" />
  457. </Parameters>
  458. <Docs>
  459. <param name="rigidBody">To be added.</param>
  460. <summary>
  461. Remove rigid body.
  462. </summary>
  463. <remarks>To be added.</remarks>
  464. </Docs>
  465. </Member>
  466. <Member MemberName="SetApplyingTransforms">
  467. <MemberSignature Language="C#" Value="public void SetApplyingTransforms (bool enable);" />
  468. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetApplyingTransforms(bool enable) cil managed" />
  469. <MemberType>Method</MemberType>
  470. <AssemblyInfo>
  471. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  472. </AssemblyInfo>
  473. <ReturnValue>
  474. <ReturnType>System.Void</ReturnType>
  475. </ReturnValue>
  476. <Parameters>
  477. <Parameter Name="enable" Type="System.Boolean" />
  478. </Parameters>
  479. <Docs>
  480. <param name="enable">To be added.</param>
  481. <summary>
  482. Set node dirtying to be disregarded.
  483. </summary>
  484. <remarks>To be added.</remarks>
  485. </Docs>
  486. </Member>
  487. <Member MemberName="SubStepping">
  488. <MemberSignature Language="C#" Value="public bool SubStepping { get; set; }" />
  489. <MemberSignature Language="ILAsm" Value=".property instance bool SubStepping" />
  490. <MemberType>Property</MemberType>
  491. <AssemblyInfo>
  492. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  493. </AssemblyInfo>
  494. <ReturnValue>
  495. <ReturnType>System.Boolean</ReturnType>
  496. </ReturnValue>
  497. <Docs>
  498. <summary>
  499. Return sub stepping.
  500. Or
  501. Set sub stepping.
  502. </summary>
  503. <value>To be added.</value>
  504. <remarks>To be added.</remarks>
  505. </Docs>
  506. </Member>
  507. <Member MemberName="Type">
  508. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  509. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  510. <MemberType>Property</MemberType>
  511. <AssemblyInfo>
  512. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  513. </AssemblyInfo>
  514. <ReturnValue>
  515. <ReturnType>Urho.StringHash</ReturnType>
  516. </ReturnValue>
  517. <Docs>
  518. <summary>Urho's type system type.</summary>
  519. <value>StringHash representing the type for this C# type.</value>
  520. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  521. </Docs>
  522. </Member>
  523. <Member MemberName="TypeName">
  524. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  525. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  526. <MemberType>Property</MemberType>
  527. <AssemblyInfo>
  528. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  529. </AssemblyInfo>
  530. <ReturnValue>
  531. <ReturnType>System.String</ReturnType>
  532. </ReturnValue>
  533. <Docs>
  534. <summary>Urho's low-level type name.</summary>
  535. <value>Stringified low-level type name.</value>
  536. <remarks></remarks>
  537. </Docs>
  538. </Member>
  539. <Member MemberName="TypeNameStatic">
  540. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  541. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  542. <MemberType>Property</MemberType>
  543. <AssemblyInfo>
  544. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  545. </AssemblyInfo>
  546. <ReturnValue>
  547. <ReturnType>System.String</ReturnType>
  548. </ReturnValue>
  549. <Docs>
  550. <summary>Urho's low-level type name, accessible as a static method.</summary>
  551. <value>Stringified low-level type name.</value>
  552. <remarks></remarks>
  553. </Docs>
  554. </Member>
  555. <Member MemberName="TypeStatic">
  556. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  557. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  558. <MemberType>Property</MemberType>
  559. <AssemblyInfo>
  560. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  561. </AssemblyInfo>
  562. <ReturnValue>
  563. <ReturnType>Urho.StringHash</ReturnType>
  564. </ReturnValue>
  565. <Docs>
  566. <summary>To be added.</summary>
  567. <value>To be added.</value>
  568. <remarks>To be added.</remarks>
  569. </Docs>
  570. </Member>
  571. <Member MemberName="Update">
  572. <MemberSignature Language="C#" Value="public void Update (float timeStep);" />
  573. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Update(float32 timeStep) cil managed" />
  574. <MemberType>Method</MemberType>
  575. <AssemblyInfo>
  576. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  577. </AssemblyInfo>
  578. <ReturnValue>
  579. <ReturnType>System.Void</ReturnType>
  580. </ReturnValue>
  581. <Parameters>
  582. <Parameter Name="timeStep" Type="System.Single" />
  583. </Parameters>
  584. <Docs>
  585. <param name="timeStep">To be added.</param>
  586. <summary>
  587. Step the simulation forward.
  588. </summary>
  589. <remarks>To be added.</remarks>
  590. </Docs>
  591. </Member>
  592. <Member MemberName="VelocityIterations">
  593. <MemberSignature Language="C#" Value="public int VelocityIterations { get; set; }" />
  594. <MemberSignature Language="ILAsm" Value=".property instance int32 VelocityIterations" />
  595. <MemberType>Property</MemberType>
  596. <AssemblyInfo>
  597. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  598. </AssemblyInfo>
  599. <ReturnValue>
  600. <ReturnType>System.Int32</ReturnType>
  601. </ReturnValue>
  602. <Docs>
  603. <summary>
  604. Return velocity iterations.
  605. Or
  606. Set velocity iterations.
  607. </summary>
  608. <value>To be added.</value>
  609. <remarks>To be added.</remarks>
  610. </Docs>
  611. </Member>
  612. <Member MemberName="WarmStarting">
  613. <MemberSignature Language="C#" Value="public bool WarmStarting { get; set; }" />
  614. <MemberSignature Language="ILAsm" Value=".property instance bool WarmStarting" />
  615. <MemberType>Property</MemberType>
  616. <AssemblyInfo>
  617. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  618. </AssemblyInfo>
  619. <ReturnValue>
  620. <ReturnType>System.Boolean</ReturnType>
  621. </ReturnValue>
  622. <Docs>
  623. <summary>
  624. Return warm starting.
  625. Or
  626. Set warm starting.
  627. </summary>
  628. <value>To be added.</value>
  629. <remarks>To be added.</remarks>
  630. </Docs>
  631. </Member>
  632. </Members>
  633. </Type>