RenderSurface.xml 16 KB

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  1. <Type Name="RenderSurface" FullName="Urho.RenderSurface">
  2. <TypeSignature Language="C#" Value="public class RenderSurface : Urho.RefCounted" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit RenderSurface extends Urho.RefCounted" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.RefCounted</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. %Color or depth-stencil surface that can be rendered into.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public RenderSurface (IntPtr handle);" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters>
  27. <Parameter Name="handle" Type="System.IntPtr" />
  28. </Parameters>
  29. <Docs>
  30. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  31. <summary>Constructs a new instance of RenderSurface, given a raw pointer to an unmanaged object</summary>
  32. <remarks>
  33. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  34. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  35. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public RenderSurface (Urho.Texture parentTexture);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Texture parentTexture) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Parameters>
  47. <Parameter Name="parentTexture" Type="Urho.Texture" />
  48. </Parameters>
  49. <Docs>
  50. <param name="parentTexture">To be added.</param>
  51. <summary>To be added.</summary>
  52. <remarks>To be added.</remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName=".ctor">
  56. <MemberSignature Language="C#" Value="public RenderSurface (Urho.UrhoObjectFlag emptyFlag);" />
  57. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  58. <MemberType>Constructor</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <Parameters>
  63. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  64. </Parameters>
  65. <Docs>
  66. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  67. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  68. <remarks>
  69. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  70. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  71. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  72. </remarks>
  73. </Docs>
  74. </Member>
  75. <Member MemberName="CreateRenderBuffer">
  76. <MemberSignature Language="C#" Value="public bool CreateRenderBuffer (uint width, uint height, uint format);" />
  77. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool CreateRenderBuffer(unsigned int32 width, unsigned int32 height, unsigned int32 format) cil managed" />
  78. <MemberType>Method</MemberType>
  79. <AssemblyInfo>
  80. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  81. </AssemblyInfo>
  82. <ReturnValue>
  83. <ReturnType>System.Boolean</ReturnType>
  84. </ReturnValue>
  85. <Parameters>
  86. <Parameter Name="width" Type="System.UInt32" />
  87. <Parameter Name="height" Type="System.UInt32" />
  88. <Parameter Name="format" Type="System.UInt32" />
  89. </Parameters>
  90. <Docs>
  91. <param name="width">To be added.</param>
  92. <param name="height">To be added.</param>
  93. <param name="format">To be added.</param>
  94. <summary>
  95. Create a renderbuffer. Return true if successful.
  96. </summary>
  97. <returns>To be added.</returns>
  98. <remarks>To be added.</remarks>
  99. </Docs>
  100. </Member>
  101. <Member MemberName="GetViewport">
  102. <MemberSignature Language="C#" Value="public Urho.Viewport GetViewport (uint index);" />
  103. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Viewport GetViewport(unsigned int32 index) cil managed" />
  104. <MemberType>Method</MemberType>
  105. <AssemblyInfo>
  106. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  107. </AssemblyInfo>
  108. <ReturnValue>
  109. <ReturnType>Urho.Viewport</ReturnType>
  110. </ReturnValue>
  111. <Parameters>
  112. <Parameter Name="index" Type="System.UInt32" />
  113. </Parameters>
  114. <Docs>
  115. <param name="index">To be added.</param>
  116. <summary>
  117. Return viewport by index.
  118. </summary>
  119. <returns>To be added.</returns>
  120. <remarks>To be added.</remarks>
  121. </Docs>
  122. </Member>
  123. <Member MemberName="Height">
  124. <MemberSignature Language="C#" Value="public int Height { get; }" />
  125. <MemberSignature Language="ILAsm" Value=".property instance int32 Height" />
  126. <MemberType>Property</MemberType>
  127. <AssemblyInfo>
  128. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  129. </AssemblyInfo>
  130. <ReturnValue>
  131. <ReturnType>System.Int32</ReturnType>
  132. </ReturnValue>
  133. <Docs>
  134. <summary>
  135. Return height.
  136. </summary>
  137. <value>To be added.</value>
  138. <remarks>To be added.</remarks>
  139. </Docs>
  140. </Member>
  141. <Member MemberName="LinkedDepthStencil">
  142. <MemberSignature Language="C#" Value="public Urho.RenderSurface LinkedDepthStencil { get; set; }" />
  143. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface LinkedDepthStencil" />
  144. <MemberType>Property</MemberType>
  145. <AssemblyInfo>
  146. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  147. </AssemblyInfo>
  148. <ReturnValue>
  149. <ReturnType>Urho.RenderSurface</ReturnType>
  150. </ReturnValue>
  151. <Docs>
  152. <summary>
  153. Return linked depth buffer.
  154. Or
  155. Set linked depth-stencil surface.
  156. </summary>
  157. <value>To be added.</value>
  158. <remarks>To be added.</remarks>
  159. </Docs>
  160. </Member>
  161. <Member MemberName="LinkedRenderTarget">
  162. <MemberSignature Language="C#" Value="public Urho.RenderSurface LinkedRenderTarget { get; set; }" />
  163. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface LinkedRenderTarget" />
  164. <MemberType>Property</MemberType>
  165. <AssemblyInfo>
  166. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  167. </AssemblyInfo>
  168. <ReturnValue>
  169. <ReturnType>Urho.RenderSurface</ReturnType>
  170. </ReturnValue>
  171. <Docs>
  172. <summary>
  173. Return linked color buffer.
  174. Or
  175. Set linked color rendertarget.
  176. </summary>
  177. <value>To be added.</value>
  178. <remarks>To be added.</remarks>
  179. </Docs>
  180. </Member>
  181. <Member MemberName="NumViewports">
  182. <MemberSignature Language="C#" Value="public uint NumViewports { get; set; }" />
  183. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumViewports" />
  184. <MemberType>Property</MemberType>
  185. <AssemblyInfo>
  186. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  187. </AssemblyInfo>
  188. <ReturnValue>
  189. <ReturnType>System.UInt32</ReturnType>
  190. </ReturnValue>
  191. <Docs>
  192. <summary>
  193. Return number of viewports.
  194. Or
  195. Set number of viewports.
  196. </summary>
  197. <value>To be added.</value>
  198. <remarks>To be added.</remarks>
  199. </Docs>
  200. </Member>
  201. <Member MemberName="OnDeviceLost">
  202. <MemberSignature Language="C#" Value="public void OnDeviceLost ();" />
  203. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceLost() cil managed" />
  204. <MemberType>Method</MemberType>
  205. <AssemblyInfo>
  206. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  207. </AssemblyInfo>
  208. <ReturnValue>
  209. <ReturnType>System.Void</ReturnType>
  210. </ReturnValue>
  211. <Parameters />
  212. <Docs>
  213. <summary>
  214. Handle device loss.
  215. </summary>
  216. <remarks>To be added.</remarks>
  217. </Docs>
  218. </Member>
  219. <Member MemberName="ParentTexture">
  220. <MemberSignature Language="C#" Value="public Urho.Texture ParentTexture { get; }" />
  221. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Texture ParentTexture" />
  222. <MemberType>Property</MemberType>
  223. <AssemblyInfo>
  224. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  225. </AssemblyInfo>
  226. <ReturnValue>
  227. <ReturnType>Urho.Texture</ReturnType>
  228. </ReturnValue>
  229. <Docs>
  230. <summary>
  231. Return parent texture.
  232. </summary>
  233. <value>To be added.</value>
  234. <remarks>To be added.</remarks>
  235. </Docs>
  236. </Member>
  237. <Member MemberName="QueueUpdate">
  238. <MemberSignature Language="C#" Value="public void QueueUpdate ();" />
  239. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void QueueUpdate() cil managed" />
  240. <MemberType>Method</MemberType>
  241. <AssemblyInfo>
  242. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  243. </AssemblyInfo>
  244. <ReturnValue>
  245. <ReturnType>System.Void</ReturnType>
  246. </ReturnValue>
  247. <Parameters />
  248. <Docs>
  249. <summary>
  250. Queue manual update of the viewport(s).
  251. </summary>
  252. <remarks>To be added.</remarks>
  253. </Docs>
  254. </Member>
  255. <Member MemberName="Release">
  256. <MemberSignature Language="C#" Value="public void Release ();" />
  257. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  258. <MemberType>Method</MemberType>
  259. <AssemblyInfo>
  260. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  261. </AssemblyInfo>
  262. <ReturnValue>
  263. <ReturnType>System.Void</ReturnType>
  264. </ReturnValue>
  265. <Parameters />
  266. <Docs>
  267. <summary>
  268. Release renderbuffer if any.
  269. </summary>
  270. <remarks>To be added.</remarks>
  271. </Docs>
  272. </Member>
  273. <Member MemberName="RenderBuffer">
  274. <MemberSignature Language="C#" Value="public uint RenderBuffer { get; }" />
  275. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 RenderBuffer" />
  276. <MemberType>Property</MemberType>
  277. <AssemblyInfo>
  278. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  279. </AssemblyInfo>
  280. <ReturnValue>
  281. <ReturnType>System.UInt32</ReturnType>
  282. </ReturnValue>
  283. <Docs>
  284. <summary>
  285. Return renderbuffer if created.
  286. </summary>
  287. <value>To be added.</value>
  288. <remarks>To be added.</remarks>
  289. </Docs>
  290. </Member>
  291. <Member MemberName="SetViewport">
  292. <MemberSignature Language="C#" Value="public void SetViewport (uint index, Urho.Viewport viewport);" />
  293. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetViewport(unsigned int32 index, class Urho.Viewport viewport) cil managed" />
  294. <MemberType>Method</MemberType>
  295. <AssemblyInfo>
  296. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  297. </AssemblyInfo>
  298. <ReturnValue>
  299. <ReturnType>System.Void</ReturnType>
  300. </ReturnValue>
  301. <Parameters>
  302. <Parameter Name="index" Type="System.UInt32" />
  303. <Parameter Name="viewport" Type="Urho.Viewport" />
  304. </Parameters>
  305. <Docs>
  306. <param name="index">To be added.</param>
  307. <param name="viewport">To be added.</param>
  308. <summary>
  309. Set viewport.
  310. </summary>
  311. <remarks>To be added.</remarks>
  312. </Docs>
  313. </Member>
  314. <Member MemberName="Target">
  315. <MemberSignature Language="C#" Value="public uint Target { get; set; }" />
  316. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Target" />
  317. <MemberType>Property</MemberType>
  318. <AssemblyInfo>
  319. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  320. </AssemblyInfo>
  321. <ReturnValue>
  322. <ReturnType>System.UInt32</ReturnType>
  323. </ReturnValue>
  324. <Docs>
  325. <summary>
  326. Return surface's OpenGL target.
  327. Or
  328. Set surface's OpenGL target.
  329. </summary>
  330. <value>To be added.</value>
  331. <remarks>To be added.</remarks>
  332. </Docs>
  333. </Member>
  334. <Member MemberName="UpdateMode">
  335. <MemberSignature Language="C#" Value="public Urho.RenderSurfaceUpdateMode UpdateMode { get; set; }" />
  336. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.RenderSurfaceUpdateMode UpdateMode" />
  337. <MemberType>Property</MemberType>
  338. <AssemblyInfo>
  339. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  340. </AssemblyInfo>
  341. <ReturnValue>
  342. <ReturnType>Urho.RenderSurfaceUpdateMode</ReturnType>
  343. </ReturnValue>
  344. <Docs>
  345. <summary>
  346. Return viewport update mode.
  347. Or
  348. Set viewport update mode. Default is to update when visible.
  349. </summary>
  350. <value>To be added.</value>
  351. <remarks>To be added.</remarks>
  352. </Docs>
  353. </Member>
  354. <Member MemberName="Usage">
  355. <MemberSignature Language="C#" Value="public Urho.TextureUsage Usage { get; }" />
  356. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.TextureUsage Usage" />
  357. <MemberType>Property</MemberType>
  358. <AssemblyInfo>
  359. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  360. </AssemblyInfo>
  361. <ReturnValue>
  362. <ReturnType>Urho.TextureUsage</ReturnType>
  363. </ReturnValue>
  364. <Docs>
  365. <summary>
  366. Return usage.
  367. </summary>
  368. <value>To be added.</value>
  369. <remarks>To be added.</remarks>
  370. </Docs>
  371. </Member>
  372. <Member MemberName="WasUpdated">
  373. <MemberSignature Language="C#" Value="public void WasUpdated ();" />
  374. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void WasUpdated() cil managed" />
  375. <MemberType>Method</MemberType>
  376. <AssemblyInfo>
  377. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  378. </AssemblyInfo>
  379. <ReturnValue>
  380. <ReturnType>System.Void</ReturnType>
  381. </ReturnValue>
  382. <Parameters />
  383. <Docs>
  384. <summary>
  385. Clear update flag. Called by Renderer.
  386. </summary>
  387. <remarks>To be added.</remarks>
  388. </Docs>
  389. </Member>
  390. <Member MemberName="Width">
  391. <MemberSignature Language="C#" Value="public int Width { get; }" />
  392. <MemberSignature Language="ILAsm" Value=".property instance int32 Width" />
  393. <MemberType>Property</MemberType>
  394. <AssemblyInfo>
  395. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  396. </AssemblyInfo>
  397. <ReturnValue>
  398. <ReturnType>System.Int32</ReturnType>
  399. </ReturnValue>
  400. <Docs>
  401. <summary>
  402. Return width.
  403. </summary>
  404. <value>To be added.</value>
  405. <remarks>To be added.</remarks>
  406. </Docs>
  407. </Member>
  408. </Members>
  409. </Type>